Player Matchup

Ganesha
Ganesha
AccountBanned
Ganesha
Level 148
God Stats
6W - 2L
1,601 SR
Queue Stats
197W - 175L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
NiTEWaVE
Baron Samedi
Level 145
God Stats
1W - 7L
1,101 SR
Queue Stats
92W - 75L
1,602 Elo+
Party 1
Horus
Horus
Solaris4
Horus
Level 157
God Stats
21W - 9L
1,598 SR
Queue Stats
96W - 79L
1,579 Elo+
Party 1
Ishtar
Ishtar
vKanin
Ishtar
Level 156
God Stats
6W - 7L
1,601 SR
Queue Stats
68W - 67L
1,549 Elo+
Solo
Thor
Thor
ßlindFalcon
Thor
Level 139
God Stats
26W - 11L
1,610 SR
Queue Stats
116W - 95L
1,579 Elo+
Party 1
Team Averages
Level 149
1,502 SR
1,570 Elo+

VS

Team Averages
Level 102
1,509 SR
1,562 Elo+
Aphrodite
Aphrodite
DrRob18
Aphrodite
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 110L
1,578 Elo+
Party 2
Ao Kuang
Ao Kuang
EsquireZeratul
Ao Kuang
Level 124
God Stats
4W - 4L
1,407 SR
Queue Stats
26W - 22L
1,584 Elo+
Solo
Ullr
Ullr
PruneMan
Ullr
Level 64
God Stats
4W - 5L
1,650 SR
Queue Stats
169W - 112L
1,573 Elo+
Party 2
King Arthur
King Arthur
Wolrammer
King Arthur
Level 95
God Stats
5W - 14L
1,240 SR
Queue Stats
176W - 225L
1,494 Elo+
Solo
Maui
Maui
drpat
Maui
Level 105
God Stats
4W - 5L
1,749 SR
Queue Stats
345W - 286L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 2 / 14
10,388
649
15,096
16,184
10,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
NiTEWaVE
Baron Samedi
19
2 / 1 / 11
11,390
712
16,806
9,531
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Solaris4
Horus
17
3 / 0 / 12
10,628
664
7,247
20,416
25,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
vKanin
Ishtar
19
5 / 1 / 6
11,961
748
25,245
12,551
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 8
12,053
753
19,390
13,618
7,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrRob18
Aphrodite
17
0 / 2 / 5
9,963
623
11,104
15,942
9,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
17
2 / 3 / 3
10,510
657
9,507
20,034
16,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
17
1 / 1 / 4
10,451
653
15,915
16,818
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Wolrammer
King Arthur
17
2 / 7 / 2
10,132
633
9,686
23,318
28,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
drpat
Maui
17
1 / 5 / 5
9,911
619
11,935
19,743
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
18
Kills
6
6
Deaths
18
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
2
14
4
L
Aphrodite
DrRob18
Aphrodite
0
2
5
1.25
L
Ao Kuang
2
3
3
1.17
W
Baron Samedi
NiTEWaVE
Baron Samedi
2
1
11
7.5
L
Ullr
1
1
4
3
W
Horus
Solaris4
Horus
3
0
12
9
L
King Arthur
Wolrammer
King Arthur
2
7
2
0.43
L
Maui
drpat
Maui
1
5
5
0.7
W
Ishtar
vKanin
Ishtar
5
1
6
8
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,784
Damage
58,147
72,300
Taken
95,855
57,495
Mitigated
83,105
28,026
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
15,096
1,111
0
2,599
16,184
10,323
754
7,782
8,128
33,797
0
L
Aphrodite
DrRob18
Aphrodite
11,104
661
5,649
9,678
15,942
9,386
180
4,929
10,795
36,485
0
L
Ao Kuang
9,507
1,595
0
7,226
20,034
16,053
0
5,180
14,597
38,368
0
W
Baron Samedi
NiTEWaVE
Baron Samedi
16,806
1,549
6,895
4,758
9,531
6,990
461
5,108
4,317
48,028
0
L
Ullr
15,915
8,069
0
3,237
16,818
9,062
0
4,892
11,796
0
43,343
W
Horus
Solaris4
Horus
7,247
2,581
3,176
5,951
20,416
25,524
26
8,792
11,054
0
13,584
L
King Arthur
Wolrammer
King Arthur
9,686
767
0
270
23,318
28,953
68
7,934
15,048
427
35,187
L
Maui
drpat
Maui
11,935
2,444
0
1,959
19,743
19,651
0
7,766
11,717
31,463
0
W
Ishtar
vKanin
Ishtar
25,245
14,601
0
2,468
12,551
7,501
4,895
4,832
7,618
0
76,893
W
19,390
3,394
0
2,179
13,618
7,157
301
5,245
8,210
0
42,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,420
Gold Earned
50,967
306
Minions Killed
291
0
Camps Cleared
0
1,648,665
Distance Traveled
1,645,776
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,388
649
9
1
0
323,394
1
L
Aphrodite
9,963
623
69
4
0
332,256
4
L
Ao Kuang
10,510
657
58
4
0
358,517
1
W
Baron Samedi
11,390
712
88
6
0
327,779
0
L
Ullr
10,451
653
67
4
0
361,282
0
W
Horus
10,628
664
22
1
0
349,873
1
L
King Arthur
10,132
633
55
3
0
309,358
3
L
Maui
9,911
619
42
3
0
284,363
4
W
Ishtar
11,961
748
112
7
0
298,795
3
W
Thor
12,053
753
75
5
0
348,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role