Player Matchup

Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BSE Draco
Skadi
Level 86
God Stats
1W - 1L
1,095 SR
Queue Stats
91W - 98L
1,422 Elo+
Solo
Da Ji
Da Ji
Jornandoze
Da Ji
Level 27
God Stats
3W - 4L
1,588 SR
Queue Stats
19W - 21L
1,302 Elo+
Solo
Hera
Hera
chharrliie
Hera
Level 114
God Stats
6W - 8L
1,350 SR
Queue Stats
83W - 67L
1,460 Elo+
Solo
Team Averages
Level 107
1,407 SR
1,437 Elo+

VS

Team Averages
Level 93
1,411 SR
1,357 Elo+
Sun Wukong
Sun Wukong
JCorn3371
Sun Wukong
Level 109
God Stats
2W - 1L
1,586 SR
Queue Stats
96W - 109L
1,457 Elo+
Party 2
Artemis
Artemis
L80K80
Artemis
Level 107
God Stats
0W - 4L
1,431 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 2
Ratatoskr
Ratatoskr
Raichy65
Ratatoskr
Level 64
God Stats
47W - 58L
1,327 SR
Queue Stats
325W - 372L
1,492 Elo+
Solo
Maui
Maui
Tri-cerapot
Maui
Level 117
God Stats
0W - 1L
1,373 SR
Queue Stats
1W - 9L
1,114 Elo+
Party 2
Scylla
Scylla
jxosh555pr
Scylla
Level 68
God Stats
9W - 12L
1,337 SR
Queue Stats
327W - 357L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 1 / 8
9,598
738
5,605
14,212
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
 
Poseidon
16
1 / 0 / 10
9,156
704
10,830
7,012
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
BSE Draco
Skadi
18
7 / 1 / 1
10,492
807
12,466
5,456
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
17
4 / 0 / 2
9,694
746
11,208
10,357
5,474
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 3
9,563
736
8,632
7,362
3,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JCorn3371
Sun Wukong
14
0 / 6 / 3
7,957
612
7,390
15,379
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
L80K80
Artemis
15
1 / 4 / 0
8,289
638
6,038
10,248
5,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Raichy65
Ratatoskr
15
1 / 1 / 2
8,631
664
7,223
13,952
6,090
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 1
8,594
661
1,686
11,850
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
jxosh555pr
Scylla
17
2 / 2 / 1
9,206
708
10,544
10,590
4,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
8
5
W
Poseidon
 
Poseidon
1
0
10
6
W
Skadi
BSE Draco
Skadi
7
1
1
7.5
L
Sun Wukong
JCorn3371
Sun Wukong
0
6
3
0.25
W
Da Ji
4
0
2
5
L
Artemis
L80K80
Artemis
1
4
0
0.25
L
Ratatoskr
Raichy65
Ratatoskr
1
1
2
2
L
0
2
1
0.25
W
2
2
3
1.75
L
Scylla
jxosh555pr
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,741
Damage
32,881
44,399
Taken
62,019
28,540
Mitigated
37,070
10,109
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,605
888
548
5,190
14,212
14,419
0
4,842
9,056
10,280
0
W
Poseidon
 
Poseidon
10,830
1,376
450
3,341
7,012
2,828
336
1,011
5,915
41,437
0
W
Skadi
BSE Draco
Skadi
12,466
4,685
0
0
5,456
2,579
742
1,868
3,497
0
43,271
L
Sun Wukong
JCorn3371
Sun Wukong
7,390
1,167
0
3,673
15,379
11,285
262
7,746
7,633
0
17,438
W
Da Ji
11,208
2,180
0
20
10,357
5,474
1,479
2,661
7,409
0
27,639
L
Artemis
L80K80
Artemis
6,038
1,330
421
1,169
10,248
5,068
1,091
5,434
4,814
0
24,028
L
Ratatoskr
Raichy65
Ratatoskr
7,223
1,224
0
4,507
13,952
6,090
591
4,418
9,534
0
30,235
L
1,686
30
219
2,210
11,850
9,801
0
3,445
8,405
12,977
0
W
8,632
2,106
129
431
7,362
3,240
859
1,848
5,466
50,762
0
L
Scylla
jxosh555pr
Scylla
10,544
1,042
791
2,151
10,590
4,826
0
4,024
6,566
37,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,503
Gold Earned
42,677
266
Minions Killed
200
0
Camps Cleared
0
1,302,303
Distance Traveled
1,244,725
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,598
738
6
0
0
267,536
3
W
Poseidon
9,156
704
66
5
0
275,743
0
W
Skadi
10,492
807
76
6
0
263,416
0
L
Sun Wukong
7,957
612
18
1
0
193,747
5
W
Da Ji
9,694
746
41
3
0
264,851
4
L
Artemis
8,289
638
38
3
0
226,308
4
L
Ratatoskr
8,631
664
42
3
0
297,785
1
L
Maui
8,594
661
25
2
0
271,603
1
W
Hera
9,563
736
77
6
0
230,757
4
L
Scylla
9,206
708
77
6
0
255,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role