Player Matchup

Bastet
Bastet
BigJMank
Bastet
Level 80
God Stats
9W - 9L
1,576 SR
Queue Stats
128W - 104L
1,466 Elo+
Party 1
He Bo
He Bo
Cplow24
He Bo
Level 84
God Stats
13W - 12L
1,483 SR
Queue Stats
138W - 110L
1,473 Elo+
Party 1
Thor
Thor
GetSizzled19
Thor
Level 83
God Stats
4W - 4L
1,501 SR
Queue Stats
125W - 102L
1,431 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,456 Elo+

VS

Team Averages
Level 115
1,837 SR
1,479 Elo+
Terra
Terra
MD Jessie
Terra
Level 94
God Stats
0W - 1L
1,852 SR
Queue Stats
72W - 72L
1,467 Elo+
Party 2
Bakasura
Bakasura
MD Meowth
Bakasura
Level 146
God Stats
1W - 1L
1,889 SR
Queue Stats
96W - 109L
1,477 Elo+
Party 2
Hel
Hel
PhattestNut
Hel
Level 105
God Stats
2W - 1L
1,771 SR
Queue Stats
80W - 82L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigJMank
Bastet
16
2 / 3 / 11
10,618
708
16,083
10,677
4,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Cplow24
He Bo
16
5 / 1 / 8
11,086
739
21,192
6,945
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 6
11,732
782
16,379
10,486
5,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MD Jessie
Terra
14
1 / 3 / 5
10,500
700
7,253
24,953
30,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MD Meowth
Bakasura
16
4 / 4 / 2
10,381
692
8,573
20,984
14,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 5
9,358
624
6,920
17,073
11,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
6
6
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
BigJMank
Bastet
2
3
11
2.5
W
He Bo
Cplow24
He Bo
5
1
8
9
W
7
2
6
5
L
Terra
MD Jessie
Terra
1
3
5
1.17
L
Bakasura
MD Meowth
Bakasura
4
4
2
1.25
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,654
Damage
22,746
28,108
Taken
63,010
13,025
Mitigated
56,389
5,123
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BigJMank
Bastet
16,083
3,928
0
3,302
10,677
4,841
551
4,380
5,668
0
32,166
W
He Bo
Cplow24
He Bo
21,192
794
453
1,118
6,945
3,036
793
3,864
2,886
55,359
0
W
16,379
1,861
0
250
10,486
5,148
1,768
6,150
4,075
0
44,731
L
Terra
MD Jessie
Terra
7,253
545
5,605
5,406
24,953
30,377
145
8,765
16,188
21,535
0
L
Bakasura
MD Meowth
Bakasura
8,573
6,395
0
6,125
20,984
14,514
1,105
7,226
13,758
0
42,192
L
6,920
119
6,700
5,081
17,073
11,498
0
5,642
11,431
21,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
30,239
181
Minions Killed
163
7
Camps Cleared
5
868,536
Distance Traveled
793,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,618
708
24
2
2
314,245
3
W
He Bo
11,086
739
76
5
3
277,739
1
W
Thor
11,732
782
81
5
2
276,552
1
L
Terra
10,500
700
30
2
0
261,842
0
L
Bakasura
10,381
692
102
7
5
295,215
3
L
Hel
9,358
624
31
2
0
236,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role