Player Matchup

Ares
Ares
Gungnir1977
Ares
Level 89
God Stats
4W - 2L
1,278 SR
Queue Stats
128W - 122L
1,475 Elo+
Party 1
Thoth
Thoth
TheMightyBrutus
Thoth
Level 74
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 85L
1,614 Elo+
Party 1
Discordia
Discordia
TheVallek
Discordia
Level 104
God Stats
6W - 2L
1,593 SR
Queue Stats
98W - 87L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
Vudew
Cabrakan
Level 87
God Stats
5W - 2L
1,930 SR
Queue Stats
213W - 211L
1,451 Elo+
Party 1
Mulan
Mulan
muffinslayer49
Mulan
Level 107
God Stats
3W - 4L
1,292 SR
Queue Stats
281W - 312L
1,456 Elo+
Solo
Team Averages
Level 92
1,518 SR
1,505 Elo+

VS

Team Averages
Level 147
1,561 SR
1,508 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Death Turbo
Fafnir
Level 157
God Stats
4W - 1L
1,812 SR
Queue Stats
310W - 286L
1,509 Elo+
Party 2
Odin
Odin
KingEL
Odin
Level 127
God Stats
3W - 4L
1,495 SR
Queue Stats
153W - 136L
1,509 Elo+
Party 2
Maui
Maui
Ltsoihg
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 152L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 18
11,504
719
12,331
20,834
26,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 3 / 12
11,205
700
13,207
11,925
6,666
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
TheVallek
Discordia
20
7 / 1 / 13
12,141
759
20,405
9,501
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Vudew
Cabrakan
18
4 / 2 / 17
12,275
767
8,839
18,209
28,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 3 / 15
11,605
725
30,029
23,748
22,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
4 / 4 / 2
10,466
654
18,403
20,715
14,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
16
0 / 6 / 8
9,291
581
10,253
25,476
27,533
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
19
4 / 6 / 4
11,615
726
15,870
25,746
35,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
KingEL
Odin
16
0 / 4 / 6
9,909
619
9,133
16,102
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
Ltsoihg
Maui
16
1 / 3 / 4
9,588
599
5,709
14,312
19,877
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
23
Kills
9
11
Deaths
23
75
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
2
1.25
L
Erlang Shen
 
Erlang Shen
0
6
8
0.67
L
Fafnir
4
6
4
1
W
1
2
18
5
L
Odin
KingEL
Odin
0
4
6
0.75
L
Maui
Ltsoihg
Maui
1
3
4
1
W
4
3
12
3.33
W
Discordia
TheVallek
Discordia
7
1
13
13.5
W
Cabrakan
Vudew
Cabrakan
4
2
17
6.25
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,811
Damage
59,368
84,217
Taken
102,351
89,728
Mitigated
114,682
28,818
Healing
35,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
18,403
3,876
1,588
6,371
20,715
14,155
1,400
11,972
8,743
0
42,857
L
Erlang Shen
 
Erlang Shen
10,253
3,238
1,778
5,767
25,476
27,533
66
12,908
12,568
50
21,353
L
Fafnir
15,870
4,073
4,096
5,345
25,746
35,593
132
13,165
12,581
30,298
0
W
12,331
676
1,941
3,439
20,834
26,850
955
5,510
15,004
17,508
0
L
Odin
KingEL
Odin
9,133
281
1,552
2,710
16,102
17,524
0
7,505
8,597
0
15,499
L
Maui
Ltsoihg
Maui
5,709
1,554
3,831
2,258
14,312
19,877
310
9,232
5,080
16,138
0
W
13,207
800
2,426
2,304
11,925
6,666
1,846
1,512
10,268
43,120
0
W
Discordia
TheVallek
Discordia
20,405
96
2,619
1,883
9,501
5,956
1,443
2,812
6,577
55,786
0
W
Cabrakan
Vudew
Cabrakan
8,839
1,358
657
3,832
18,209
28,169
571
4,912
13,024
13,375
0
W
30,029
4,804
1,957
7,760
23,748
22,087
2,841
5,845
17,715
0
45,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
50,869
173
Minions Killed
114
0
Camps Cleared
0
1,531,840
Distance Traveled
1,378,900
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,466
654
32
2
0
299,440
0
L
Erlang Shen
9,291
581
18
1
0
263,010
0
L
Fafnir
11,615
726
30
2
0
239,646
0
W
Ares
11,504
719
17
1
0
287,668
0
L
Odin
9,909
619
15
1
0
305,223
0
L
Maui
9,588
599
19
1
0
271,581
3
W
Thoth
11,205
700
65
4
0
276,266
0
W
Discordia
12,141
759
64
4
0
354,525
0
W
Cabrakan
12,275
767
8
1
0
301,886
0
W
Mulan
11,605
725
19
1
0
311,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role