Player Matchup

Nu Wa
Nu Wa
HackiGames
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 3
Hercules
Hercules
Thornedupit
Hercules
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Agni
Agni
jackhetfield
Agni
Level 55
God Stats
4W - 3L
1,583 SR
Queue Stats
32W - 33L
1,419 Elo+
Party 3
Mulan
Mulan
nanaaqc
Mulan
Level 82
God Stats
14W - 21L
1,308 SR
Queue Stats
197W - 257L
1,355 Elo+
Party 1
Set
Set
stratfun
Set
Level 17
God Stats
18W - 40L
1,294 SR
Queue Stats
78W - 131L
1,315 Elo+
Party 1
Team Averages
Level 38
1,437 SR
1,364 Elo+

VS

Team Averages
Level 71
1,490 SR
1,414 Elo+
Maui
Maui
Aiskoi
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 97L
1,378 Elo+
Solo
Discordia
Discordia
Apr0pos
Discordia
Level 154
God Stats
1W - 2L
1,490 SR
Queue Stats
48W - 57L
1,446 Elo+
Party 2
Chaac
Chaac
FARTFACTORYJR
Chaac
Level 26
God Stats
4W - 5L
1,458 SR
Queue Stats
27W - 34L
1,374 Elo+
Party 2
Erlang Shen
Erlang Shen
berkocagisen
Erlang Shen
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
52W - 66L
1,439 Elo+
Solo
Izanami
Izanami
zombiehuntaTX
Izanami
Level 69
God Stats
12W - 12L
1,499 SR
Queue Stats
120W - 145L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 9 / 6
11,662
686
14,591
17,895
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Thornedupit
Hercules
19
3 / 2 / 7
11,711
689
13,451
26,208
36,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 5 / 4
12,691
747
23,656
14,084
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
nanaaqc
Mulan
19
3 / 1 / 7
11,686
687
15,013
22,951
20,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 4 / 2
12,266
722
9,988
16,216
9,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Aiskoi
Maui
19
3 / 3 / 12
11,792
694
7,324
25,032
20,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Apr0pos
Discordia
20
5 / 1 / 11
12,393
729
25,623
14,201
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 10 / 5
11,576
681
14,933
28,214
25,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
berkocagisen
Erlang Shen
18
1 / 3 / 9
11,864
698
13,489
29,637
27,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
6 / 0 / 9
12,618
742
18,244
12,890
5,748
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
17
Kills
21
21
Deaths
17
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Maui
Aiskoi
Maui
3
3
12
3
L
Discordia
Apr0pos
Discordia
5
1
11
10.5
L
6
10
5
0.85
W
Nu Wa
3
9
6
0.67
W
Hercules
Thornedupit
Hercules
3
2
7
3.25
L
Erlang Shen
berkocagisen
Erlang Shen
1
3
9
1.83
W
4
5
4
1.2
W
Mulan
nanaaqc
Mulan
3
1
7
6.5
W
4
4
2
1.25
L
Izanami
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,699
Damage
79,613
97,354
Taken
109,974
80,602
Mitigated
86,087
17,994
Healing
22,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Aiskoi
Maui
7,324
1,217
0
2,718
25,032
20,659
0
8,220
16,549
29,363
0
L
Discordia
Apr0pos
Discordia
25,623
1,714
171
2,924
14,201
6,019
980
6,243
7,817
60,840
0
L
14,933
1,027
0
3,890
28,214
25,674
205
9,008
18,713
0
37,143
W
Nu Wa
14,591
4,612
833
662
17,895
7,498
1,234
7,333
10,457
39,359
0
W
Hercules
Thornedupit
Hercules
13,451
3,016
912
8,230
26,208
36,513
374
8,915
17,023
0
29,862
L
Erlang Shen
berkocagisen
Erlang Shen
13,489
5,462
2,813
8,111
29,637
27,987
0
8,988
20,327
0
37,593
W
23,656
1,413
146
1,382
14,084
6,350
1,099
4,691
9,255
54,879
0
W
Mulan
nanaaqc
Mulan
15,013
1,635
0
4,486
22,951
20,637
724
6,603
16,243
0
34,494
W
9,988
4,546
0
1,343
16,216
9,604
3,999
4,428
11,429
0
47,926
L
Izanami
18,244
12,323
0
2,039
12,890
5,748
3,022
5,788
7,102
0
64,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
60,243
279
Minions Killed
322
0
Camps Cleared
0
1,598,751
Distance Traveled
1,647,763
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,792
694
47
3
0
301,738
0
L
Discordia
12,393
729
79
5
0
328,117
0
L
Chaac
11,576
681
50
3
0
341,080
0
W
Nu Wa
11,662
686
40
2
0
257,709
2
W
Hercules
11,711
689
40
2
0
324,449
1
L
Erlang Shen
11,864
698
31
2
0
336,128
2
W
Agni
12,691
747
78
5
0
336,318
2
W
Mulan
11,686
687
38
2
0
369,591
8
W
Set
12,266
722
83
5
0
310,684
3
L
Izanami
12,618
742
115
7
0
340,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role