Player Matchup

Eset
Eset
GhostNinjaJMS
Eset
Level 66
God Stats
8W - 8L
1,387 SR
Queue Stats
571W - 616L
1,457 Elo+
Solo
Artio
Artio
MexiremixGX
Artio
Level 148
God Stats
1W - 0L
1,884 SR
Queue Stats
22W - 41L
1,341 Elo+
Solo
Bacchus
Bacchus
Red-Death-Savage
Bacchus
Level 81
God Stats
7W - 2L
1,668 SR
Queue Stats
285W - 321L
1,469 Elo+
Solo
Arachne
Arachne
RyanTheGreat694
Arachne
Level 118
God Stats
8W - 4L
1,562 SR
Queue Stats
292W - 275L
1,501 Elo+
Solo
Sol
Sol
waggish-soot1
Sol
Level 91
God Stats
10W - 5L
1,780 SR
Queue Stats
249W - 239L
1,477 Elo+
Solo
Team Averages
Level 101
1,656 SR
1,449 Elo+

VS

Team Averages
Level 96
1,431 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CHAOSG387
Tyr
Level 160
God Stats
1W - 3L
1,217 SR
Queue Stats
94W - 108L
1,412 Elo+
Solo
Xbalanque
Xbalanque
Charlthekiller
Xbalanque
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,325 Elo+
Party 1
Baba Yaga
Baba Yaga
Karmakaze8444
Baba Yaga
Level 46
God Stats
0W - 4L
1,103 SR
Queue Stats
105W - 110L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
RougeChat
Jing Wei
Level 109
God Stats
2W - 1L
1,836 SR
Queue Stats
138W - 138L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 22
11,578
827
19,937
13,591
8,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 25
11,854
847
9,198
22,984
31,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 27
10,697
764
9,149
18,221
27,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 2 / 17
10,514
751
11,867
15,382
20,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 16
11,820
844
20,978
13,985
9,113
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 6 / 2
8,882
634
11,758
17,053
14,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 6
8,911
637
3,812
15,105
19,512
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Charlthekiller
Xbalanque
14
0 / 8 / 1
7,972
569
10,717
15,292
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Karmakaze8444
Baba Yaga
15
1 / 7 / 3
8,751
625
14,537
15,292
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RougeChat
Jing Wei
17
4 / 7 / 2
9,888
706
17,636
16,817
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
21
32
Kills
7
8
Deaths
32
107
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
2
0.5
L
0
4
6
0.75
L
Xbalanque
Charlthekiller
Xbalanque
0
8
1
0.06
W
9
2
22
10
L
Baba Yaga
Karmakaze8444
Baba Yaga
1
7
3
0.36
W
4
1
25
16.5
W
1
2
27
7.25
L
Jing Wei
RougeChat
Jing Wei
4
7
2
0.71
W
6
2
17
7.25
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,129
Damage
58,460
84,163
Taken
79,559
96,710
Mitigated
57,945
45,048
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,758
500
1,293
4,185
17,053
14,096
0
13,953
3,100
26,305
0
L
3,812
358
1,678
5,576
15,105
19,512
0
9,372
5,733
0
18,201
L
Xbalanque
Charlthekiller
Xbalanque
10,717
3,674
157
1,265
15,292
7,391
0
12,897
2,395
0
26,649
W
19,937
2,263
4,354
2,693
13,591
8,452
1,589
3,845
9,746
48,564
0
L
Baba Yaga
Karmakaze8444
Baba Yaga
14,537
471
243
2,647
15,292
8,200
0
10,526
4,766
29,328
0
W
9,198
784
8,841
10,220
22,984
31,200
525
8,495
14,489
15,379
0
W
9,149
1,157
2,999
3,568
18,221
27,906
727
4,570
13,651
11,980
0
L
Jing Wei
RougeChat
Jing Wei
17,636
9,427
712
1,983
16,817
8,746
24
12,514
4,303
0
34,575
W
11,867
8,712
2,152
4,298
15,382
20,039
1,269
5,936
9,446
0
21,474
W
20,978
8,593
778
5,145
13,985
9,113
3,909
3,449
10,536
50,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,463
Gold Earned
44,404
146
Minions Killed
181
0
Camps Cleared
0
1,317,897
Distance Traveled
1,084,218
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,882
634
40
3
0
217,663
0
L
Tyr
8,911
637
25
2
0
242,063
2
L
Xbalanque
7,972
569
43
3
0
197,880
0
W
Eset
11,578
827
62
4
0
235,940
0
L
Baba Yaga
8,751
625
37
3
0
208,892
0
W
Artio
11,854
847
4
0
0
305,834
0
W
Bacchus
10,697
764
7
1
0
224,698
2
L
Jing Wei
9,888
706
36
3
0
217,720
0
W
Arachne
10,514
751
16
1
0
293,235
0
W
Sol
11,820
844
57
4
0
258,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role