Player Matchup

Kukulkan
Kukulkan
Asunä
Kukulkan
Level 155
God Stats
1W - 0L
1,741 SR
Queue Stats
66W - 41L
1,624 Elo+
Party 2
Geb
Geb
CaptainBambu
Geb
Level 160
God Stats
2W - 2L
1,705 SR
Queue Stats
197W - 118L
1,635 Elo+
Party 2
Freya
Freya
LuisUchiha67
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 89L
1,568 Elo+
Party 2
Osiris
Osiris
MancoCueva
Osiris
Level 160
God Stats
8W - 9L
1,420 SR
Queue Stats
622W - 419L
1,613 Elo+
Party 2
Mercury
Mercury
xXMr_MonchileroX
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,872 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,662 Elo+

VS

Team Averages
Level 37
1,496 SR
1,457 Elo+
Ao Kuang
Ao Kuang
KingRoute3
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Massiosarem
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 137L
1,329 Elo+
Solo
Nike
Nike
cheesebfeedin
Nike
Level 89
God Stats
4W - 3L
1,478 SR
Queue Stats
436W - 425L
1,508 Elo+
Party 1
Ullr
Ullr
king337
Ullr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 155L
1,456 Elo+
Solo
Lancelot
Lancelot
oodieebugggz
Lancelot
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asunä
Kukulkan
20
16 / 2 / 9
12,887
921
32,701
10,821
6,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 19
11,443
817
11,845
15,591
15,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 2 / 18
11,423
816
19,126
16,275
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
MancoCueva
Osiris
16
3 / 3 / 16
10,853
775
9,736
15,859
15,476
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 13
10,158
726
8,243
7,968
3,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KingRoute3
Ao Kuang
16
4 / 4 / 2
9,607
686
10,439
17,967
16,520
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Massiosarem
Cthulhu
16
0 / 8 / 5
8,739
624
13,070
23,213
22,402
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 3
9,005
643
12,624
20,051
21,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
king337
Ullr
11
0 / 4 / 2
7,641
546
4,462
10,757
4,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
oodieebugggz
Lancelot
13
0 / 9 / 4
8,304
593
3,467
18,056
17,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
30
Kills
7
10
Deaths
30
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Asunä
Kukulkan
16
2
9
10.25
W
3
1
19
12.5
L
Ao Kuang
KingRoute3
Ao Kuang
4
4
2
1.25
W
5
2
18
7
W
Osiris
MancoCueva
Osiris
3
3
16
3.67
L
Cthulhu
Massiosarem
Cthulhu
0
8
5
0.31
L
3
5
3
0.9
L
Ullr
king337
Ullr
0
4
2
0.25
L
Lancelot
oodieebugggz
Lancelot
0
9
4
0.22
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,651
Damage
44,062
66,514
Taken
90,044
48,666
Mitigated
82,078
32,008
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Asunä
Kukulkan
32,701
3,823
3,078
2,313
10,821
6,169
1,487
2,541
8,280
58,433
0
W
11,845
1,254
1,153
4,010
15,591
15,476
528
5,444
10,147
19,219
0
L
Ao Kuang
KingRoute3
Ao Kuang
10,439
4,836
3,343
5,266
17,967
16,520
0
12,127
5,840
17,696
0
W
19,126
6,013
1,619
8,506
16,275
7,883
2,580
5,694
9,325
39,576
0
W
Osiris
MancoCueva
Osiris
9,736
2,329
2,529
2,681
15,859
15,476
464
6,145
9,714
2,458
18,093
L
Cthulhu
Massiosarem
Cthulhu
13,070
74
575
0
23,213
22,402
0
18,074
5,139
23,785
0
L
12,624
728
1,704
1,441
20,051
21,335
0
13,375
6,676
0
20,321
L
Ullr
king337
Ullr
4,462
2,474
456
588
10,757
4,132
0
8,728
2,029
0
15,429
L
Lancelot
oodieebugggz
Lancelot
3,467
737
961
583
18,056
17,689
0
12,242
5,814
313
9,603
W
8,243
5,402
4,089
2,030
7,968
3,662
1,824
3,978
3,990
0
15,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
43,296
142
Minions Killed
102
0
Camps Cleared
0
1,321,269
Distance Traveled
1,081,996
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,887
921
67
5
0
262,096
0
W
Geb
11,443
817
9
1
0
261,910
0
L
Ao Kuang
9,607
686
16
1
0
233,338
0
W
Freya
11,423
816
35
3
0
237,822
0
W
Osiris
10,853
775
16
1
0
273,568
0
L
Cthulhu
8,739
624
36
3
0
214,124
0
L
Nike
9,005
643
13
1
0
247,661
2
L
Ullr
7,641
546
20
1
0
158,494
2
L
Lancelot
8,304
593
17
1
0
228,379
1
W
Mercury
10,158
726
15
1
0
285,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role