Player Matchup

Amaterasu
Amaterasu
TDO Clik
Amaterasu
Level 106
God Stats
5W - 2L
1,706 SR
Queue Stats
47W - 48L
1,459 Elo+
Solo
Agni
Agni
Thegoldenmonkey3
Agni
Level 143
God Stats
23W - 17L
1,537 SR
Queue Stats
315W - 321L
1,413 Elo+
Solo
Neith
Neith
adriianpacheco
Neith
Level 77
God Stats
13W - 4L
1,803 SR
Queue Stats
99W - 90L
1,440 Elo+
Solo
Maui
Maui
hydro2121
Maui
Level 143
God Stats
10W - 7L
1,521 SR
Queue Stats
97W - 96L
1,403 Elo+
Solo
Tiamat
Tiamat
rawrjesusraptor
Tiamat
Level 109
God Stats
14W - 9L
1,576 SR
Queue Stats
305W - 305L
1,439 Elo+
Solo
Team Averages
Level 116
1,629 SR
1,431 Elo+

VS

Team Averages
Level 115
1,370 SR
1,417 Elo+
Ishtar
Ishtar
BobLee36
Ishtar
Level 101
God Stats
0W - 1L
1,291 SR
Queue Stats
13W - 18L
1,376 Elo+
Party 1
Bellona
Bellona
HeSoHazey
Bellona
Level 141
God Stats
21W - 23L
1,422 SR
Queue Stats
163W - 181L
1,434 Elo+
Solo
Hun Batz
Hun Batz
Killem Pro
Hun Batz
Level 113
God Stats
0W - 6L
1,110 SR
Queue Stats
20W - 23L
1,426 Elo+
Party 1
Maui
Maui
Maarrc
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,447 Elo+
Party 1
Vulcan
Vulcan
PacoLondo
Vulcan
Level 121
God Stats
1W - 1L
1,525 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
TDO Clik
Amaterasu
15
5 / 1 / 1
8,806
550
10,631
14,327
7,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 3
8,098
506
10,709
7,455
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 4
9,724
608
7,517
5,440
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
13
4 / 1 / 7
9,078
567
8,384
14,493
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 1
8,855
553
7,953
10,266
8,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BobLee36
Ishtar
10
0 / 4 / 1
6,230
389
5,176
9,391
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
HeSoHazey
Bellona
12
2 / 3 / 2
7,809
488
9,495
15,345
12,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Killem Pro
Hun Batz
10
0 / 5 / 2
6,694
418
4,849
14,180
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Maarrc
Maui
11
2 / 3 / 1
7,346
459
3,443
14,798
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
PacoLondo
Vulcan
11
0 / 1 / 2
6,746
422
5,243
9,290
3,596
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
16
Kills
4
4
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BobLee36
Ishtar
0
4
1
0.13
L
Bellona
HeSoHazey
Bellona
2
3
2
1
L
Hun Batz
Killem Pro
Hun Batz
0
5
2
0.2
L
Maui
Maarrc
Maui
2
3
1
0.83
L
Vulcan
PacoLondo
Vulcan
0
1
2
1
W
Amaterasu
TDO Clik
Amaterasu
5
1
1
5.5
W
1
1
3
2.5
W
4
0
4
6
W
Maui
4
1
7
7.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
28,206
51,981
Taken
63,004
35,645
Mitigated
36,144
16,884
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BobLee36
Ishtar
5,176
3,724
0
482
9,391
3,564
0
3,191
6,200
0
36,732
L
Bellona
HeSoHazey
Bellona
9,495
5,097
206
5,330
15,345
12,014
774
6,558
8,787
0
55,030
L
Hun Batz
Killem Pro
Hun Batz
4,849
1,690
0
2,138
14,180
6,393
0
5,543
8,637
0
42,071
L
Maui
Maarrc
Maui
3,443
1,193
0
3,298
14,798
10,577
0
5,596
9,202
13,557
0
L
Vulcan
PacoLondo
Vulcan
5,243
2,567
1,049
1,297
9,290
3,596
155
5,130
4,160
46,139
0
W
Amaterasu
TDO Clik
Amaterasu
10,631
6,010
0
3,528
14,327
7,880
227
1,325
13,002
0
75,580
W
10,709
726
0
0
7,455
2,957
286
3,001
4,454
54,430
0
W
7,517
1,934
0
2,762
5,440
2,837
3,633
370
5,070
0
84,482
W
Maui
8,384
1,637
179
4,927
14,493
13,405
196
2,727
11,766
30,672
6,501
W
7,953
794
0
5,488
10,266
8,566
1,152
1,263
9,003
66,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
34,825
504
Minions Killed
310
0
Camps Cleared
0
1,504,018
Distance Traveled
1,514,947
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,230
389
48
3
0
268,952
3
L
Bellona
7,809
488
96
6
0
298,837
0
L
Hun Batz
6,694
418
80
5
0
286,908
7
L
Maui
7,346
459
20
1
0
326,268
7
L
Vulcan
6,746
422
66
4
0
333,982
2
W
Amaterasu
8,806
550
109
7
0
352,894
2
W
Agni
8,098
506
91
6
0
320,448
2
W
Neith
9,724
608
133
8
0
278,830
1
W
Maui
9,078
567
52
3
0
289,699
0
W
Tiamat
8,855
553
119
7
0
262,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role