Player Matchup

Thor
Thor
Doctor How2115
Thor
Level 126
God Stats
1W - 2L
1,540 SR
Queue Stats
147W - 88L
1,568 Elo+
Party 1
Neith
Neith
Glurbyy
Neith
Level 128
God Stats
467W - 360L
1,550 SR
Queue Stats
530W - 459L
1,554 Elo+
Party 1
Thoth
Thoth
HDGamerSuds
Thoth
Level 18
God Stats
0W - 5L
1,208 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 1
Team Averages
Level 91
1,433 SR
1,472 Elo+

VS

Team Averages
Level 80
1,567 SR
1,518 Elo+
Charybdis
Charybdis
Godsqc
Charybdis
Level 145
God Stats
29W - 29L
1,463 SR
Queue Stats
364W - 346L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Monkey-Ratchet
Baron Samedi
Level 69
God Stats
4W - 3L
1,542 SR
Queue Stats
82W - 79L
1,483 Elo+
Solo
Bellona
Bellona
ThaCleanex
Bellona
Level 26
God Stats
3W - 0L
1,696 SR
Queue Stats
120W - 78L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
15,208
691
24,364
24,459
23,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Glurbyy
Neith
19
6 / 5 / 11
14,573
662
36,951
20,305
10,895
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 6 / 12
15,480
704
13,758
18,137
9,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Godsqc
Charybdis
18
1 / 11 / 10
14,138
643
10,014
29,468
9,499
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Monkey-Ratchet
Baron Samedi
20
2 / 5 / 8
15,067
685
23,899
25,130
19,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ThaCleanex
Bellona
20
11 / 4 / 3
17,103
777
18,564
33,915
29,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
20
Kills
14
14
Deaths
20
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
8
3
9
4.17
L
Neith
Glurbyy
Neith
6
5
11
2.3
W
Charybdis
Godsqc
Charybdis
1
11
10
0.55
L
6
6
12
2
W
Baron Samedi
Monkey-Ratchet
Baron Samedi
2
5
8
1.2
W
Bellona
ThaCleanex
Bellona
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,073
Damage
52,477
62,901
Taken
88,513
44,208
Mitigated
58,771
8,364
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,364
2,805
0
3,715
24,459
23,969
275
7,909
16,550
84
56,238
L
Neith
Glurbyy
Neith
36,951
10,606
0
2,959
20,305
10,895
1,638
7,165
13,140
0
82,279
W
Charybdis
Godsqc
Charybdis
10,014
6,214
130
2,891
29,468
9,499
1,060
3,669
25,799
0
43,504
L
13,758
1,554
139
1,551
18,137
9,344
953
9,206
8,931
56,093
0
W
Baron Samedi
Monkey-Ratchet
Baron Samedi
23,899
1,419
2,010
7,213
25,130
19,293
880
4,011
21,119
87,481
0
W
Bellona
ThaCleanex
Bellona
18,564
7,835
0
7,484
33,915
29,979
534
6,652
27,263
0
62,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
46,308
243
Minions Killed
248
13
Camps Cleared
5
1,056,416
Distance Traveled
1,159,085
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,208
691
73
3
5
374,528
4
L
Neith
14,573
662
72
3
6
370,596
4
W
Charybdis
14,138
643
63
3
1
343,219
0
L
Thoth
15,480
704
98
4
2
311,292
0
W
Baron Samedi
15,067
685
131
6
2
377,469
3
W
Bellona
17,103
777
54
2
2
438,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role