Player Matchup

Chang'e
Chang'e
Ashleighsaurus
Chang'e
Level 45
God Stats
5W - 13L
1,481 SR
Queue Stats
16W - 46L
1,337 Elo+
Party 1
Maui
Maui
BucketOfOil
Maui
Level 107
God Stats
3W - 11L
1,550 SR
Queue Stats
31W - 61L
1,361 Elo+
Party 1
Chernobog
Chernobog
Frya
Chernobog
Level 101
God Stats
5W - 8L
1,474 SR
Queue Stats
27W - 58L
1,348 Elo+
Party 1
Team Averages
Level 84
1,502 SR
1,348 Elo+

VS

Team Averages
Level 98
1,482 SR
1,498 Elo+
Lancelot
Lancelot
BigBanana7231
Lancelot
Level 47
God Stats
1W - 1L
1,295 SR
Queue Stats
40W - 54L
1,384 Elo+
Party 2
Hades
Hades
StickyBrute
Hades
Level 127
God Stats
3W - 0L
1,956 SR
Queue Stats
235W - 140L
1,689 Elo+
Solo
Maui
Maui
itsthatrandomguy
Maui
Level 121
God Stats
1W - 1L
1,194 SR
Queue Stats
160W - 194L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,519
627
10,842
12,677
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 7 / 2
8,458
705
4,515
20,232
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Frya
Chernobog
11
1 / 7 / 3
7,792
649
8,945
16,366
6,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigBanana7231
Lancelot
13
1 / 2 / 8
8,489
707
7,028
9,893
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 1 / 10
11,023
919
25,339
19,201
11,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 9
10,512
876
10,833
9,805
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
20
20
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Lancelot
BigBanana7231
Lancelot
1
2
8
2.5
L
2
7
2
0.43
L
Chernobog
Frya
Chernobog
1
7
3
0.36
W
10
1
10
15
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
43,200
49,275
Taken
38,899
29,446
Mitigated
21,765
11,892
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,842
403
3,834
2,722
12,677
5,261
0
9,778
2,899
21,071
0
W
Lancelot
BigBanana7231
Lancelot
7,028
997
0
334
9,893
4,686
0
3,412
6,161
0
23,655
L
4,515
1,025
364
2,678
20,232
17,457
42
13,523
6,709
11,343
0
L
Chernobog
Frya
Chernobog
8,945
4,274
0
2,294
16,366
6,728
311
11,623
4,743
0
28,694
W
25,339
3,680
695
8,681
19,201
11,268
970
7,780
10,859
57,353
0
W
10,833
5,448
0
1,308
9,805
5,811
1,130
3,324
6,163
32,017
6,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
30,024
90
Minions Killed
143
2
Camps Cleared
9
606,662
Distance Traveled
707,719
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,519
627
30
3
1
202,829
4
W
Lancelot
8,489
707
25
2
2
251,262
0
L
Maui
8,458
705
7
1
0
209,242
1
L
Chernobog
7,792
649
53
4
1
194,591
0
W
Hades
11,023
919
75
6
2
225,027
0
W
Maui
10,512
876
43
4
5
231,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role