Player Matchup

Ra
Ra
A TR0N
Ra
Level 153
God Stats
2W - 6L
1,472 SR
Queue Stats
101W - 98L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Creakiey
Danzaburou
Level 27
God Stats
6W - 8L
1,406 SR
Queue Stats
44W - 38L
1,408 Elo+
Party 1
Cerberus
Cerberus
sqwrrel
Cerberus
Level 160
God Stats
27W - 22L
1,542 SR
Queue Stats
100W - 98L
1,452 Elo+
Party 1
Team Averages
Level 113
1,474 SR
1,433 Elo+

VS

Team Averages
Level 71
1,487 SR
1,494 Elo+
Geb
Geb
koochie1
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 2
Olorun
Olorun
lCHA5El
Olorun
Level 89
God Stats
6W - 4L
1,610 SR
Queue Stats
88W - 58L
1,528 Elo+
Party 2
Apollo
Apollo
nridge69
Apollo
Level 106
God Stats
8W - 5L
1,352 SR
Queue Stats
111W - 74L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
5 / 2 / 10
8,352
835
11,266
7,014
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Creakiey
Danzaburou
13
8 / 1 / 2
8,659
866
9,771
6,905
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
sqwrrel
Cerberus
12
2 / 1 / 13
8,259
826
9,000
11,762
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,867
687
4,467
14,383
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
lCHA5El
Olorun
10
0 / 7 / 3
6,074
607
4,974
11,636
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
nridge69
Apollo
12
4 / 3 / 0
7,606
761
8,477
8,703
3,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
5
2
10
5
W
Danzaburou
Creakiey
Danzaburou
8
1
2
9
L
0
5
4
0.4
L
Olorun
lCHA5El
Olorun
0
7
3
0.21
L
Apollo
nridge69
Apollo
4
3
0
1.33
W
Cerberus
sqwrrel
Cerberus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
17,918
25,681
Taken
34,722
17,170
Mitigated
19,905
9,164
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
11,266
1,521
2,450
2,129
7,014
3,522
0
3,585
3,429
37,023
0
W
Danzaburou
Creakiey
Danzaburou
9,771
4,526
300
1,011
6,905
3,013
729
2,031
4,874
0
27,850
L
4,467
302
0
952
14,383
12,043
75
7,571
6,812
10,343
0
L
Olorun
lCHA5El
Olorun
4,974
2,217
228
1,248
11,636
4,565
0
7,250
4,386
16,108
1,640
L
Apollo
nridge69
Apollo
8,477
6,184
0
2,959
8,703
3,297
0
5,683
3,020
0
24,038
W
Cerberus
sqwrrel
Cerberus
9,000
711
0
3,274
11,762
10,635
414
3,508
8,254
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
20,547
142
Minions Killed
85
8
Camps Cleared
1
499,435
Distance Traveled
482,542
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,352
835
64
6
5
171,627
2
W
Danzaburou
8,659
866
52
5
3
153,611
3
L
Geb
6,867
687
9
1
0
169,499
0
L
Olorun
6,074
607
31
3
0
152,069
0
L
Apollo
7,606
761
45
5
1
160,974
2
W
Cerberus
8,259
826
26
3
0
174,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role