Player Matchup

Anubis
Anubis
Amortencia
Anubis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Bonehead70
Danzaburou
Level 104
God Stats
1W - 2L
1,746 SR
Queue Stats
90W - 87L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
Brandraxer
Jormungandr
Level 132
God Stats
4W - 3L
1,663 SR
Queue Stats
121W - 98L
1,604 Elo+
Party 1
Hun Batz
Hun Batz
YMFW
Hun Batz
Level 115
God Stats
0W - 1L
1,264 SR
Queue Stats
102W - 79L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
funkmastermonk1
Ah Puch
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,456 Elo+
Party 2
Team Averages
Level 105
1,535 SR
1,488 Elo+

VS

Team Averages
Level 118
1,462 SR
1,514 Elo+
Vulcan
Vulcan
PokerSde
Vulcan
Level 107
God Stats
9W - 4L
1,612 SR
Queue Stats
215W - 214L
1,566 Elo+
Solo
Heimdallr
Heimdallr
Rithendel
Heimdallr
Level 118
God Stats
3W - 4L
1,398 SR
Queue Stats
306W - 297L
1,473 Elo+
Solo
Sobek
Sobek
n o t a 1 k
Sobek
Level 153
God Stats
12W - 7L
1,537 SR
Queue Stats
773W - 809L
1,548 Elo+
Solo
Poseidon
Poseidon
original__alien
Poseidon
Level 160
God Stats
2W - 1L
1,263 SR
Queue Stats
105W - 118L
1,452 Elo+
Solo
Arachne
Arachne
spartanrush
Arachne
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amortencia
Anubis
18
4 / 7 / 9
11,515
720
12,524
19,159
10,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Bonehead70
Danzaburou
18
4 / 8 / 11
11,069
692
13,606
19,360
8,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Brandraxer
Jormungandr
16
5 / 7 / 4
10,717
670
11,855
25,261
33,415
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
YMFW
Hun Batz
16
2 / 9 / 7
10,314
645
5,491
16,910
6,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 7 / 11
10,143
634
12,947
16,688
7,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PokerSde
Vulcan
20
15 / 2 / 14
13,651
853
36,438
9,104
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Rithendel
Heimdallr
20
10 / 2 / 18
13,030
814
19,315
11,093
6,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
2 / 7 / 21
10,930
683
8,943
21,730
36,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
18
2 / 3 / 19
11,584
724
10,528
11,401
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
spartanrush
Arachne
19
8 / 6 / 16
12,487
780
13,096
20,207
17,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
125
16
Kills
37
38
Deaths
20
42
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anubis
Amortencia
Anubis
4
7
9
1.21
L
Danzaburou
Bonehead70
Danzaburou
4
8
11
1.19
L
Jormungandr
Brandraxer
Jormungandr
5
7
4
1
W
Vulcan
PokerSde
Vulcan
15
2
14
11
W
Heimdallr
Rithendel
Heimdallr
10
2
18
9.5
L
Hun Batz
YMFW
Hun Batz
2
9
7
0.61
L
1
7
11
0.93
W
2
7
21
1.79
W
Poseidon
2
3
19
3.83
W
Arachne
spartanrush
Arachne
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,423
Damage
88,320
97,378
Taken
73,535
66,953
Mitigated
68,975
21,930
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Amortencia
Anubis
12,524
1,566
733
6,287
19,159
10,676
0
14,033
5,126
33,483
0
L
Danzaburou
Bonehead70
Danzaburou
13,606
6,799
600
3,773
19,360
8,180
0
10,813
8,547
0
28,362
L
Jormungandr
Brandraxer
Jormungandr
11,855
2,808
1,787
3,248
25,261
33,415
6
13,234
12,027
36,471
0
W
Vulcan
PokerSde
Vulcan
36,438
15,777
793
2,337
9,104
4,615
3,886
4,737
4,367
56,178
0
W
Heimdallr
Rithendel
Heimdallr
19,315
7,480
203
3,020
11,093
6,018
3,530
4,891
6,202
0
39,889
L
Hun Batz
YMFW
Hun Batz
5,491
622
568
2,275
16,910
6,814
0
8,219
8,691
0
23,894
L
12,947
1,580
783
1,876
16,688
7,868
0
9,646
7,042
29,795
0
W
8,943
460
713
2,236
21,730
36,272
269
11,664
10,066
18,063
0
W
Poseidon
10,528
1,569
1,853
2,965
11,401
5,059
1,132
6,290
5,111
34,307
0
W
Arachne
spartanrush
Arachne
13,096
7,778
2,830
4,912
20,207
17,011
1,439
9,744
10,463
36
16,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,758
Gold Earned
61,682
215
Minions Killed
228
0
Camps Cleared
0
1,258,717
Distance Traveled
1,420,194
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,515
720
53
3
0
236,869
2
L
Danzaburou
11,069
692
37
2
0
254,489
0
L
Jormungandr
10,717
670
43
3
0
229,702
3
W
Vulcan
13,651
853
61
4
0
345,234
1
W
Heimdallr
13,030
814
85
5
0
294,077
0
L
Hun Batz
10,314
645
38
2
0
294,202
0
L
Ah Puch
10,143
634
44
3
0
243,455
0
W
Sobek
10,930
683
18
1
0
225,808
0
W
Poseidon
11,584
724
53
3
0
232,018
3
W
Arachne
12,487
780
11
1
0
323,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role