Player Matchup

Maui
Maui
JACKHAMMATHEDJ
Maui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,580 Elo+
Party 2
King Arthur
King Arthur
JesterMyth
King Arthur
Level 159
God Stats
0W - 1L
1,853 SR
Queue Stats
46W - 37L
1,666 Elo+
Party 2
Izanami
Izanami
Multicrysis
Izanami
Level 148
God Stats
0W - 1L
1,589 SR
Queue Stats
47W - 42L
1,651 Elo+
Party 2
Awilix
Awilix
RemyCollard
Awilix
Level 128
God Stats
8W - 12L
1,518 SR
Queue Stats
520W - 517L
1,592 Elo+
Solo
Scylla
Scylla
iLL3galM3x1can
Scylla
Level 152
God Stats
2W - 1L
1,854 SR
Queue Stats
23W - 21L
1,647 Elo+
Party 2
Team Averages
Level 141
1,663 SR
1,627 Elo+

VS

Team Averages
Level 131
1,606 SR
1,537 Elo+
Maui
Maui
Coastee
Maui
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 74L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
SecondoW
Hou Yi
Level 157
God Stats
9W - 4L
1,718 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 1
Vamana
Vamana
davisjared2
Vamana
Level 107
God Stats
10W - 4L
1,564 SR
Queue Stats
742W - 827L
1,439 Elo+
Party 1
Da Ji
Da Ji
reeper182
Da Ji
Level 159
God Stats
25W - 18L
1,654 SR
Queue Stats
192W - 204L
1,535 Elo+
Party 1
Baba Yaga
Baba Yaga
tork182
Baba Yaga
Level 152
God Stats
2W - 6L
1,596 SR
Queue Stats
85W - 95L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,171
475
4,235
13,623
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
JesterMyth
King Arthur
12
0 / 2 / 0
7,115
547
10,518
10,454
9,052
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Multicrysis
Izanami
11
0 / 4 / 2
6,615
509
4,461
9,029
3,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
12
2 / 2 / 1
6,993
538
6,379
10,661
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 2 / 2
6,786
522
4,354
5,704
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Coastee
Maui
11
2 / 1 / 6
6,984
537
4,402
8,455
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
SecondoW
Hou Yi
11
6 / 2 / 2
7,244
557
11,084
8,750
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
13
1 / 0 / 3
7,171
552
6,725
15,417
14,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
reeper182
Da Ji
13
4 / 0 / 4
7,292
561
10,404
11,568
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
tork182
Baba Yaga
11
0 / 2 / 6
6,331
487
4,041
4,921
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maui
Coastee
Maui
2
1
6
5
L
1
3
2
0.67
L
King Arthur
JesterMyth
King Arthur
0
2
0
0
L
Izanami
Multicrysis
Izanami
0
4
2
0.25
L
Awilix
2
2
1
1.25
W
Hou Yi
SecondoW
Hou Yi
6
2
2
3.5
W
Vamana
1
0
3
2.5
L
2
2
2
1.5
W
Da Ji
reeper182
Da Ji
4
0
4
6
W
Baba Yaga
tork182
Baba Yaga
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
36,656
49,471
Taken
49,111
29,442
Mitigated
30,913
10,374
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Coastee
Maui
4,402
959
0
2,222
8,455
5,744
0
2,023
6,348
25,966
1,973
L
4,235
871
394
2,518
13,623
10,588
0
4,190
9,433
19,834
0
L
King Arthur
JesterMyth
King Arthur
10,518
2,204
0
2,886
10,454
9,052
0
138
10,316
0
61,120
L
Izanami
Multicrysis
Izanami
4,461
3,104
0
568
9,029
3,052
0
612
8,417
0
57,163
L
Awilix
6,379
2,583
0
3,966
10,661
4,697
0
1,679
8,982
0
48,356
W
Hou Yi
SecondoW
Hou Yi
11,084
7,143
0
2,568
8,750
3,428
0
1,307
7,443
0
40,352
W
Vamana
6,725
3,374
0
5,956
15,417
14,364
180
245
15,172
0
57,311
L
4,354
522
0
42
5,704
2,053
0
1,480
4,224
37,634
0
W
Da Ji
reeper182
Da Ji
10,404
3,516
0
5,612
11,568
5,135
0
2,444
8,974
0
60,080
W
Baba Yaga
tork182
Baba Yaga
4,041
402
0
1,152
4,921
2,242
0
2,188
2,585
44,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
35,022
408
Minions Killed
388
0
Camps Cleared
0
1,305,387
Distance Traveled
1,301,814
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,984
537
22
2
0
249,345
2
L
Maui
6,171
475
26
2
0
265,727
2
L
King Arthur
7,115
547
109
8
0
243,551
2
L
Izanami
6,615
509
96
7
0
249,790
2
L
Awilix
6,993
538
93
7
0
299,733
3
W
Hou Yi
7,244
557
66
5
0
239,076
7
W
Vamana
7,171
552
110
8
0
245,259
2
L
Scylla
6,786
522
84
6
0
246,586
4
W
Da Ji
7,292
561
109
8
0
296,986
1
W
Baba Yaga
6,331
487
81
6
0
271,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role