Player Matchup

Susano
Susano
Masters
Dr Letdown5318
Susano
Masters
Level 66
God Stats
10W - 21L
1,484 SR
Queue Stats
312W - 294L
1,886 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Phhilip
Cernunnos
Platinum II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 211L
1,778 MMR
Party 1
Atlas
Atlas
Diamond IV
StonyyTarkk
Atlas
Diamond IV
Level 160
God Stats
46W - 40L
1,640 SR
Queue Stats
275W - 269L
1,846 MMR
Solo
Artio
Artio
Diamond II
h680c93e71c_2000
Artio
Diamond II
Level 153
God Stats
1W - 3L
1,094 SR
Queue Stats
303W - 291L
1,869 MMR
Solo
Discordia
Discordia
Platinum II
tammys lover69
Discordia
Platinum II
Level 147
God Stats
7W - 3L
1,746 SR
Queue Stats
220W - 207L
1,913 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,493 SR
1,859 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,605 SR
1,708 MMR
Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond V
Charger x 704
King Arthur
Diamond V
Level 157
God Stats
2W - 2L
1,626 SR
Queue Stats
177W - 152L
1,889 MMR
Solo
Ravana
Ravana
Platinum II
RisingSoul4487
Ravana
Platinum II
Level 160
God Stats
3W - 2L
1,722 SR
Queue Stats
212W - 199L
1,789 MMR
Party 2
Ymir
Ymir
Platinum III
xRabidLuigi
Ymir
Platinum III
Level 160
God Stats
7W - 5L
1,676 SR
Queue Stats
100W - 107L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,161
583
6,356
9,543
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Phhilip
Cernunnos
15
9 / 0 / 5
9,514
680
11,413
5,729
2,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 13
7,693
550
5,826
10,475
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 2
8,578
613
8,240
15,757
9,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
tammys lover69
Discordia
13
1 / 1 / 5
7,721
552
5,520
6,200
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CerberusThorAh Muzen CabLoki

VS

Bans
LancelotKaliIshtarAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 0
6,871
491
2,470
8,396
2,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
12
1 / 2 / 0
6,863
490
6,163
10,442
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Charger x 704
King Arthur
12
2 / 3 / 0
7,371
527
11,209
15,361
12,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,192
442
3,902
7,655
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 1
5,907
422
2,690
13,394
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
3
3
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Sol
 
Sol
1
2
0
0.5
L
King Arthur
Charger x 704
King Arthur
2
3
0
0.67
W
5
0
6
8
W
Cernunnos
Phhilip
Cernunnos
9
0
5
11.5
L
0
3
1
0.17
W
0
0
13
6.5
W
3
2
2
2
W
Discordia
tammys lover69
Discordia
1
1
5
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,355
Damage
26,434
47,704
Taken
55,248
27,398
Mitigated
31,464
20,161
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,470
1,316
0
1,451
8,396
2,973
0
1,251
7,145
0
52,218
L
Sol
 
Sol
6,163
1,393
0
4,440
10,442
4,203
494
4,263
6,179
57,941
0
L
King Arthur
Charger x 704
King Arthur
11,209
2,384
0
5,073
15,361
12,069
0
7,832
7,529
89
55,312
W
6,356
1,729
0
4,214
9,543
3,798
912
1,867
7,559
0
49,341
W
Cernunnos
Phhilip
Cernunnos
11,413
7,719
0
3,790
5,729
2,351
2,474
1,516
4,173
0
71,376
L
3,902
789
0
613
7,655
3,399
0
2,335
5,320
0
49,908
W
5,826
2,603
0
2,153
10,475
9,286
72
3,304
6,937
24,492
4,831
W
8,240
1,487
625
9,129
15,757
9,477
363
332
14,447
53,578
0
W
Discordia
tammys lover69
Discordia
5,520
74
0
250
6,200
2,486
724
1,885
4,159
60,735
0
L
2,690
369
0
1,363
13,394
8,820
0
3,177
10,217
16,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
33,204
434
Minions Killed
401
0
Camps Cleared
0
1,415,942
Distance Traveled
1,290,701
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,871
491
79
6
0
251,773
0
L
Sol
6,863
490
116
8
0
244,158
1
L
King Arthur
7,371
527
89
6
0
247,021
5
W
Susano
8,161
583
78
6
0
309,356
7
W
Cernunnos
9,514
680
110
8
0
265,230
3
L
Ravana
6,192
442
93
7
0
269,888
0
W
Atlas
7,693
550
32
2
0
283,948
4
W
Artio
8,578
613
101
7
0
269,481
5
W
Discordia
7,721
552
113
8
0
287,927
1
L
Ymir
5,907
422
24
2
0
277,861
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role