Player Matchup

Morgan Le Fay
Morgan Le Fay
DJRLIVE
Morgan Le Fay
Level 100
God Stats
1W - 4L
1,462 SR
Queue Stats
359W - 331L
1,615 Elo+
Party 2
Maui
Maui
EyedHoodieee
Maui
Level 103
God Stats
2W - 1L
1,719 SR
Queue Stats
93W - 109L
1,533 Elo+
Solo
Fenrir
Fenrir
Focal-Point0
Fenrir
Level 117
God Stats
4W - 2L
1,676 SR
Queue Stats
96W - 85L
1,665 Elo+
Party 2
Team Averages
Level 107
1,619 SR
1,604 Elo+

VS

Team Averages
Level 44
1,334 SR
1,325 Elo+
Nox
Nox
Star3scr3am
Nox
Level 62
God Stats
0W - 5L
1,186 SR
Queue Stats
120W - 281L
1,241 Elo+
Party 1
Neith
Neith
Surflife2016
Neith
Level 29
God Stats
18W - 67L
1,202 SR
Queue Stats
22W - 108L
1,100 Elo+
Party 1
Lancelot
Lancelot
lord_beerud
Lancelot
Level 40
God Stats
1W - 4L
1,616 SR
Queue Stats
32W - 23L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJRLIVE
Morgan Le Fay
17
4 / 0 / 9
11,735
733
21,021
12,439
7,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 13
12,815
801
8,356
14,276
17,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
12 / 2 / 5
12,547
784
15,365
21,431
10,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
9,689
606
5,205
13,533
6,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 10 / 0
8,504
532
6,258
17,447
6,944
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
lord_beerud
Lancelot
15
2 / 3 / 0
11,081
693
14,909
22,329
26,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
20
Kills
2
2
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DJRLIVE
Morgan Le Fay
4
0
9
8.5
W
4
0
13
10.5
W
Fenrir
12
2
5
7.25
L
0
7
2
0.14
L
0
10
0
0
L
Lancelot
lord_beerud
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,742
Damage
26,372
48,146
Taken
53,309
35,487
Mitigated
40,035
15,610
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DJRLIVE
Morgan Le Fay
21,021
2,239
0
2,250
12,439
7,268
781
826
11,613
66,212
0
W
8,356
2,117
0
2,976
14,276
17,281
24
1,326
12,950
23,905
0
W
Fenrir
15,365
8,319
0
10,384
21,431
10,938
878
4,654
15,345
0
46,558
L
5,205
1,335
0
97
13,533
6,277
0
7,203
6,000
22,992
0
L
6,258
3,369
0
383
17,447
6,944
0
7,278
9,963
0
22,340
L
Lancelot
lord_beerud
Lancelot
14,909
2,049
0
4,730
22,329
26,814
0
14,029
7,640
420
38,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
29,274
197
Minions Killed
124
13
Camps Cleared
2
955,947
Distance Traveled
747,960
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,735
733
106
7
5
329,120
1
W
Maui
12,815
801
33
2
1
315,540
2
W
Fenrir
12,547
784
58
4
7
311,287
2
L
Nox
9,689
606
47
3
0
242,084
0
L
Neith
8,504
532
37
2
0
186,168
0
L
Lancelot
11,081
693
40
3
2
319,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role