Player Matchup

Hera
Hera
DiggyGames
Hera
Level 104
God Stats
3W - 2L
1,656 SR
Queue Stats
170W - 179L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Fenrir4twenty
Danzaburou
Level 107
God Stats
16W - 16L
1,494 SR
Queue Stats
286W - 319L
1,332 Elo+
Party 1
Cerberus
Cerberus
Zablinskigames
Cerberus
Level 86
God Stats
20W - 28L
1,490 SR
Queue Stats
213W - 243L
1,352 Elo+
Party 1
Achilles
Achilles
rnarmalade
Achilles
Level 68
God Stats
21W - 35L
1,375 SR
Queue Stats
245W - 282L
1,384 Elo+
Party 1
Maui
Maui
suhgoy
Maui
Level 100
God Stats
1W - 1L
1,741 SR
Queue Stats
154W - 150L
1,494 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,387 Elo+

VS

Team Averages
Level 86
1,571 SR
1,427 Elo+
Sylvanus
Sylvanus
CeaseFireAlec
Sylvanus
Level 83
God Stats
19W - 24L
1,379 SR
Queue Stats
275W - 325L
1,431 Elo+
Solo
Thor
Thor
ColonelTigger
Thor
Level 124
God Stats
10W - 5L
1,760 SR
Queue Stats
98W - 100L
1,463 Elo+
Solo
Vulcan
Vulcan
SheamusOBtheOG
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 117L
1,402 Elo+
Solo
Rama
Rama
VGMAYANI
Rama
Level 87
God Stats
7W - 8L
1,575 SR
Queue Stats
318W - 323L
1,473 Elo+
Solo
Maui
Maui
biggestasset
Maui
Level 67
God Stats
8W - 7L
1,640 SR
Queue Stats
214W - 238L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,379
491
6,170
5,182
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Fenrir4twenty
Danzaburou
9
0 / 2 / 0
5,466
420
5,081
9,757
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 4 / 1
6,333
487
6,713
9,779
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Achilles
rnarmalade
Achilles
10
2 / 4 / 0
6,208
478
3,000
11,657
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
suhgoy
Maui
8
0 / 1 / 1
5,502
423
2,748
8,917
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CeaseFireAlec
Sylvanus
11
1 / 0 / 6
6,910
532
5,049
11,210
7,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 0 / 5
8,246
634
10,233
8,443
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 4
6,312
486
4,431
6,381
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
12
1 / 0 / 0
7,032
541
4,708
6,890
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 3
7,948
611
4,005
8,992
5,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
13
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CeaseFireAlec
Sylvanus
1
0
6
4
W
7
0
5
9.5
L
1
3
1
0.5
L
Danzaburou
Fenrir4twenty
Danzaburou
0
2
0
0
W
0
3
4
0.67
W
Rama
1
0
0
1
L
Cerberus
0
4
1
0.13
W
4
0
3
5.5
L
Achilles
rnarmalade
Achilles
2
4
0
0.5
L
Maui
suhgoy
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,712
Damage
28,426
45,292
Taken
41,916
22,167
Mitigated
22,271
7,963
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CeaseFireAlec
Sylvanus
5,049
1,467
3,386
4,980
11,210
7,918
87
3,406
7,760
23,817
1,441
W
10,233
1,070
0
4,480
8,443
3,755
0
1,946
6,389
0
59,419
L
6,170
1,610
0
340
5,182
1,917
0
2,137
2,879
46,571
0
L
Danzaburou
Fenrir4twenty
Danzaburou
5,081
1,883
0
3,965
9,757
3,252
0
2,320
7,437
0
32,208
W
4,431
1,343
0
930
6,381
2,555
0
3,858
2,489
38,608
0
W
Rama
4,708
3,825
0
2,617
6,890
2,255
636
1,179
5,711
0
56,777
L
Cerberus
6,713
231
0
987
9,779
6,365
0
3,429
6,298
40,032
0
W
4,005
1,316
0
2,455
8,992
5,788
0
4,536
3,936
51,595
0
L
Achilles
rnarmalade
Achilles
3,000
726
0
1,219
11,657
4,846
0
2,288
9,267
0
38,440
L
Maui
suhgoy
Maui
2,748
475
0
1,452
8,917
5,787
0
2,582
6,293
21,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
36,448
328
Minions Killed
411
0
Camps Cleared
0
1,225,986
Distance Traveled
1,202,609
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,910
532
31
2
0
230,832
3
W
Thor
8,246
634
96
7
0
243,049
0
L
Hera
6,379
491
86
7
0
250,652
4
L
Danzaburou
5,466
420
49
4
0
227,223
3
W
Vulcan
6,312
486
76
6
0
251,466
4
W
Rama
7,032
541
102
8
0
237,028
2
L
Cerberus
6,333
487
86
7
0
233,615
0
W
Maui
7,948
611
106
8
0
240,234
0
L
Achilles
6,208
478
68
5
0
291,137
2
L
Maui
5,502
423
39
3
0
223,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role