Player Matchup

Kukulkan
Kukulkan
KiNGxDK_
Kukulkan
Level 88
God Stats
31W - 19L
1,514 SR
Queue Stats
44W - 35L
1,494 Elo+
Solo
Hel
Hel
Lavenderlxve893
Hel
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 23L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RunicxXLegend
Cu Chulainn
Level 49
God Stats
2W - 7L
1,289 SR
Queue Stats
88W - 95L
1,454 Elo+
Solo
Maui
Maui
WhatChickenButt
Maui
Level 40
God Stats
1W - 2L
1,752 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo
Medusa
Medusa
vddrefedpurge
Medusa
Level 144
God Stats
31W - 24L
1,554 SR
Queue Stats
688W - 739L
1,504 Elo+
Party 2
Team Averages
Level 66
1,522 SR
1,503 Elo+

VS

Team Averages
Level 103
1,566 SR
1,463 Elo+
Horus
Horus
Amconsequat
Horus
Level 49
God Stats
30W - 11L
1,778 SR
Queue Stats
193W - 128L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
Amorahu
Erlang Shen
Level 158
God Stats
19W - 21L
1,503 SR
Queue Stats
748W - 777L
1,494 Elo+
Party 1
Artemis
Artemis
DarthSaytr35
Artemis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Leap Revo
Baron Samedi
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 85L
1,379 Elo+
Solo
Ymir
Ymir
polaringbear
Ymir
Level 129
God Stats
169W - 147L
1,552 SR
Queue Stats
807W - 808L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KiNGxDK_
Kukulkan
14
0 / 2 / 0
8,510
1,064
14,328
9,319
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
7,777
972
737
4,160
1,703
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RunicxXLegend
Cu Chulainn
14
1 / 3 / 0
8,395
1,049
8,878
12,129
11,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 0
8,628
1,079
3,436
9,370
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 0
8,247
1,031
10,410
5,788
2,625
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
9,631
1,204
9,615
13,751
17,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Amorahu
Erlang Shen
14
3 / 0 / 7
9,133
1,142
4,580
6,531
7,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
DarthSaytr35
Artemis
14
3 / 1 / 6
9,345
1,168
13,293
7,640
4,289
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Leap Revo
Baron Samedi
14
1 / 0 / 6
8,280
1,035
4,134
5,083
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 8
8,638
1,080
6,220
11,025
14,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
10
10
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Erlang Shen
Amorahu
Erlang Shen
3
0
7
6.5
W
Artemis
DarthSaytr35
Artemis
3
1
6
6
L
Kukulkan
KiNGxDK_
Kukulkan
0
2
0
0
L
0
2
1
0.25
W
Baron Samedi
Leap Revo
Baron Samedi
1
0
6
4
L
Cu Chulainn
RunicxXLegend
Cu Chulainn
1
3
0
0.33
L
0
3
0
0
W
1
0
8
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
37,842
40,766
Taken
44,030
28,538
Mitigated
47,251
3,221
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,615
4,375
3,824
5,071
13,751
17,745
0
4,745
9,006
0
18,456
W
Erlang Shen
Amorahu
Erlang Shen
4,580
2,187
0
1,023
6,531
7,524
0
2,588
3,943
0
10,493
W
Artemis
DarthSaytr35
Artemis
13,293
7,636
721
382
7,640
4,289
0
2,823
4,817
0
38,872
L
Kukulkan
KiNGxDK_
Kukulkan
14,328
998
287
1,213
9,319
4,827
0
2,621
6,698
42,821
0
L
737
287
78
105
4,160
1,703
0
942
3,218
1,270
0
W
Baron Samedi
Leap Revo
Baron Samedi
4,134
881
1,585
1,534
5,083
3,114
0
2,373
2,710
13,370
0
L
Cu Chulainn
RunicxXLegend
Cu Chulainn
8,878
2,056
0
0
12,129
11,188
0
3,558
8,571
0
24,986
L
3,436
457
0
1,538
9,370
8,195
0
1,719
7,651
7,873
0
W
6,220
775
0
0
11,025
14,579
0
5,972
5,053
22,020
0
L
10,410
4,192
0
0
5,788
2,625
0
1,514
4,274
0
34,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
45,027
178
Minions Killed
165
5
Camps Cleared
4
678,201
Distance Traveled
803,704
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,631
1,204
13
2
1
204,137
3
W
Erlang Shen
9,133
1,142
14
2
1
192,131
0
W
Artemis
9,345
1,168
72
9
2
143,130
0
L
Kukulkan
8,510
1,064
91
11
2
138,600
1
L
Hel
7,777
972
0
0
0
90,607
0
W
Baron Samedi
8,280
1,035
30
4
0
95,036
0
L
Cu Chulainn
8,395
1,049
27
3
1
135,682
0
L
Maui
8,628
1,079
10
1
2
149,446
0
W
Ymir
8,638
1,080
36
5
0
169,270
1
L
Medusa
8,247
1,031
50
6
0
163,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role