Player Matchup

Janus
Janus
Bonqd
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 71L
1,401 Elo+
Party 1
Thor
Thor
Cheesecakex5
Thor
Level 68
God Stats
1W - 0L
1,287 SR
Queue Stats
148W - 108L
1,517 Elo+
Solo
Vamana
Vamana
masond2450
Vamana
Level 46
God Stats
12W - 8L
1,614 SR
Queue Stats
117W - 133L
1,439 Elo+
Party 1
Team Averages
Level 48
1,467 SR
1,452 Elo+

VS

Team Averages
Level 67
1,559 SR
1,418 Elo+
Hou Yi
Hou Yi
GoMigue
Hou Yi
Level 66
God Stats
1W - 5L
1,370 SR
Queue Stats
11W - 20L
1,330 Elo+
Solo
Maui
Maui
THUMBSSLOW
Maui
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 147L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
sotoslol2001
Nu Wa
Level 26
God Stats
1W - 1L
1,806 SR
Queue Stats
3W - 4L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bonqd
Janus
17
1 / 4 / 9
13,964
607
15,048
13,773
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 6
17,352
754
26,767
26,609
20,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
masond2450
Vamana
19
6 / 3 / 8
15,912
692
12,582
33,244
29,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoMigue
Hou Yi
3
0 / 1 / 1
8,589
373
0
2,369
458
18
6 / 6 / 5
15,318
666
8,937
31,135
45,895
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 9 / 3
15,980
695
29,216
26,961
12,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
13
13
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Bonqd
Janus
1
4
9
1.38
W
9
6
6
2
L
Hou Yi
GoMigue
Hou Yi
0
1
1
0.5
L
6
6
5
1.42
W
Vamana
masond2450
Vamana
6
3
8
3.33
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
38,153
73,626
Taken
60,465
55,321
Mitigated
59,253
26,398
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bonqd
Janus
15,048
2,097
0
520
13,773
4,704
350
10,483
3,290
58,257
0
W
26,767
6,321
0
13,266
26,609
20,722
1,660
13,295
10,797
294
82,337
L
Hou Yi
GoMigue
Hou Yi
0
0
0
0
2,369
458
0
114
2,255
0
0
L
8,937
1,836
0
4,489
31,135
45,895
0
10,501
19,797
28,843
0
W
Vamana
masond2450
Vamana
12,582
6,477
0
12,612
33,244
29,895
1,352
15,394
17,850
30
60,544
L
29,216
6,642
0
1,240
26,961
12,900
723
3,935
22,808
83,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,228
Gold Earned
39,887
219
Minions Killed
157
10
Camps Cleared
6
1,067,912
Distance Traveled
655,386
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,964
607
77
3
2
359,123
0
W
Thor
17,352
754
89
4
7
322,891
3
L
Hou Yi
8,589
373
0
0
0
50
0
L
Maui
15,318
666
34
1
1
340,501
0
W
Vamana
15,912
692
53
2
1
385,898
0
L
Nu Wa
15,980
695
123
5
5
314,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role