Player Matchup

Hachiman
Hachiman
E3vIIl_Intent
Hachiman
Level 109
God Stats
1W - 0L
1,476 SR
Queue Stats
33W - 41L
1,461 Elo+
Party 2
Maui
Maui
EliteMazterB
Maui
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 166L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
Lil_Kenja
Sylvanus
Level 118
God Stats
32W - 24L
1,538 SR
Queue Stats
756W - 803L
1,452 Elo+
Solo
Pele
Pele
ZayProtige
Pele
Level 153
God Stats
5W - 1L
1,515 SR
Queue Stats
152W - 142L
1,456 Elo+
Party 2
Yu Huang
Yu Huang
dragonfor3es
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,464 Elo+

VS

Team Averages
Level 113
1,471 SR
1,408 Elo+
Ra
Ra
MIDNIGHTzs
Ra
Level 137
God Stats
18W - 33L
1,520 SR
Queue Stats
1,289W - 1,458L
1,426 Elo+
Solo
He Bo
He Bo
Scorp1onRyder
He Bo
Level 103
God Stats
0W - 3L
1,199 SR
Queue Stats
173W - 273L
1,349 Elo+
Party 1
Maui
Maui
Wolfgoggles
Maui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 445L
1,421 Elo+
Party 1
Neith
Neith
cosmoBeach_
Neith
Level 107
God Stats
26W - 32L
1,485 SR
Queue Stats
266W - 400L
1,428 Elo+
Party 1
Erlang Shen
Erlang Shen
koonsie17
Erlang Shen
Level 103
God Stats
16W - 11L
1,650 SR
Queue Stats
431W - 518L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
E3vIIl_Intent
Hachiman
17
4 / 1 / 3
10,405
473
13,866
12,356
5,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 3 / 6
8,801
400
5,565
18,242
15,460
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Lil_Kenja
Sylvanus
17
2 / 2 / 3
11,000
500
15,266
21,516
18,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 0 / 3
11,138
506
15,440
17,270
8,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
dragonfor3es
Yu Huang
18
4 / 1 / 4
11,294
513
17,673
11,523
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
10,460
475
13,625
19,459
8,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 0
9,885
449
6,392
18,901
6,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
0 / 3 / 1
9,164
417
7,030
23,650
17,116
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 3 / 1
9,361
426
9,999
11,268
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Erlang Shen
koonsie17
Erlang Shen
15
2 / 6 / 0
10,164
462
13,672
23,144
13,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
7
7
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
E3vIIl_Intent
Hachiman
4
1
3
5.5
W
2
3
6
1.67
W
Sylvanus
Lil_Kenja
Sylvanus
2
2
3
1.75
L
1
3
1
0.5
L
3
4
0
0.75
L
0
3
1
0.17
W
7
0
3
8.5
L
1
3
1
0.5
W
Yu Huang
dragonfor3es
Yu Huang
4
1
4
6
L
Erlang Shen
koonsie17
Erlang Shen
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
50,718
80,907
Taken
96,422
53,514
Mitigated
50,035
24,221
Healing
40,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
E3vIIl_Intent
Hachiman
13,866
7,404
0
6,743
12,356
5,742
2,754
5,650
6,706
0
88,800
W
5,565
1,227
0
1,480
18,242
15,460
294
6,874
11,368
32,596
0
W
Sylvanus
Lil_Kenja
Sylvanus
15,266
4,070
1,378
7,383
21,516
18,316
1,048
5,062
16,454
73,607
16,681
L
13,625
977
1,015
6,083
19,459
8,223
420
12,037
7,422
104,611
0
L
6,392
485
0
8,720
18,901
6,467
0
4,364
14,537
80,130
0
L
7,030
1,428
4,239
8,606
23,650
17,116
401
10,392
13,258
30,820
4,426
W
15,440
5,460
0
6,987
17,270
8,540
0
2,006
15,264
0
104,067
L
9,999
2,840
0
2,620
11,268
4,721
2,887
2,163
9,105
0
76,153
W
Yu Huang
dragonfor3es
Yu Huang
17,673
1,555
0
250
11,523
5,456
64
6,961
4,562
103,805
0
L
Erlang Shen
koonsie17
Erlang Shen
13,672
8,716
0
9,229
23,144
13,508
571
7,804
15,340
0
77,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,638
Gold Earned
49,034
641
Minions Killed
606
0
Camps Cleared
0
2,042,148
Distance Traveled
1,929,551
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,405
473
134
6
0
369,954
0
W
Maui
8,801
400
43
2
0
414,986
3
W
Sylvanus
11,000
500
150
7
0
351,163
1
L
Ra
10,460
475
172
8
0
406,834
3
L
He Bo
9,885
449
120
5
0
396,737
4
L
Maui
9,164
417
47
2
0
377,976
1
W
Pele
11,138
506
139
6
0
480,236
0
L
Neith
9,361
426
133
6
0
359,073
3
W
Yu Huang
11,294
513
175
8
0
425,809
1
L
Erlang Shen
10,164
462
134
6
0
388,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role