Player Matchup

Yu Huang
Yu Huang
GrimMobbery
Yu Huang
Level 109
God Stats
1W - 1L
1,247 SR
Queue Stats
63W - 81L
1,378 Elo+
Party 1
Ishtar
Ishtar
KysChupie
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,461 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vincent_VanGoat
Kumbhakarna
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 98L
1,440 Elo+
Party 1
Bellona
Bellona
WizARd moRtuSS
Bellona
Level 128
God Stats
2W - 1L
1,483 SR
Queue Stats
79W - 99L
1,375 Elo+
Solo
Hel
Hel
wanderingby
Hel
Level 97
God Stats
10W - 2L
1,952 SR
Queue Stats
281W - 306L
1,390 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,409 Elo+

VS

Team Averages
Level 113
1,427 SR
1,426 Elo+
Hel
Hel
AnOleFashioned
Hel
Level 148
God Stats
0W - 2L
1,209 SR
Queue Stats
241W - 255L
1,460 Elo+
Solo
Sol
Sol
BKHIGHTS
Sol
Level 61
God Stats
0W - 5L
1,387 SR
Queue Stats
37W - 45L
1,377 Elo+
Solo
Izanami
Izanami
Flaxen12
Izanami
Level 88
God Stats
2W - 3L
1,524 SR
Queue Stats
178W - 209L
1,458 Elo+
Party 2
Chiron
Chiron
Rulo ON3
Chiron
Level 109
God Stats
2W - 4L
1,517 SR
Queue Stats
203W - 233L
1,397 Elo+
Party 2
Baba Yaga
Baba Yaga
SinlessTwo
Baba Yaga
Level 159
God Stats
5W - 4L
1,499 SR
Queue Stats
356W - 362L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GrimMobbery
Yu Huang
20
15 / 5 / 16
16,961
707
45,997
30,096
23,355
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
KysChupie
Ishtar
20
12 / 7 / 17
16,703
696
41,987
28,350
19,904
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Vincent_VanGoat
Kumbhakarna
20
7 / 1 / 27
16,152
673
19,973
61,977
72,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 6 / 23
14,625
609
25,663
43,145
74,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 2 / 18
14,827
618
14,529
37,047
59,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 10
13,796
575
18,324
35,321
25,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
8 / 3 / 6
16,446
685
45,465
38,997
21,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Flaxen12
Izanami
17
3 / 14 / 8
12,791
533
30,403
31,762
16,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Rulo ON3
Chiron
20
2 / 7 / 11
13,383
558
32,766
28,351
15,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
SinlessTwo
Baba Yaga
20
5 / 8 / 9
14,625
609
42,854
34,780
21,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
64
40
Kills
20
21
Deaths
40
101
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
L
8
3
6
3.67
L
Izanami
Flaxen12
Izanami
3
14
8
0.5
W
Yu Huang
GrimMobbery
Yu Huang
15
5
16
4.6
W
Ishtar
KysChupie
Ishtar
12
7
17
2.93
L
Chiron
Rulo ON3
Chiron
2
7
11
1.07
L
Baba Yaga
SinlessTwo
Baba Yaga
5
8
9
1.19
W
Kumbhakarna
Vincent_VanGoat
Kumbhakarna
7
1
27
20.5
W
4
6
23
2.58
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,149
Damage
169,812
200,615
Taken
169,211
249,850
Mitigated
99,592
122,488
Healing
81,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,324
821
20,298
14,936
35,321
25,384
84
14,642
20,679
31,705
0
L
45,465
9,875
1,696
17,690
38,997
21,196
617
18,427
20,570
90,730
0
L
Izanami
Flaxen12
Izanami
30,403
11,887
648
1,979
31,762
16,439
2,179
17,037
14,725
0
46,632
W
Yu Huang
GrimMobbery
Yu Huang
45,997
2,608
5,722
7,108
30,096
23,355
1,618
17,365
12,731
89,001
0
W
Ishtar
KysChupie
Ishtar
41,987
35,078
1,986
4,297
28,350
19,904
6,830
13,964
14,386
0
70,603
L
Chiron
Rulo ON3
Chiron
32,766
13,865
4,560
9,599
28,351
15,487
781
13,332
15,019
0
53,110
L
Baba Yaga
SinlessTwo
Baba Yaga
42,854
1,130
1,131
9,240
34,780
21,086
1,021
17,715
17,065
69,741
0
W
Kumbhakarna
Vincent_VanGoat
Kumbhakarna
19,973
974
7,753
27,668
61,977
72,967
1,744
34,789
26,212
45,578
0
W
25,663
5,208
5,053
7,509
43,145
74,109
757
19,897
23,248
904
48,234
W
14,529
1,983
34,549
20,843
37,047
59,515
263
20,628
16,419
25,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,268
Gold Earned
71,041
216
Minions Killed
247
0
Camps Cleared
0
2,277,564
Distance Traveled
1,833,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,796
575
36
2
0
368,272
0
L
Sol
16,446
685
95
4
0
442,040
0
L
Izanami
12,791
533
38
2
0
284,558
1
W
Yu Huang
16,961
707
75
3
0
429,351
0
W
Ishtar
16,703
696
43
2
0
402,401
0
L
Chiron
13,383
558
31
1
0
389,401
0
L
Baba Yaga
14,625
609
47
2
0
349,459
0
W
Kumbhakarna
16,152
673
47
2
0
504,999
0
W
Bellona
14,625
609
36
2
0
445,295
0
W
Hel
14,827
618
15
1
0
495,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role