Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Lilesclan2005
Horus
Level 47
God Stats
3W - 0L
1,802 SR
Queue Stats
18W - 10L
1,714 Elo+
Party 1
Maui
Maui
explosion789
Maui
Level 160
God Stats
7W - 2L
1,829 SR
Queue Stats
302W - 119L
1,788 Elo+
Party 1
Team Averages
Level 122
1,710 SR
1,667 Elo+

VS

Team Averages
Level 107
1,574 SR
1,537 Elo+
Terra
Terra
CCgaming
Terra
Level 105
God Stats
0W - 1L
1,511 SR
Queue Stats
30W - 19L
1,591 Elo+
Party 2
Skadi
Skadi
NotBennyo
Skadi
Level 121
God Stats
0W - 1L
1,413 SR
Queue Stats
32W - 23L
1,577 Elo+
Party 2
Eset
Eset
Rambler Jake
Eset
Level 94
God Stats
0W - 1L
1,797 SR
Queue Stats
8W - 17L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
6 / 0 / 6
13,335
784
14,730
18,426
21,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 1 / 10
12,552
738
4,699
18,919
20,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 2 / 8
11,511
677
12,297
21,450
25,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CCgaming
Terra
15
2 / 0 / 1
11,054
650
12,234
10,268
12,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
NotBennyo
Skadi
13
1 / 5 / 2
10,036
590
16,417
10,481
5,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 1
9,750
574
10,849
14,911
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
6
9
L
Terra
CCgaming
Terra
2
0
1
2.5
W
2
1
10
7
L
Skadi
NotBennyo
Skadi
1
5
2
0.4
L
0
7
1
0.07
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
39,500
58,795
Taken
35,660
68,000
Mitigated
25,330
25,877
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,730
3,683
2,723
3,329
18,426
21,979
779
7,429
10,997
3,589
55,979
L
Terra
CCgaming
Terra
12,234
850
3,903
4,203
10,268
12,465
112
1,685
8,583
26,399
0
W
4,699
1,766
6,472
9,425
18,919
20,733
1,438
9,111
9,808
0
22,575
L
Skadi
NotBennyo
Skadi
16,417
8,559
0
146
10,481
5,245
0
3,662
6,661
20
36,394
L
10,849
470
929
1,757
14,911
7,620
0
6,103
8,752
42,889
0
W
12,297
2,602
973
2,955
21,450
25,288
287
7,129
14,321
39,393
7,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
30,840
192
Minions Killed
150
11
Camps Cleared
2
956,034
Distance Traveled
888,984
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,335
784
76
4
4
343,590
3
L
Terra
11,054
650
21
1
0
337,007
3
W
Horus
12,552
738
50
3
6
336,210
2
L
Skadi
10,036
590
59
3
1
251,479
2
L
Eset
9,750
574
70
4
1
300,498
1
W
Maui
11,511
677
66
4
1
276,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role