Player Matchup

Discordia
Discordia
Baec
Discordia
Level 143
God Stats
5W - 2L
1,766 SR
Queue Stats
140W - 141L
1,545 Elo+
Solo
Hera
Hera
SpeedCream
Hera
Level 69
God Stats
3W - 2L
1,803 SR
Queue Stats
92W - 73L
1,523 Elo+
Solo
Loki
Loki
Xx_KennyT
Loki
Level 128
God Stats
4W - 1L
1,832 SR
Queue Stats
134W - 131L
1,499 Elo+
Solo
Maui
Maui
imcoooadadad
Maui
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
loohan
Sun Wukong
Level 160
God Stats
2W - 5L
1,248 SR
Queue Stats
186W - 191L
1,554 Elo+
Solo
Team Averages
Level 113
1,630 SR
1,527 Elo+

VS

Team Averages
Level 100
1,408 SR
1,567 Elo+
Yu Huang
Yu Huang
ABRAHAMFUENTES44
Yu Huang
Level 119
God Stats
0W - 4L
1,171 SR
Queue Stats
239W - 246L
1,522 Elo+
Party 1
Osiris
Osiris
FRACTURE 911
Osiris
Level 159
God Stats
19W - 12L
1,580 SR
Queue Stats
698W - 659L
1,491 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Minxhuin
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,700 Elo+
Party 1
Bacchus
Bacchus
MrRef1ex
Bacchus
Level 130
God Stats
1W - 5L
1,290 SR
Queue Stats
371W - 347L
1,532 Elo+
Party 2
Scylla
Scylla
RadarScp
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baec
Discordia
19
9 / 3 / 15
11,994
857
22,652
12,275
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 4 / 14
10,772
769
16,388
7,846
3,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
20
9 / 3 / 14
12,150
868
14,451
12,696
5,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 20
11,630
831
9,356
17,232
11,563
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sun Wukong
loohan
Sun Wukong
17
1 / 4 / 19
10,854
775
13,000
23,676
18,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
10,172
727
17,370
13,751
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
18
5 / 4 / 10
10,777
770
12,484
23,491
24,669
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Minxhuin
Kumbhakarna
15
0 / 8 / 10
9,305
665
4,987
24,007
28,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
MrRef1ex
Bacchus
15
1 / 6 / 13
10,020
716
4,804
12,644
18,839
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
RadarScp
Scylla
18
9 / 7 / 7
11,544
825
15,790
14,069
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
68
29
Kills
17
17
Deaths
30
82
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Discordia
Baec
Discordia
9
3
15
5.5
L
Osiris
5
4
10
2.5
L
Kumbhakarna
Minxhuin
Kumbhakarna
0
8
10
0.63
L
Bacchus
MrRef1ex
Bacchus
1
6
13
1.25
L
Scylla
RadarScp
Scylla
9
7
7
1.79
W
5
4
14
3
W
Loki
9
3
14
5.33
W
5
3
20
5
W
Sun Wukong
loohan
Sun Wukong
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,847
Damage
55,435
73,725
Taken
87,962
43,530
Mitigated
85,940
28,340
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,370
2,007
1,276
910
13,751
7,521
1,177
10,108
3,643
45,276
0
W
Discordia
Baec
Discordia
22,652
2,403
3,346
4,170
12,275
5,332
2,324
6,304
5,971
43,778
0
L
Osiris
12,484
2,082
3,068
3,892
23,491
24,669
658
11,671
11,820
0
26,167
L
Kumbhakarna
Minxhuin
Kumbhakarna
4,987
1,255
0
142
24,007
28,523
481
14,819
9,188
9,209
0
L
Bacchus
MrRef1ex
Bacchus
4,804
261
932
568
12,644
18,839
407
5,038
7,606
9,931
0
L
Scylla
RadarScp
Scylla
15,790
2,095
934
1,276
14,069
6,388
1,639
6,760
7,309
27,659
0
W
16,388
4,692
698
786
7,846
3,132
2,284
4,924
2,922
26,130
0
W
Loki
14,451
3,631
1,078
2,592
12,696
5,405
1,663
6,569
6,127
0
31,833
W
9,356
2,064
2,427
4,024
17,232
11,563
297
12,010
5,222
19,576
0
W
Sun Wukong
loohan
Sun Wukong
13,000
2,572
929
8,290
23,676
18,098
656
13,144
10,532
0
29,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,400
Gold Earned
51,818
143
Minions Killed
121
0
Camps Cleared
0
1,322,475
Distance Traveled
1,158,114
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,172
727
55
4
0
244,342
1
W
Discordia
11,994
857
50
4
0
282,219
1
L
Osiris
10,777
770
13
1
0
285,212
1
L
Kumbhakarna
9,305
665
12
1
0
231,803
0
L
Bacchus
10,020
716
9
1
0
149,671
0
L
Scylla
11,544
825
32
2
0
247,086
0
W
Hera
10,772
769
15
1
0
262,800
1
W
Loki
12,150
868
20
1
0
265,308
0
W
Maui
11,630
831
33
2
0
260,776
0
W
Sun Wukong
10,854
775
25
2
0
251,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role