Player Matchup

Nemesis
Nemesis
Mr Pathological
Nemesis
Level 41
God Stats
4W - 4L
1,734 SR
Queue Stats
13W - 13L
1,558 Elo+
Party 2
Vulcan
Vulcan
xX SLIM3GUY Xx
Vulcan
Level 101
God Stats
11W - 9L
1,602 SR
Queue Stats
35W - 38L
1,472 Elo+
Party 2
Bacchus
Bacchus
xX TRIFINITY Xx
Bacchus
Level 55
God Stats
7W - 9L
1,500 SR
Queue Stats
41W - 44L
1,452 Elo+
Party 2
Team Averages
Level 66
1,612 SR
1,494 Elo+

VS

Team Averages
Level 117
1,552 SR
1,341 Elo+
Maui
Maui
KingCalder26
Maui
Level 100
God Stats
0W - 1L
1,718 SR
Queue Stats
9W - 25L
1,260 Elo+
Party 1
Odin
Odin
SilentViper 04
Odin
Level 126
God Stats
1W - 1L
1,670 SR
Queue Stats
42W - 58L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
sasar72
Zhong Kui
Level 126
God Stats
0W - 2L
1,269 SR
Queue Stats
111W - 169L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
8,767
731
7,508
10,119
3,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 0 / 9
9,635
803
15,865
7,181
3,186
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 7
9,419
785
9,679
8,112
4,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,612
634
3,607
15,114
14,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 8 / 2
7,604
634
5,988
17,514
5,254
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
sasar72
Zhong Kui
10
0 / 2 / 2
7,242
604
3,977
7,748
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
3
7
1.83
L
1
8
2
0.25
L
Zhong Kui
sasar72
Zhong Kui
0
2
2
0.5
W
4
0
9
8.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,052
Damage
13,572
25,412
Taken
40,376
12,046
Mitigated
24,105
3,781
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,607
568
566
2,266
15,114
14,491
0
10,222
4,892
15,987
0
W
7,508
2,927
0
1,048
10,119
3,975
668
2,999
6,795
0
20,736
L
5,988
1,119
0
1,966
17,514
5,254
0
10,347
7,167
0
27,155
L
Zhong Kui
sasar72
Zhong Kui
3,977
274
174
851
7,748
4,360
0
5,489
2,259
16,438
0
W
15,865
5,407
0
935
7,181
3,186
812
1,804
5,377
45,240
0
W
9,679
1,007
405
1,393
8,112
4,885
484
3,752
4,232
23,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
22,458
116
Minions Killed
105
2
Camps Cleared
5
690,193
Distance Traveled
525,391
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,612
634
13
1
0
198,258
2
W
Nemesis
8,767
731
23
2
0
212,865
0
L
Odin
7,604
634
59
5
3
197,266
3
L
Zhong Kui
7,242
604
33
3
2
129,867
1
W
Vulcan
9,635
803
59
5
1
236,850
3
W
Bacchus
9,419
785
34
3
1
240,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role