Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JhowTruMundo
Maui
Level 138
God Stats
2W - 2L
1,742 SR
Queue Stats
117W - 118L
1,543 Elo+
Solo
Anhur
Anhur
Legendsmite01
Anhur
Level 155
God Stats
6W - 8L
1,625 SR
Queue Stats
459W - 419L
1,549 Elo+
Solo
Hercules
Hercules
RaJJaDDa
Hercules
Level 160
God Stats
16W - 9L
1,884 SR
Queue Stats
589W - 335L
1,667 Elo+
Party 2
Team Averages
Level 143
1,650 SR
1,552 Elo+

VS

Team Averages
Level 143
1,545 SR
1,555 Elo+
Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ClauseYT
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 67L
1,645 Elo+
Solo
Maui
Maui
MMessias2
Maui
Level 160
God Stats
24W - 16L
1,581 SR
Queue Stats
606W - 491L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
TkJogandoSóbrio
Cernunnos
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 46L
1,578 Elo+
Party 1
Poseidon
Poseidon
allamata
Poseidon
Level 158
God Stats
4W - 3L
1,646 SR
Queue Stats
265W - 282L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
4 / 2 / 0
6,056
551
4,286
4,955
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
2
0 / 1 / 0
3,671
334
0
924
401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 3 / 0
5,354
487
6,939
11,563
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

4
0 / 2 / 0
3,942
358
1,671
2,264
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
RaJJaDDa
Hercules
8
0 / 4 / 3
4,967
452
4,056
11,461
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 2 / 0
6,552
596
2,664
8,182
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ClauseYT
Gilgamesh
12
2 / 1 / 1
6,728
612
8,434
11,020
5,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
10
3 / 0 / 4
7,010
637
1,691
6,416
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
10
4 / 0 / 3
6,535
594
7,054
5,313
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
allamata
Poseidon
13
2 / 2 / 0
7,102
646
1,987
4,444
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
12
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
0
2
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Loki
 
Loki
0
2
0
0
W
Gilgamesh
ClauseYT
Gilgamesh
2
1
1
2.5
L
1
3
0
0.33
L
0
2
0
0
W
Maui
3
0
4
5
L
Hercules
RaJJaDDa
Hercules
0
4
3
0.38
W
Cernunnos
4
0
3
5.5
W
Poseidon
allamata
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
21,830
31,167
Taken
35,375
19,538
Mitigated
16,136
5,729
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,286
206
0
250
4,955
1,735
0
1,089
3,796
36,830
0
L
Jormungandr
 
Jormungandr
0
0
0
48
924
401
0
0
924
4,303
0
W
Loki
 
Loki
2,664
861
0
600
8,182
2,928
390
1,218
6,754
0
53,095
W
Gilgamesh
ClauseYT
Gilgamesh
8,434
3,795
0
2,879
11,020
5,565
0
6,072
4,172
0
40,494
L
6,939
2,131
0
2,312
11,563
8,392
0
601
10,930
33,466
0
L
1,671
917
0
250
2,264
657
0
354
1,910
0
7,398
W
Maui
1,691
297
225
2,660
6,416
4,260
0
616
5,800
19,908
2,571
L
Hercules
RaJJaDDa
Hercules
4,056
2,443
0
2,869
11,461
8,353
0
1,398
10,051
0
21,430
W
Cernunnos
7,054
3,652
0
2,891
5,313
1,792
866
817
4,276
0
32,992
W
Poseidon
allamata
Poseidon
1,987
372
0
1,173
4,444
1,591
0
1,700
2,711
62,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
33,927
172
Minions Killed
406
0
Camps Cleared
0
704,383
Distance Traveled
1,108,202
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,056
551
66
6
0
204,175
7
L
Jormungandr
3,671
334
5
0
0
22,344
1
W
Loki
6,552
596
107
10
0
221,464
0
W
Gilgamesh
6,728
612
60
5
0
237,628
1
L
Maui
5,354
487
50
5
0
187,140
2
L
Anhur
3,942
358
11
1
0
79,780
0
W
Maui
7,010
637
36
3
0
246,003
4
L
Hercules
4,967
452
40
4
0
210,944
0
W
Cernunnos
6,535
594
64
6
0
168,203
0
W
Poseidon
7,102
646
139
13
0
234,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role