Player Matchup

Mulan
Mulan
FALbert12
Mulan
Level 25
God Stats
13W - 9L
1,719 SR
Queue Stats
27W - 35L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
SirAngelOfYork
Ao Kuang
Level 83
God Stats
13W - 14L
1,582 SR
Queue Stats
57W - 68L
1,488 Elo+
Party 1
Anhur
Anhur
Zdera21
Anhur
Level 104
God Stats
4W - 3L
1,443 SR
Queue Stats
88W - 80L
1,551 Elo+
Party 1
Janus
Janus
ironfatman
Janus
Level 80
God Stats
6W - 5L
1,619 SR
Queue Stats
79W - 99L
1,480 Elo+
Party 1
Maui
Maui
rdales
Maui
Level 95
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 195L
1,523 Elo+
Party 1
Team Averages
Level 77
1,573 SR
1,506 Elo+

VS

Team Averages
Level 66
1,477 SR
1,460 Elo+
Atlas
Atlas
BigToad69
Atlas
Level 43
God Stats
0W - 1L
1,447 SR
Queue Stats
15W - 19L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Chickenpox34
Nu Wa
Level 8
God Stats
0W - 1L
1,726 SR
Queue Stats
5W - 9L
1,232 Elo+
Party 2
Hades
Hades
RemnantValkyrie
Hades
Level 109
God Stats
2W - 5L
1,462 SR
Queue Stats
99W - 112L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
Remotus
Heimdallr
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 136L
1,551 Elo+
Solo
Serqet
Serqet
maxMC0000
Serqet
Level 109
God Stats
0W - 2L
1,252 SR
Queue Stats
245W - 251L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FALbert12
Mulan
15
3 / 0 / 6
9,510
594
13,349
12,720
9,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
4 / 3 / 3
8,716
545
7,623
16,592
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Zdera21
Anhur
13
5 / 1 / 2
8,296
519
10,939
12,725
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
13
3 / 0 / 3
8,216
514
6,539
8,241
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
rdales
Maui
11
2 / 1 / 9
7,978
499
5,121
11,932
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigToad69
Atlas
10
1 / 3 / 1
7,167
448
6,845
14,892
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 0
8,184
512
9,077
6,959
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
8,387
524
7,269
14,665
7,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Remotus
Heimdallr
11
1 / 5 / 0
7,063
441
6,611
12,044
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
maxMC0000
Serqet
12
2 / 5 / 1
7,721
483
3,466
14,342
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
5
5
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
BigToad69
Atlas
1
3
1
0.5
L
1
1
0
1
W
Mulan
FALbert12
Mulan
3
0
6
6
L
0
4
2
0.25
L
Heimdallr
Remotus
Heimdallr
1
5
0
0.2
W
Ao Kuang
4
3
3
1.83
W
Anhur
Zdera21
Anhur
5
1
2
6
W
Janus
3
0
3
4.5
L
Serqet
maxMC0000
Serqet
2
5
1
0.5
W
Maui
rdales
Maui
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
33,268
62,210
Taken
62,902
34,031
Mitigated
34,609
26,876
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BigToad69
Atlas
6,845
3,155
140
2,033
14,892
12,936
0
3,894
10,998
24,662
0
L
9,077
1,540
0
985
6,959
3,174
517
4,935
2,024
71,103
0
W
Mulan
FALbert12
Mulan
13,349
2,973
0
6,282
12,720
9,697
878
5,489
7,231
0
76,324
L
7,269
1,378
86
5,736
14,665
7,900
670
2,879
11,786
60,248
0
L
Heimdallr
Remotus
Heimdallr
6,611
3,015
0
2,135
12,044
4,399
1,328
3,141
8,903
0
45,109
W
Ao Kuang
7,623
2,130
0
7,403
16,592
6,590
0
4,635
11,755
64,113
0
W
Anhur
Zdera21
Anhur
10,939
6,799
0
6,556
12,725
4,741
600
4,491
8,234
0
54,676
W
Janus
6,539
760
318
1,657
8,241
3,231
0
4,894
3,347
59,724
0
L
Serqet
maxMC0000
Serqet
3,466
979
0
4,597
14,342
6,200
0
3,302
11,040
0
45,352
W
Maui
rdales
Maui
5,121
1,134
453
4,207
11,932
9,772
0
4,354
6,940
24,930
8,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
38,522
454
Minions Killed
411
0
Camps Cleared
0
1,509,522
Distance Traveled
1,499,858
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,167
448
20
1
0
314,719
1
L
Nu Wa
8,184
512
111
7
0
298,718
2
W
Mulan
9,510
594
116
7
0
295,823
3
L
Hades
8,387
524
123
8
0
274,972
5
L
Heimdallr
7,063
441
72
5
0
281,178
0
W
Ao Kuang
8,716
545
112
7
0
281,247
1
W
Anhur
8,296
519
76
5
0
269,279
4
W
Janus
8,216
514
104
7
0
315,714
1
L
Serqet
7,721
483
85
5
0
330,271
3
W
Maui
7,978
499
46
3
0
347,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role