Player Matchup

Da Ji
Da Ji
DnAPlayALotz
Da Ji
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 147L
1,368 Elo+
Party 1
Hades
Hades
HyodoGremory
Hades
Level 38
God Stats
9W - 19L
1,409 SR
Queue Stats
46W - 79L
1,372 Elo+
Party 1
Skadi
Skadi
Sandy444
Skadi
Level 105
God Stats
1W - 2L
1,176 SR
Queue Stats
326W - 325L
1,321 Elo+
Party 1
Aphrodite
Aphrodite
Starx3xo
Aphrodite
Level 38
God Stats
3W - 5L
1,214 SR
Queue Stats
73W - 63L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
silverstreak530
Guan Yu
Level 37
God Stats
2W - 3L
1,344 SR
Queue Stats
49W - 75L
1,406 Elo+
Party 1
Team Averages
Level 54
1,329 SR
1,357 Elo+

VS

Team Averages
Level 123
1,526 SR
1,418 Elo+
Maui
Maui
CGExAdDexsxX
Maui
Level 109
God Stats
7W - 10L
1,500 SR
Queue Stats
480W - 502L
1,421 Elo+
Solo
Neith
Neith
Dragontails983
Neith
Level 120
God Stats
4W - 4L
1,645 SR
Queue Stats
130W - 141L
1,407 Elo+
Solo
Cliodhna
Cliodhna
MATTKILLAH
Cliodhna
Level 160
God Stats
9W - 10L
1,478 SR
Queue Stats
184W - 197L
1,475 Elo+
Solo
Thor
Thor
ShwiftyV2
Thor
Level 138
God Stats
21W - 30L
1,446 SR
Queue Stats
901W - 962L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pepomaquina
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,562 SR
Queue Stats
141W - 141L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 7
11,891
517
15,843
22,957
10,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 7
12,318
536
18,762
17,233
11,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
Sandy444
Skadi
19
3 / 4 / 3
11,472
499
11,811
16,874
6,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Starx3xo
Aphrodite
17
2 / 1 / 8
11,519
501
4,739
13,164
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

19
1 / 2 / 4
11,614
505
7,265
15,462
20,639
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,376
451
5,569
21,511
27,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
3 / 2 / 3
10,890
473
15,521
14,208
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
MATTKILLAH
Cliodhna
20
1 / 3 / 3
12,837
558
13,612
18,998
9,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
6 / 4 / 5
11,542
502
10,529
18,555
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
pepomaquina
Morgan Le Fay
16
4 / 4 / 1
10,896
474
10,934
14,722
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
16
Kills
16
16
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
5
6
7
1.42
L
3
2
3
2.25
W
5
3
7
2.83
L
Cliodhna
MATTKILLAH
Cliodhna
1
3
3
0.83
W
Skadi
Sandy444
Skadi
3
4
3
1.13
L
Thor
6
4
5
2.13
W
Aphrodite
Starx3xo
Aphrodite
2
1
8
6
L
Morgan Le Fay
pepomaquina
Morgan Le Fay
4
4
1
1.13
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,420
Damage
56,165
85,690
Taken
87,994
61,542
Mitigated
61,976
35,710
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,569
1,994
0
4,909
21,511
27,904
342
6,337
15,174
25,159
0
W
15,843
3,429
0
8,608
22,957
10,805
1,269
2,569
20,388
0
111,873
L
15,521
4,616
0
3,374
14,208
8,345
2,898
1,889
12,319
0
97,806
W
18,762
1,014
649
5,770
17,233
11,229
1,730
9,097
8,136
95,071
0
L
Cliodhna
MATTKILLAH
Cliodhna
13,612
1,446
61
7,233
18,998
9,289
810
2,578
16,420
0
120,222
W
Skadi
Sandy444
Skadi
11,811
4,632
0
751
16,874
6,567
4,168
1,978
14,896
0
89,232
L
Thor
10,529
1,545
0
4,510
18,555
9,180
0
3,943
14,397
0
86,823
W
Aphrodite
Starx3xo
Aphrodite
4,739
745
5,514
7,195
13,164
12,302
616
2,838
10,326
39,840
2,313
L
Morgan Le Fay
pepomaquina
Morgan Le Fay
10,934
2,063
0
1,143
14,722
7,258
0
8,817
5,905
84,107
0
W
7,265
542
1,407
5,816
15,462
20,639
951
21
15,441
0
87,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,814
Gold Earned
56,541
644
Minions Killed
641
0
Camps Cleared
0
2,263,533
Distance Traveled
1,988,788
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,376
451
32
1
0
424,452
2
W
Da Ji
11,891
517
142
6
0
469,590
0
L
Neith
10,890
473
162
7
0
403,019
2
W
Hades
12,318
536
160
7
0
417,194
2
L
Cliodhna
12,837
558
206
9
0
430,280
0
W
Skadi
11,472
499
135
6
0
440,273
3
L
Thor
11,542
502
115
5
0
436,777
0
W
Aphrodite
11,519
501
53
2
0
466,596
6
L
Morgan Le Fay
10,896
474
126
5
0
294,260
1
W
Guan Yu
11,614
505
154
7
0
469,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role