Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CAeveryday
Maui
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 136L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
James_Artorias13
Ao Kuang
Level 104
God Stats
7W - 13L
1,537 SR
Queue Stats
80W - 93L
1,489 Elo+
Solo
Nu Wa
Nu Wa
MasterSneaks
Nu Wa
Level 105
God Stats
48W - 39L
1,517 SR
Queue Stats
209W - 213L
1,477 Elo+
Party 2
Artemis
Artemis
TJWBuckets
Artemis
Level 69
God Stats
130W - 97L
1,600 SR
Queue Stats
236W - 257L
1,496 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,484 Elo+

VS

Team Averages
Level 125
1,622 SR
1,483 Elo+
Ra
Ra
GolditoSwing
Ra
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
65W - 76L
1,437 Elo+
Party 1
Maui
Maui
TheRealDrZeus
Maui
Level 148
God Stats
14W - 6L
1,652 SR
Queue Stats
276W - 258L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Xcoolerh20x
Baron Samedi
Level 113
God Stats
106W - 65L
1,584 SR
Queue Stats
695W - 681L
1,462 Elo+
Solo
Xbalanque
Xbalanque
fu13aa
Xbalanque
Level 108
God Stats
18W - 7L
1,777 SR
Queue Stats
124W - 122L
1,474 Elo+
Solo
Bakasura
Bakasura
iSensuBean
Bakasura
Level 127
God Stats
22W - 14L
1,598 SR
Queue Stats
253W - 241L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 3 / 2
6,086
468
4,718
10,718
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
5,148
396
1,841
11,491
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
5,867
451
3,029
10,027
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,609
508
8,663
7,426
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
TJWBuckets
Artemis
10
3 / 2 / 1
6,095
469
9,494
8,899
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,564
582
5,766
9,533
2,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 4
6,918
532
2,039
12,242
7,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Xcoolerh20x
Baron Samedi
12
2 / 0 / 0
7,476
575
5,735
5,379
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
fu13aa
Xbalanque
12
6 / 1 / 1
7,333
564
14,627
11,215
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
iSensuBean
Bakasura
14
2 / 1 / 2
7,642
588
6,266
12,167
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
15
15
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
2
1
L
0
4
0
0
W
4
3
1
1.5
L
0
2
0
0
L
1
4
2
0.5
L
Artemis
TJWBuckets
Artemis
3
2
1
1.75
W
1
1
4
3
W
Baron Samedi
Xcoolerh20x
Baron Samedi
2
0
0
2
W
Xbalanque
fu13aa
Xbalanque
6
1
1
6.5
W
Bakasura
iSensuBean
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
34,433
48,561
Taken
50,536
21,990
Mitigated
22,043
13,712
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,718
1,699
0
3,073
10,718
3,494
0
2,238
8,220
0
29,923
L
1,841
461
0
2,159
11,491
5,670
0
914
10,577
9,213
0
W
5,766
1,037
268
3,935
9,533
2,906
1,052
4,870
4,663
50,465
0
L
3,029
640
0
4,411
10,027
7,406
0
5,567
4,440
32,128
0
L
8,663
3,633
0
1,751
7,426
2,708
0
3,550
3,580
46,332
0
L
Artemis
TJWBuckets
Artemis
9,494
4,456
418
1,900
8,899
2,712
0
1,138
7,699
0
39,774
W
2,039
860
2,725
5,092
12,242
7,036
100
1,446
10,576
11,020
1,217
W
Baron Samedi
Xcoolerh20x
Baron Samedi
5,735
1,451
60
2,991
5,379
3,016
762
3,345
2,034
50,469
0
W
Xbalanque
fu13aa
Xbalanque
14,627
5,601
0
3,600
11,215
4,390
958
1,533
9,682
0
65,614
W
Bakasura
iSensuBean
Bakasura
6,266
4,587
0
3,928
12,167
4,695
0
2,339
9,828
0
53,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
36,933
276
Minions Killed
388
0
Camps Cleared
0
1,127,026
Distance Traveled
1,188,820
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,086
468
54
4
0
250,863
6
L
Maui
5,148
396
13
1
0
262,745
1
W
Ra
7,564
582
78
6
0
222,673
2
L
Ao Kuang
5,867
451
57
4
0
188,774
1
L
Nu Wa
6,609
508
78
6
0
211,492
3
L
Artemis
6,095
469
74
6
0
213,152
1
W
Maui
6,918
532
15
1
0
245,978
4
W
Baron Samedi
7,476
575
96
7
0
201,963
6
W
Xbalanque
7,333
564
89
7
0
207,529
0
W
Bakasura
7,642
588
110
8
0
310,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role