Player Matchup

Maui
Maui
CrustierRelic49
Maui
Level 118
God Stats
3W - 1L
1,278 SR
Queue Stats
92W - 85L
1,405 Elo+
Party 3
King Arthur
King Arthur
Cutflipper59
King Arthur
Level 65
God Stats
3W - 0L
1,851 SR
Queue Stats
20W - 11L
1,565 Elo+
Party 2
Artemis
Artemis
Fireemblemnerd8
Artemis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,607 Elo+
Party 2
Ao Kuang
Ao Kuang
LordButter34
Ao Kuang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,345 Elo+
Party 2
Izanami
Izanami
Rutilgou3270
Izanami
Level 120
God Stats
6W - 1L
1,642 SR
Queue Stats
138W - 133L
1,437 Elo+
Party 3
Team Averages
Level 102
1,554 SR
1,472 Elo+

VS

Team Averages
Level 73
1,571 SR
1,483 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BrenK2000
Arachne
Level 80
God Stats
76W - 54L
1,597 SR
Queue Stats
496W - 454L
1,519 Elo+
Party 1
Charybdis
Charybdis
Futhu
Charybdis
Level 68
God Stats
86W - 65L
1,636 SR
Queue Stats
406W - 351L
1,507 Elo+
Party 1
Hades
Hades
TheOG Negan
Hades
Level 59
God Stats
116W - 88L
1,595 SR
Queue Stats
411W - 370L
1,483 Elo+
Party 1
Hera
Hera
Traxon117
Hera
Level 28
God Stats
15W - 13L
1,527 SR
Queue Stats
61W - 66L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,843
489
3,637
10,502
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Cutflipper59
King Arthur
12
3 / 5 / 2
7,335
524
7,341
11,667
8,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 0 / 3
8,267
591
12,322
10,342
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
LordButter34
Ao Kuang
9
1 / 3 / 1
6,222
444
1,904
12,818
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Rutilgou3270
Izanami
12
3 / 1 / 2
6,935
495
7,965
7,601
2,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 2
6,875
491
4,051
12,574
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
BrenK2000
Arachne
11
5 / 5 / 1
7,113
508
8,241
13,789
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charybdis
Futhu
Charybdis
12
1 / 2 / 1
6,976
498
9,806
10,835
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 4
7,724
552
6,689
10,279
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
10
0 / 5 / 2
6,304
450
4,030
8,121
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
9
10
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
2
1
L
Arachne
BrenK2000
Arachne
5
5
1
1.1
W
1
1
4
3
W
King Arthur
Cutflipper59
King Arthur
3
5
2
0.8
W
7
0
3
8.5
L
Charybdis
Futhu
Charybdis
1
2
1
0.75
W
Ao Kuang
LordButter34
Ao Kuang
1
3
1
0.5
W
Izanami
Rutilgou3270
Izanami
3
1
2
4
L
2
1
4
4
L
Hera
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
32,817
52,930
Taken
55,598
27,074
Mitigated
25,487
12,293
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,051
725
0
4,460
12,574
8,153
0
1,853
10,721
0
35,209
L
Arachne
BrenK2000
Arachne
8,241
4,845
0
4,366
13,789
6,285
162
1,405
12,384
0
52,118
W
3,637
674
549
2,487
10,502
7,187
0
711
9,791
14,923
0
W
King Arthur
Cutflipper59
King Arthur
7,341
647
0
750
11,667
8,734
0
6,472
5,195
0
42,687
W
12,322
6,426
0
3,545
10,342
4,820
0
2,780
7,562
0
63,348
L
Charybdis
Futhu
Charybdis
9,806
5,180
0
6,024
10,835
3,404
0
1,834
9,001
0
65,474
W
Ao Kuang
LordButter34
Ao Kuang
1,904
598
0
2,762
12,818
4,326
0
1,136
11,682
34,661
0
W
Izanami
Rutilgou3270
Izanami
7,965
4,878
0
2,200
7,601
2,007
0
0
7,601
0
57,828
L
6,689
904
82
5,148
10,279
5,073
846
0
10,279
49,652
0
L
Hera
4,030
2,210
0
494
8,121
2,572
144
449
7,672
36,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,602
Gold Earned
34,992
332
Minions Killed
413
0
Camps Cleared
0
1,289,784
Distance Traveled
1,245,145
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,875
491
70
5
0
266,064
4
L
Arachne
7,113
508
83
6
0
300,750
0
W
Maui
6,843
489
20
1
0
276,039
5
W
King Arthur
7,335
524
61
4
0
251,511
4
W
Artemis
8,267
591
108
8
0
227,247
1
L
Charybdis
6,976
498
104
7
0
229,030
2
W
Ao Kuang
6,222
444
56
4
0
279,386
0
W
Izanami
6,935
495
87
6
0
255,601
4
L
Hades
7,724
552
95
7
0
226,087
2
L
Hera
6,304
450
61
4
0
223,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role