Player Matchup

Neith
Neith
JCorn3371
Neith
Level 109
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 22L
1,276 Elo+
Party 1
Sol
Sol
L80K80
Sol
Level 107
God Stats
1W - 5L
1,348 SR
Queue Stats
4W - 5L
1,346 Elo+
Party 1
Maui
Maui
Tri-cerapot
Maui
Level 117
God Stats
0W - 1L
1,492 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Team Averages
Level 111
1,373 SR
1,343 Elo+

VS

Team Averages
Level 97
1,430 SR
1,405 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
l Ghostrix l
Arachne
Level 109
God Stats
7W - 18L
1,291 SR
Queue Stats
236W - 336L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JCorn3371
Neith
12
2 / 2 / 1
8,219
632
8,667
8,992
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
L80K80
Sol
12
0 / 1 / 3
7,562
582
5,059
7,306
2,195
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 2 / 2
8,439
649
2,776
12,036
9,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 0 / 3
9,272
713
7,671
3,907
1,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
 
Achilles
13
0 / 0 / 4
8,415
647
4,727
10,876
11,147
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
l Ghostrix l
Arachne
13
3 / 3 / 2
9,241
711
10,516
13,180
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
5
5
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
3
3.5
W
Achilles
 
Achilles
0
0
4
2
L
Neith
JCorn3371
Neith
2
2
1
1.25
L
Sol
L80K80
Sol
0
1
3
1.5
L
1
2
2
1
W
Arachne
l Ghostrix l
Arachne
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,502
Damage
22,914
28,334
Taken
27,963
14,355
Mitigated
20,948
8,471
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,671
1,363
0
2,558
3,907
1,682
1,012
1,644
2,263
49,329
0
W
Achilles
 
Achilles
4,727
1,362
14
2,333
10,876
11,147
450
3,792
7,084
0
18,555
L
Neith
JCorn3371
Neith
8,667
2,788
0
2,555
8,992
3,013
0
3,649
5,343
0
32,122
L
Sol
L80K80
Sol
5,059
1,412
1,083
1,766
7,306
2,195
0
1,216
6,090
21,715
0
L
2,776
734
545
2,522
12,036
9,147
0
2,951
9,085
12,601
0
W
Arachne
l Ghostrix l
Arachne
10,516
7,207
0
4,611
13,180
8,119
1,425
3,953
9,227
0
31,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
26,928
131
Minions Killed
150
4
Camps Cleared
8
667,115
Distance Traveled
680,892
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,272
713
98
8
3
199,015
6
W
Achilles
8,415
647
17
1
2
230,669
2
L
Neith
8,219
632
64
5
2
198,368
3
L
Sol
7,562
582
46
4
1
228,373
8
L
Maui
8,439
649
21
2
1
240,374
4
W
Arachne
9,241
711
35
3
3
251,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role