Player Matchup

Maui
Maui
BravenBold
Maui
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 202L
1,496 Elo+
Party 2
Chaac
Chaac
ChrisThePatriot
Chaac
Level 87
God Stats
1W - 1L
1,714 SR
Queue Stats
45W - 52L
1,456 Elo+
Party 2
Cernunnos
Cernunnos
Psyncopate
Cernunnos
Level 147
God Stats
0W - 1L
1,704 SR
Queue Stats
94W - 104L
1,494 Elo+
Solo
Sol
Sol
SpamL0rd
Sol
Level 100
God Stats
1W - 2L
1,719 SR
Queue Stats
235W - 248L
1,517 Elo+
Solo
Thor
Thor
patotron
Thor
Level 101
God Stats
14W - 15L
1,505 SR
Queue Stats
305W - 309L
1,459 Elo+
Solo
Team Averages
Level 112
1,628 SR
1,485 Elo+

VS

Team Averages
Level 111
1,437 SR
1,511 Elo+
Vulcan
Vulcan
Civ90-VCG
Vulcan
Level 125
God Stats
1W - 2L
1,189 SR
Queue Stats
189W - 191L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
JinxiiOG
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
LBFI20
Xbalanque
Level 108
God Stats
47W - 41L
1,562 SR
Queue Stats
188W - 210L
1,477 Elo+
Party 3
Aphrodite
Aphrodite
R0B H1MSELF
Aphrodite
Level 140
God Stats
28W - 23L
1,612 SR
Queue Stats
203W - 214L
1,514 Elo+
Party 3
Sobek
Sobek
miguelrogelis100
Sobek
Level 118
God Stats
3W - 2L
1,322 SR
Queue Stats
54W - 33L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
8,043
447
4,418
19,031
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 4 / 2
8,678
482
9,080
19,546
21,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Psyncopate
Cernunnos
14
3 / 5 / 2
8,857
492
11,879
11,133
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
9,159
509
10,664
12,149
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
3 / 4 / 4
9,033
502
9,540
15,501
7,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Civ90-VCG
Vulcan
16
3 / 3 / 6
10,270
571
11,977
10,444
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
JinxiiOG
Ne Zha
15
5 / 3 / 4
9,828
546
7,212
18,351
8,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xbalanque
LBFI20
Xbalanque
16
5 / 0 / 4
10,025
557
12,717
12,958
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
R0B H1MSELF
Aphrodite
15
0 / 1 / 9
8,221
457
6,814
10,294
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 2 / 4
9,901
550
12,381
15,611
12,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
16
16
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
2
4
2
0.75
W
Vulcan
Civ90-VCG
Vulcan
3
3
6
2
W
Ne Zha
JinxiiOG
Ne Zha
5
3
4
2.33
W
Xbalanque
LBFI20
Xbalanque
5
0
4
7
L
Cernunnos
Psyncopate
Cernunnos
3
5
2
0.8
W
Aphrodite
R0B H1MSELF
Aphrodite
0
1
9
4.5
L
1
1
1
1.5
W
3
2
4
2.5
L
Thor
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,581
Damage
51,101
77,360
Taken
67,658
55,872
Mitigated
41,060
16,838
Healing
26,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,418
1,055
0
3,026
19,031
16,008
0
8,948
9,706
21,693
5,012
L
9,080
2,744
0
3,923
19,546
21,556
205
10,393
8,364
0
50,406
W
Vulcan
Civ90-VCG
Vulcan
11,977
1,978
0
813
10,444
5,002
0
1,427
9,017
87,842
0
W
Ne Zha
JinxiiOG
Ne Zha
7,212
1,475
0
2,647
18,351
8,706
0
1,846
16,505
0
72,400
W
Xbalanque
LBFI20
Xbalanque
12,717
8,233
0
5,002
12,958
5,727
4,195
5,606
7,352
0
73,441
L
Cernunnos
Psyncopate
Cernunnos
11,879
4,499
0
1,984
11,133
4,952
1,248
3,170
7,798
0
72,352
W
Aphrodite
R0B H1MSELF
Aphrodite
6,814
926
5,794
5,680
10,294
9,276
596
2,698
7,596
35,690
0
L
10,664
4,368
0
7,445
12,149
5,596
1,440
3,066
8,939
73,420
18,568
W
12,381
1,923
0
6,989
15,611
12,349
614
1,206
14,405
57,019
0
L
Thor
9,540
2,486
0
460
15,501
7,760
0
3,970
11,381
0
85,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
48,245
516
Minions Killed
549
0
Camps Cleared
0
1,729,837
Distance Traveled
1,823,293
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,043
447
42
2
0
372,464
3
L
Chaac
8,678
482
81
5
0
341,443
5
W
Vulcan
10,270
571
151
8
0
382,439
9
W
Ne Zha
9,828
546
101
6
0
389,875
6
W
Xbalanque
10,025
557
140
8
0
343,018
0
L
Cernunnos
8,857
492
120
7
0
317,863
4
W
Aphrodite
8,221
457
59
3
0
365,494
3
L
Sol
9,159
509
150
8
0
341,431
3
W
Sobek
9,901
550
98
5
0
342,467
6
L
Thor
9,033
502
123
7
0
356,636
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role