Player Matchup

Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Jiggy9
Janus
Level 127
God Stats
2W - 1L
1,704 SR
Queue Stats
171W - 175L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
JuggsJoyful
Heimdallr
Level 109
God Stats
2W - 2L
1,706 SR
Queue Stats
122W - 132L
1,455 Elo+
Party 1
Team Averages
Level 132
1,636 SR
1,470 Elo+

VS

Team Averages
Level 59
1,431 SR
1,769 Elo+
Achilles
Achilles
Jmanthegayman81
Achilles
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,781 Elo+
Party 2
Hel
Hel
TheRibTickler75
Hel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 15L
1,794 Elo+
Party 2
Hercules
Hercules
WhaddaNeck
Hercules
Level 44
God Stats
1W - 1L
1,292 SR
Queue Stats
46W - 14L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 9 / 1
6,968
633
5,213
15,044
12,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Jiggy9
Janus
11
1 / 7 / 3
7,556
687
10,775
11,580
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JuggsJoyful
Heimdallr
12
0 / 6 / 2
6,986
635
7,402
14,693
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 2 / 15
10,287
935
8,478
17,751
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 1 / 13
9,370
852
14,181
7,146
3,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WhaddaNeck
Hercules
14
9 / 1 / 12
9,698
882
13,538
14,889
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
2
Kills
22
22
Deaths
4
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
9
1
0.17
L
Janus
Jiggy9
Janus
1
7
3
0.36
W
Achilles
6
2
15
6.75
L
Heimdallr
JuggsJoyful
Heimdallr
0
6
2
0.17
W
7
1
13
13.5
W
Hercules
WhaddaNeck
Hercules
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
36,197
41,317
Taken
39,786
22,902
Mitigated
32,095
1,138
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,213
1,516
0
0
15,044
12,278
0
5,773
8,870
12,610
0
L
Janus
Jiggy9
Janus
10,775
844
0
390
11,580
4,080
0
5,105
6,187
24,923
0
W
Achilles
8,478
3,082
0
6,484
17,751
12,257
700
7,143
10,209
0
15,620
L
Heimdallr
JuggsJoyful
Heimdallr
7,402
2,936
0
748
14,693
6,544
0
3,547
10,714
0
28,657
W
14,181
1,204
4,298
4,625
7,146
3,236
1,215
2,715
4,242
41,122
0
W
Hercules
WhaddaNeck
Hercules
13,538
4,626
0
4,294
14,889
16,602
302
5,834
8,729
214
27,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,510
Gold Earned
29,355
97
Minions Killed
105
3
Camps Cleared
6
578,879
Distance Traveled
690,730
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,968
633
9
1
1
181,025
1
L
Janus
7,556
687
48
4
1
196,804
3
W
Achilles
10,287
935
11
1
2
210,627
0
L
Heimdallr
6,986
635
40
4
1
201,050
4
W
Hel
9,370
852
64
6
2
220,841
1
W
Hercules
9,698
882
30
3
2
259,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role