Player Matchup

Ao Kuang
Ao Kuang
Animamusik
Ao Kuang
Level 129
God Stats
106W - 92L
1,475 SR
Queue Stats
833W - 854L
1,511 Elo+
Party 1
Neith
Neith
Brunette_xox
Neith
Level 108
God Stats
68W - 62L
1,516 SR
Queue Stats
413W - 423L
1,461 Elo+
Party 3
Cerberus
Cerberus
IShockeyI
Cerberus
Level 160
God Stats
7W - 4L
1,597 SR
Queue Stats
726W - 667L
1,543 Elo+
Party 1
Achilles
Achilles
Mc_Believe
Achilles
Level 105
God Stats
2W - 1L
1,528 SR
Queue Stats
304W - 274L
1,501 Elo+
Party 3
Sol
Sol
RKz3ro
Sol
Level 89
God Stats
95W - 48L
1,700 SR
Queue Stats
240W - 199L
1,558 Elo+
Party 1
Team Averages
Level 118
1,563 SR
1,515 Elo+

VS

Team Averages
Level 82
1,567 SR
1,481 Elo+
Ne Zha
Ne Zha
InspiredShadowx1
Ne Zha
Level 40
God Stats
0W - 3L
1,349 SR
Queue Stats
18W - 26L
1,475 Elo+
Solo
Ra
Ra
Lovelynoob3
Ra
Level 66
God Stats
3W - 4L
1,757 SR
Queue Stats
125W - 150L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Peachtree1732
Gilgamesh
Level 101
God Stats
0W - 3L
1,505 SR
Queue Stats
191W - 161L
1,503 Elo+
Solo
Maui
Maui
battlepantz7
Maui
Level 96
God Stats
1W - 3L
1,508 SR
Queue Stats
54W - 41L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
mpv4mvp7
Danzaburou
Level 108
God Stats
1W - 1L
1,714 SR
Queue Stats
35W - 27L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Animamusik
Ao Kuang
20
13 / 3 / 4
12,930
539
21,259
26,556
14,990
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 2 / 7
11,903
496
15,042
15,143
7,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
IShockeyI
Cerberus
16
1 / 4 / 10
10,820
451
13,479
28,043
35,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Mc_Believe
Achilles
20
1 / 2 / 9
12,852
536
22,396
26,991
31,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
RKz3ro
Sol
19
4 / 2 / 7
11,916
497
19,814
20,430
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,380
433
14,401
27,938
23,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 6 / 3
10,463
436
16,207
17,318
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Peachtree1732
Gilgamesh
17
6 / 6 / 3
10,829
451
19,278
27,257
21,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 9
9,504
396
7,043
25,906
30,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
mpv4mvp7
Danzaburou
17
4 / 1 / 1
11,600
483
16,261
17,386
9,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
23
Kills
13
13
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Animamusik
Ao Kuang
13
3
4
5
W
4
2
7
3.75
W
Cerberus
IShockeyI
Cerberus
1
4
10
1.5
L
2
6
4
0.67
L
1
6
3
0.42
W
Achilles
Mc_Believe
Achilles
1
2
9
2.75
L
Gilgamesh
Peachtree1732
Gilgamesh
6
6
3
1.25
W
Sol
RKz3ro
Sol
4
2
7
3.75
L
0
4
9
1.13
L
Danzaburou
mpv4mvp7
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,990
Damage
73,190
117,163
Taken
115,805
100,430
Mitigated
92,641
48,833
Healing
30,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Animamusik
Ao Kuang
21,259
6,728
0
13,384
26,556
14,990
860
4,183
20,901
85,152
16,716
W
15,042
4,898
0
2,636
15,143
7,775
1,919
1,791
13,352
0
115,746
W
Cerberus
IShockeyI
Cerberus
13,479
518
611
6,472
28,043
35,529
0
9,223
18,669
43,167
1,150
L
14,401
3,628
0
13,542
27,938
23,243
0
7,612
20,326
0
70,150
L
16,207
1,491
1,095
3,041
17,318
8,589
0
12,404
4,914
105,895
0
W
Achilles
Mc_Believe
Achilles
22,396
5,616
0
12,972
26,991
31,090
0
1,462
24,023
268
104,048
L
Gilgamesh
Peachtree1732
Gilgamesh
19,278
7,096
0
1,609
27,257
21,467
0
10,648
16,609
0
95,356
W
Sol
RKz3ro
Sol
19,814
7,783
0
12,758
20,430
11,046
3,001
6,591
13,839
112,341
12,125
L
7,043
2,084
0
5,699
25,906
30,137
0
12,070
13,836
25,422
0
L
Danzaburou
mpv4mvp7
Danzaburou
16,261
8,085
0
5,187
17,386
9,205
0
7,925
9,461
0
110,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
52,776
709
Minions Killed
597
0
Camps Cleared
0
2,150,262
Distance Traveled
2,258,768
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,930
539
110
5
0
472,055
3
W
Neith
11,903
496
179
7
0
377,727
2
W
Cerberus
10,820
451
63
3
0
425,938
4
L
Ne Zha
10,380
433
117
5
0
440,539
2
L
Ra
10,463
436
171
7
0
432,102
2
W
Achilles
12,852
536
181
8
0
462,906
1
L
Gilgamesh
10,829
451
126
5
0
496,349
1
W
Sol
11,916
497
176
7
0
411,636
8
L
Maui
9,504
396
27
1
0
445,155
11
L
Danzaburou
11,600
483
156
7
0
444,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role