Player Matchup

Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cudepombu
Ymir
Level 157
God Stats
3W - 1L
1,919 SR
Queue Stats
417W - 442L
1,517 Elo+
Solo
Apollo
Apollo
Ilucion
Apollo
Level 142
God Stats
4W - 1L
1,804 SR
Queue Stats
24W - 19L
1,589 Elo+
Party 2
Pele
Pele
Jorge96
Pele
Level 107
God Stats
4W - 2L
1,686 SR
Queue Stats
257W - 308L
1,414 Elo+
Solo
Poseidon
Poseidon
M0ST4RD4
Poseidon
Level 65
God Stats
38W - 28L
1,532 SR
Queue Stats
115W - 114L
1,465 Elo+
Solo
Team Averages
Level 125
1,688 SR
1,497 Elo+

VS

Team Averages
Level 132
1,673 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Dmnt10
Agni
Level 105
God Stats
3W - 3L
1,593 SR
Queue Stats
147W - 155L
1,488 Elo+
Solo
Guan Yu
Guan Yu
Evitu
Guan Yu
Level 159
God Stats
5W - 0L
1,798 SR
Queue Stats
101W - 87L
1,546 Elo+
Party 1
Serqet
Serqet
LeavingFlame
Serqet
Level 96
God Stats
5W - 0L
1,896 SR
Queue Stats
149W - 124L
1,556 Elo+
Solo
Olorun
Olorun
maxmarmarcos
Olorun
Level 152
God Stats
9W - 4L
1,575 SR
Queue Stats
281W - 279L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 1 / 3
7,022
502
3,001
11,805
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
13
0 / 3 / 0
7,442
532
5,127
13,412
8,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Ilucion
Apollo
12
2 / 3 / 2
7,337
524
8,752
9,962
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Jorge96
Pele
12
1 / 4 / 1
6,574
470
3,705
12,762
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
M0ST4RD4
Poseidon
12
2 / 2 / 2
7,009
501
6,229
7,603
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 4
7,717
551
9,085
11,257
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Dmnt10
Agni
12
2 / 2 / 2
7,026
502
6,282
6,539
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Evitu
Guan Yu
12
6 / 0 / 4
7,746
553
9,398
10,382
10,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
13
2 / 2 / 2
7,373
527
5,331
10,598
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
12
1 / 3 / 1
6,841
489
7,434
10,096
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
13
13
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
3
2.5
W
Tyr
 
Tyr
2
0
4
4
L
Ymir
0
3
0
0
W
Agni
Dmnt10
Agni
2
2
2
1.5
W
Guan Yu
Evitu
Guan Yu
6
0
4
8
L
Apollo
Ilucion
Apollo
2
3
2
1
L
Pele
Jorge96
Pele
1
4
1
0.38
W
Serqet
2
2
2
1.5
L
Poseidon
M0ST4RD4
Poseidon
2
2
2
1.5
W
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,814
Damage
37,530
55,544
Taken
48,872
28,007
Mitigated
32,537
16,996
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,001
688
0
3,047
11,805
8,990
0
3,594
7,881
27,615
1,628
W
Tyr
 
Tyr
9,085
1,088
0
6,963
11,257
10,795
0
4,591
6,666
123
47,561
L
Ymir
5,127
1,228
0
6,117
13,412
8,917
0
152
12,297
53,656
0
W
Agni
Dmnt10
Agni
6,282
615
0
544
6,539
2,772
0
3,218
3,321
52,514
0
W
Guan Yu
Evitu
Guan Yu
9,398
944
383
3,242
10,382
10,433
76
2,436
7,946
0
28,775
L
Apollo
Ilucion
Apollo
8,752
6,104
0
2,065
9,962
3,740
0
5,960
4,002
0
62,832
L
Pele
Jorge96
Pele
3,705
737
0
5,004
12,762
4,221
0
1,169
11,365
0
46,873
W
Serqet
5,331
2,215
0
5,040
10,598
4,674
0
1,741
8,857
29
57,001
L
Poseidon
M0ST4RD4
Poseidon
6,229
1,226
0
763
7,603
2,139
0
2,993
4,448
49,439
0
W
Olorun
7,434
4,827
464
4,636
10,096
3,863
0
1,837
8,259
53,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
36,703
447
Minions Killed
394
0
Camps Cleared
0
1,323,070
Distance Traveled
1,408,632
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,022
502
42
3
0
261,306
4
W
Tyr
7,717
551
82
6
0
291,577
6
L
Ymir
7,442
532
114
8
0
246,271
3
W
Agni
7,026
502
86
6
0
259,221
4
W
Guan Yu
7,746
553
45
3
0
305,680
2
L
Apollo
7,337
524
124
9
0
261,902
3
L
Pele
6,574
470
74
5
0
287,811
3
W
Serqet
7,373
527
100
7
0
320,558
2
L
Poseidon
7,009
501
93
7
0
265,780
6
W
Olorun
6,841
489
81
6
0
231,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role