Player Matchup

Odin
Odin
Ghanja Ninja
Odin
Level 38
God Stats
7W - 7L
1,364 SR
Queue Stats
21W - 22L
1,290 Elo+
Party 1
Yu Huang
Yu Huang
Papa OG93
Yu Huang
Level 66
God Stats
12W - 19L
1,543 SR
Queue Stats
63W - 110L
1,290 Elo+
Party 1
Bacchus
Bacchus
Souless 0
Bacchus
Level 141
God Stats
1W - 4L
1,733 SR
Queue Stats
337W - 556L
1,205 Elo+
Party 1
Team Averages
Level 82
1,547 SR
1,262 Elo+

VS

Team Averages
Level 87
1,482 SR
1,434 Elo+
Thanatos
Thanatos
AkenoIsThunder
Thanatos
Level 45
God Stats
4W - 4L
1,396 SR
Queue Stats
182W - 165L
1,383 Elo+
Party 2
Xbalanque
Xbalanque
KingDaddy84
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
shadowdragon_518
Baron Samedi
Level 68
God Stats
6W - 6L
1,550 SR
Queue Stats
135W - 143L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,553
682
7,167
17,891
18,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Papa OG93
Yu Huang
13
0 / 5 / 2
8,469
605
14,912
14,692
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Souless 0
Bacchus
12
1 / 8 / 2
8,950
639
8,016
20,501
25,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
11 / 0 / 6
11,345
810
15,812
16,427
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
KingDaddy84
Xbalanque
15
2 / 3 / 11
9,843
703
18,151
14,807
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
shadowdragon_518
Baron Samedi
16
5 / 1 / 12
10,576
755
11,836
10,474
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
18
18
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
0
6
14
L
3
5
1
0.7
W
Xbalanque
KingDaddy84
Xbalanque
2
3
11
2.5
L
Yu Huang
Papa OG93
Yu Huang
0
5
2
0.2
L
Bacchus
Souless 0
Bacchus
1
8
2
0.25
W
Baron Samedi
shadowdragon_518
Baron Samedi
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
45,799
53,084
Taken
41,708
49,934
Mitigated
21,523
7,369
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,812
2,817
0
12,996
16,427
9,526
1,388
8,697
7,730
0
38,296
L
7,167
652
0
2,264
17,891
18,700
0
3,435
13,832
0
22,752
W
Xbalanque
KingDaddy84
Xbalanque
18,151
8,916
382
4,665
14,807
6,607
1,323
7,796
7,011
0
55,980
L
Yu Huang
Papa OG93
Yu Huang
14,912
1,785
100
1,169
14,692
5,921
0
4,332
10,111
38,145
0
L
Bacchus
Souless 0
Bacchus
8,016
910
0
3,836
20,501
25,313
0
4,168
15,915
18,450
0
W
Baron Samedi
shadowdragon_518
Baron Samedi
11,836
236
2,406
4,207
10,474
5,390
112
7,078
3,396
39,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
31,764
108
Minions Killed
163
1
Camps Cleared
10
704,699
Distance Traveled
773,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,345
810
42
3
5
278,889
2
L
Odin
9,553
682
30
2
0
246,133
0
W
Xbalanque
9,843
703
69
5
2
229,491
0
L
Yu Huang
8,469
605
53
4
0
232,186
0
L
Bacchus
8,950
639
25
2
1
226,380
0
W
Baron Samedi
10,576
755
52
4
3
265,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role