Player Matchup

Skadi
Skadi
El_Sharamann82
Skadi
Level 111
God Stats
0W - 1L
1,520 SR
Queue Stats
42W - 82L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
GoRDoX2552
Kukulkan
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 50L
1,500 Elo+
Party 2
Maui
Maui
Hospitalization
Maui
Level 129
God Stats
2W - 1L
1,709 SR
Queue Stats
48W - 73L
1,386 Elo+
Solo
Team Averages
Level 81
1,576 SR
1,385 Elo+

VS

Team Averages
Level 147
1,659 SR
1,563 Elo+
Maui
Maui
BlueSentry
Maui
Level 127
God Stats
5W - 1L
1,565 SR
Queue Stats
153W - 116L
1,517 Elo+
Party 1
Neith
Neith
GonKnight
Neith
Level 154
God Stats
5W - 0L
1,846 SR
Queue Stats
82W - 45L
1,651 Elo+
Party 1
He Bo
He Bo
Reed56
He Bo
Level 160
God Stats
3W - 0L
1,565 SR
Queue Stats
161W - 114L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,072
607
5,046
6,867
3,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
GoRDoX2552
Kukulkan
9
0 / 2 / 0
5,980
598
3,488
3,154
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,871
687
2,030
10,080
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 7
7,163
716
4,509
8,652
7,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
GonKnight
Neith
12
1 / 0 / 6
7,300
730
6,607
2,918
1,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Reed56
He Bo
12
6 / 0 / 1
7,766
777
6,725
7,765
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
0
3
0
0
L
Kukulkan
GoRDoX2552
Kukulkan
0
2
0
0
W
Neith
GonKnight
Neith
1
0
6
4
L
0
2
0
0
W
He Bo
Reed56
He Bo
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
17,841
20,101
Taken
19,335
15,503
Mitigated
11,494
3,493
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,509
812
450
2,280
8,652
7,583
25
2,505
6,147
12,583
0
L
5,046
2,171
296
717
6,867
3,193
0
4,517
2,350
0
13,530
L
Kukulkan
GoRDoX2552
Kukulkan
3,488
30
203
164
3,154
1,544
0
1,480
1,674
20,882
0
W
Neith
GonKnight
Neith
6,607
3,133
0
1,700
2,918
1,216
1,526
1,323
1,595
0
26,008
L
2,030
513
0
2,113
10,080
10,766
0
5,710
4,370
13,425
0
W
He Bo
Reed56
He Bo
6,725
594
0
750
7,765
2,695
0
1,849
5,916
29,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,923
Gold Earned
22,229
91
Minions Killed
125
4
Camps Cleared
6
520,045
Distance Traveled
572,813
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,163
716
21
2
1
211,140
2
L
Skadi
6,072
607
32
3
2
171,117
3
L
Kukulkan
5,980
598
44
4
1
148,151
1
W
Neith
7,300
730
46
5
0
167,569
4
L
Maui
6,871
687
15
2
1
200,777
2
W
He Bo
7,766
777
58
6
5
194,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role