Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
Doinkl3rg
Thor
Gold V
Level 109
God Stats
1W - 2L
1,351 SR
Queue Stats
239W - 236L
1,267 MMR
Party 1
Hel
Hel
Gold V
FocusLunch
Hel
Gold V
Level 127
God Stats
1W - 0L
1,461 SR
Queue Stats
46W - 57L
1,077 MMR
Solo
Shiva
Shiva
Silver I
Relax521
Shiva
Silver I
Level 106
God Stats
8W - 4L
1,460 SR
Queue Stats
236W - 235L
1,107 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,455 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,537 SR
1,156 MMR
Athena
Athena
Silver III
Bruno2310
Athena
Silver III
Level 78
God Stats
2W - 2L
1,681 SR
Queue Stats
9W - 15L
1,281 MMR
Solo
Set
Set
Silver II
ScorpionSaibot
Set
Silver II
Level 123
God Stats
6W - 15L
1,452 SR
Queue Stats
128W - 131L
1,032 MMR
Solo
Mercury
Mercury
Silver II
Slenfroo
Mercury
Silver II
Level 135
God Stats
1W - 2L
1,539 SR
Queue Stats
101W - 104L
1,249 MMR
Solo
Izanami
Izanami
Silver III
TheLighterDark
Izanami
Silver III
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
91W - 89L
1,033 MMR
Solo
Persephone
Persephone
Silver I
emixx777rf
Persephone
Silver I
Level 129
God Stats
1W - 2L
1,514 SR
Queue Stats
335W - 342L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
9 / 5 / 8
13,240
602
19,924
22,711
9,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
18
5 / 2 / 8
11,874
540
14,099
18,730
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
18
4 / 1 / 10
11,957
544
11,192
19,162
10,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 9
11,692
531
4,351
14,946
17,236
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Relax521
Shiva
19
7 / 2 / 8
13,270
603
19,676
21,776
25,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
LancelotNe ZhaTyrRama

VS

Bans
Hou YiYu HuangKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bruno2310
Athena
14
1 / 2 / 6
9,908
450
4,449
16,386
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 3
9,807
446
13,022
24,656
16,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Slenfroo
Mercury
17
4 / 4 / 4
11,006
500
9,213
18,833
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 3
11,075
503
15,276
22,280
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
emixx777rf
Persephone
17
1 / 5 / 3
11,123
506
12,830
14,016
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
27
Kills
11
11
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
5
8
2.6
W
Chang'e
 
Chang'e
5
2
8
4.5
L
Athena
Bruno2310
Athena
1
2
6
2
W
Thor
4
1
10
9
W
2
1
9
6.5
W
Shiva
Relax521
Shiva
7
2
8
5.5
L
1
8
3
0.31
L
Mercury
Slenfroo
Mercury
4
4
4
1.5
L
4
9
3
0.61
L
Persephone
emixx777rf
Persephone
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,242
Damage
54,790
97,325
Taken
96,171
71,284
Mitigated
54,342
42,955
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,924
8,722
0
4,563
22,711
9,583
4,572
3,101
19,547
0
126,269
W
Chang'e
 
Chang'e
14,099
738
5,235
7,803
18,730
8,649
3,760
4,812
13,918
88,491
0
L
Athena
Bruno2310
Athena
4,449
790
0
2,630
16,386
18,013
301
1,693
14,486
34,094
0
W
Thor
11,192
4,042
0
855
19,162
10,454
3,874
6,128
13,001
0
98,764
W
4,351
239
9,111
5,849
14,946
17,236
967
4,026
10,686
42,745
0
W
Shiva
Relax521
Shiva
19,676
5,100
0
9,539
21,776
25,362
135
2,872
18,741
438
90,393
L
13,022
5,809
0
5,247
24,656
16,922
236
2,139
21,513
0
68,860
L
Mercury
Slenfroo
Mercury
9,213
4,111
0
940
18,833
7,422
0
3,103
15,620
0
97,433
L
15,276
10,027
0
5,008
22,280
6,872
0
6,440
15,783
0
74,277
L
Persephone
emixx777rf
Persephone
12,830
988
0
2,331
14,016
5,113
111
5,511
8,449
97,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,033
Gold Earned
52,919
616
Minions Killed
577
0
Camps Cleared
0
2,185,847
Distance Traveled
1,999,725
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,240
602
160
7
0
393,220
0
W
Chang'e
11,874
540
122
6
0
427,697
6
L
Athena
9,908
450
64
3
0
423,390
4
W
Thor
11,957
544
147
7
0
479,782
4
W
Hel
11,692
531
69
3
0
451,124
12
W
Shiva
13,270
603
118
5
0
434,024
9
L
Set
9,807
446
125
6
0
325,418
8
L
Mercury
11,006
500
145
7
0
512,414
9
L
Izanami
11,075
503
95
4
0
329,925
3
L
Persephone
11,123
506
148
7
0
408,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role