Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
R4BBITEL-
Chaac
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,564 Elo+
Solo
Jormungandr
Jormungandr
RAWs_BANDMAN
Jormungandr
Level 103
God Stats
3W - 2L
1,515 SR
Queue Stats
190W - 208L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
RAWs_ILLUSIONS
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 89L
1,405 Elo+
Party 2
Scylla
Scylla
lokitroll9000
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,506 Elo+
Solo
Team Averages
Level 72
1,503 SR
1,476 Elo+

VS

Team Averages
Level 113
1,609 SR
1,471 Elo+
Sobek
Sobek
 
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L1KEABoss1325
Ah Muzen Cab
Level 116
God Stats
4W - 1L
1,730 SR
Queue Stats
155W - 166L
1,461 Elo+
Solo
Tiamat
Tiamat
SaberainPhoenix
Tiamat
Level 108
God Stats
2W - 0L
1,440 SR
Queue Stats
74W - 46L
1,569 Elo+
Party 1
He Bo
He Bo
isibs5
He Bo
Level 67
God Stats
3W - 1L
1,599 SR
Queue Stats
152W - 145L
1,403 Elo+
Solo
Terra
Terra
oo NICE oo
Terra
Level 160
God Stats
6W - 3L
1,775 SR
Queue Stats
423W - 475L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 3 / 3
7,794
779
11,662
11,111
5,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
R4BBITEL-
Chaac
13
0 / 2 / 7
7,021
702
7,890
10,687
13,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
RAWs_BANDMAN
Jormungandr
15
1 / 3 / 6
7,849
785
9,356
16,429
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 2 / 5
7,895
790
5,913
10,951
11,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,408
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 4
7,177
718
4,319
15,027
14,498
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
L1KEABoss1325
Ah Muzen Cab
16
3 / 2 / 3
8,677
868
17,571
9,993
5,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 7
7,318
732
10,501
8,520
7,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
isibs5
He Bo
14
6 / 4 / 2
8,682
868
7,711
9,048
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
13
0 / 1 / 6
7,069
707
2,636
5,548
4,493
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
10
Kills
10
10
Deaths
12
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
3
1.83
W
Sobek
 
Sobek
1
3
4
1
W
Ah Muzen Cab
L1KEABoss1325
Ah Muzen Cab
3
2
3
2.25
L
Chaac
R4BBITEL-
Chaac
0
2
7
1.75
L
Jormungandr
RAWs_BANDMAN
Jormungandr
1
3
6
1.33
L
5
2
5
3.75
W
0
2
7
1.75
W
He Bo
isibs5
He Bo
6
4
2
1.75
L
0
0
0
0
W
Terra
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
42,738
49,178
Taken
48,136
45,731
Mitigated
36,257
23,831
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,662
1,037
1,468
3,709
11,111
5,214
0
7,521
3,590
23,368
0
W
Sobek
 
Sobek
4,319
409
1,055
4,947
15,027
14,498
0
6,838
8,189
8,072
0
W
Ah Muzen Cab
L1KEABoss1325
Ah Muzen Cab
17,571
6,439
0
3,336
9,993
5,587
1,216
5,363
4,630
0
40,259
L
Chaac
R4BBITEL-
Chaac
7,890
575
1,188
2,250
10,687
13,655
5
5,381
5,306
0
16,981
L
Jormungandr
RAWs_BANDMAN
Jormungandr
9,356
1,547
1,213
4,782
16,429
15,137
0
6,865
9,564
19,925
0
L
5,913
1,162
4,207
5,014
10,951
11,725
0
5,400
5,551
0
9,088
W
10,501
681
1,350
2,946
8,520
7,697
200
4,434
4,086
16,797
0
W
He Bo
isibs5
He Bo
7,711
533
362
2,028
9,048
3,982
0
2,656
6,392
18,830
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Terra
2,636
330
5,204
2,143
5,548
4,493
0
1,727
3,821
3,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
38,923
92
Minions Killed
104
0
Camps Cleared
0
733,858
Distance Traveled
916,049
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,794
779
39
4
0
191,846
1
W
Sobek
7,177
718
7
1
0
181,902
0
W
Ah Muzen Cab
8,677
868
52
5
0
187,386
0
L
Chaac
7,021
702
27
3
0
201,031
0
L
Jormungandr
7,849
785
23
2
0
142,690
0
L
Guan Yu
7,895
790
3
0
0
198,291
0
W
Tiamat
7,318
732
16
2
0
202,158
2
W
He Bo
8,682
868
29
3
0
165,497
0
L
Scylla
2,408
241
0
0
0
0
0
W
Terra
7,069
707
0
0
0
179,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role