Player Matchup

Hachiman
Hachiman
PleaseNoGankMe
Hachiman
Level 153
God Stats
9W - 4L
1,691 SR
Queue Stats
186W - 137L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
T00LER
Nu Wa
Level 137
God Stats
6W - 1L
1,720 SR
Queue Stats
60W - 39L
1,661 Elo+
Party 2
Maui
Maui
XxENFUEGOxX
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,528 Elo+
Party 2
Team Averages
Level 133
1,637 SR
1,611 Elo+

VS

Team Averages
Level 120
1,600 SR
1,559 Elo+
Chaac
Chaac
BPProfessional
Chaac
Level 108
God Stats
352W - 394L
1,604 SR
Queue Stats
1,063W - 1,117L
1,565 Elo+
Party 1
Ares
Ares
Beast8472
Ares
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 140L
1,556 Elo+
Party 1
Chiron
Chiron
ORIONPAX009
Chiron
Level 137
God Stats
30W - 18L
1,695 SR
Queue Stats
910W - 740L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
7 / 3 / 7
8,790
879
17,232
8,870
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
T00LER
Nu Wa
13
5 / 2 / 9
8,012
801
11,243
8,076
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 11
7,454
745
3,395
10,854
9,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,477
748
5,991
12,964
10,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
10
0 / 7 / 5
7,219
722
4,997
15,121
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
13
5 / 3 / 1
8,373
837
8,783
10,045
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
14
Kills
7
7
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Ares
0
7
5
0.36
L
Chiron
5
3
1
1.83
W
Hachiman
7
3
7
3.5
W
Nu Wa
T00LER
Nu Wa
5
2
9
4.75
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
19,771
27,800
Taken
38,130
17,897
Mitigated
27,933
3,260
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,991
448
0
1,587
12,964
10,648
0
5,340
7,624
0
13,770
L
Ares
4,997
563
0
2,287
15,121
13,048
165
6,146
8,975
12,722
0
L
Chiron
8,783
4,300
722
4,032
10,045
4,237
760
3,756
6,289
0
37,139
W
Hachiman
17,232
9,501
0
763
8,870
4,665
283
1,506
7,364
0
31,870
W
Nu Wa
T00LER
Nu Wa
11,243
4,361
64
1,314
8,076
3,426
593
1,822
6,254
30,421
0
W
3,395
929
0
1,119
10,854
9,806
22
1,893
8,961
11,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
23,069
88
Minions Killed
94
5
Camps Cleared
5
557,425
Distance Traveled
508,330
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,477
748
15
2
0
178,782
0
L
Ares
7,219
722
14
1
1
153,985
1
L
Chiron
8,373
837
65
7
4
175,563
2
W
Hachiman
8,790
879
41
4
3
173,499
1
W
Nu Wa
8,012
801
36
4
1
180,783
0
W
Maui
7,454
745
11
1
1
203,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role