Player Matchup

Thor
Thor
 
Thor
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KDW78
Hera
Level 92
God Stats
13W - 15L
1,434 SR
Queue Stats
134W - 155L
1,455 Elo+
Solo
Maui
Maui
MrBuddy1034
Maui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 279L
1,486 Elo+
Solo
Medusa
Medusa
MxWolfgang503
Medusa
Level 87
God Stats
26W - 26L
1,585 SR
Queue Stats
416W - 478L
1,458 Elo+
Solo
Lancelot
Lancelot
dro0w
Lancelot
Level 104
God Stats
2W - 8L
1,267 SR
Queue Stats
69W - 90L
1,446 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,469 Elo+

VS

Team Averages
Level 83
1,382 SR
1,408 Elo+
Bakasura
Bakasura
Forestxavier20
Bakasura
Level 104
God Stats
1W - 3L
1,217 SR
Queue Stats
22W - 14L
1,503 Elo+
Party 1
Skadi
Skadi
Sprinxxx
Skadi
Level 107
God Stats
5W - 9L
1,494 SR
Queue Stats
202W - 193L
1,440 Elo+
Solo
Cerberus
Cerberus
ThatCreepyUncle
Cerberus
Level 69
God Stats
3W - 2L
1,422 SR
Queue Stats
12W - 9L
1,460 Elo+
Party 1
Achilles
Achilles
TheWindDragon
Achilles
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 1
Olorun
Olorun
thehumbleaiden1
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 4 / 4
6,814
524
6,516
12,790
4,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
KDW78
Hera
13
4 / 2 / 3
7,586
584
11,396
5,453
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

9
2 / 3 / 3
6,824
525
4,945
14,349
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

7
2 / 0 / 0
5,801
446
3,556
2,607
685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
dro0w
Lancelot
12
2 / 2 / 1
6,973
536
3,674
10,108
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 2 / 4
7,148
550
3,955
10,423
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Sprinxxx
Skadi
12
3 / 2 / 2
7,293
561
5,840
7,912
2,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
10
1 / 0 / 4
6,247
481
4,020
9,712
6,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
TheWindDragon
Achilles
13
5 / 1 / 4
8,071
621
9,747
9,810
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
5,918
455
2,574
9,815
4,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
11
11
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
4
0.5
W
Bakasura
2
2
4
2
L
Hera
KDW78
Hera
4
2
3
2.75
L
2
3
3
1.17
L
2
0
0
2
W
Skadi
Sprinxxx
Skadi
3
2
2
2
W
Cerberus
1
0
4
3
W
Achilles
TheWindDragon
Achilles
5
1
4
7
L
Lancelot
dro0w
Lancelot
2
2
1
1.25
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
26,136
45,307
Taken
47,672
23,898
Mitigated
25,307
11,298
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,516
1,277
0
2,642
12,790
4,971
0
508
11,573
0
41,503
W
Bakasura
3,955
2,517
0
1,745
10,423
4,261
1,887
1,853
8,570
0
42,733
L
Hera
KDW78
Hera
11,396
2,612
0
988
5,453
2,095
526
1,515
3,849
58,251
0
L
4,945
1,758
0
1,543
14,349
12,300
0
2,563
11,243
23,621
439
L
3,556
1,000
0
915
2,607
685
0
343
2,264
0
21,891
W
Skadi
Sprinxxx
Skadi
5,840
2,371
0
910
7,912
2,390
1,372
1,023
6,889
0
45,300
W
Cerberus
4,020
444
582
2,055
9,712
6,438
277
4,147
5,565
19,675
0
W
Achilles
TheWindDragon
Achilles
9,747
3,205
0
2,392
9,810
8,165
595
2,088
7,722
0
48,817
L
Lancelot
dro0w
Lancelot
3,674
579
188
5,022
10,108
3,847
0
1,394
8,635
0
40,118
W
2,574
1,055
131
1,345
9,815
4,053
702
6,791
3,024
22,690
3,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
34,677
322
Minions Killed
324
0
Camps Cleared
0
1,135,525
Distance Traveled
1,295,114
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,814
524
78
6
0
243,043
2
W
Bakasura
7,148
550
93
7
0
295,410
1
L
Hera
7,586
584
102
8
0
244,832
6
L
Maui
6,824
525
30
2
0
224,773
3
L
Medusa
5,801
446
36
3
0
127,098
2
W
Skadi
7,293
561
83
6
0
254,873
2
W
Cerberus
6,247
481
24
2
0
289,757
1
W
Achilles
8,071
621
86
7
0
229,862
3
L
Lancelot
6,973
536
76
6
0
295,779
0
W
Olorun
5,918
455
38
3
0
225,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role