Player Matchup

Atlas
Atlas
SpellPirate
Atlas
Level 158
God Stats
13W - 11L
1,556 SR
Queue Stats
229W - 155L
1,653 Elo+
Party 2
Nu Wa
Nu Wa
lowape
Nu Wa
Level 25
God Stats
3W - 1L
1,355 SR
Queue Stats
3W - 1L
1,522 Elo+
Party 2
Izanami
Izanami
yellberry
Izanami
Level 47
God Stats
1W - 1L
1,435 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 2
Team Averages
Level 77
1,449 SR
1,562 Elo+

VS

Team Averages
Level 54
1,443 SR
1,354 Elo+
Arachne
Arachne
GooseFrabba4200
Arachne
Level 69
God Stats
1W - 2L
1,448 SR
Queue Stats
24W - 41L
1,337 Elo+
Party 1
Chaac
Chaac
MaloooseGooose
Chaac
Level 68
God Stats
1W - 3L
1,317 SR
Queue Stats
25W - 42L
1,337 Elo+
Party 1
Merlin
Merlin
mj9110
Merlin
Level 26
God Stats
0W - 1L
1,562 SR
Queue Stats
19W - 20L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 10
14,088
741
24,408
28,914
43,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
lowape
Nu Wa
18
5 / 4 / 14
12,768
672
16,923
16,844
8,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
yellberry
Izanami
19
6 / 0 / 13
13,698
721
16,678
14,361
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
11,354
598
11,064
25,692
12,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 8 / 2
10,842
571
11,850
29,815
20,114
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
mj9110
Merlin
16
2 / 3 / 0
11,567
609
26,829
11,238
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
4
4
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
0
8
2
0.13
W
9
0
10
14
W
Nu Wa
lowape
Nu Wa
5
4
14
3
L
Merlin
mj9110
Merlin
2
3
0
0.67
W
Izanami
yellberry
Izanami
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,009
Damage
49,743
60,119
Taken
66,745
58,276
Mitigated
37,424
15,529
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,064
6,825
512
5,130
25,692
12,457
246
13,870
10,791
0
28,171
L
11,850
2,195
0
4,583
29,815
20,114
244
17,494
11,214
0
47,179
W
24,408
6,247
0
7,222
28,914
43,212
199
11,171
17,743
62,526
0
W
Nu Wa
lowape
Nu Wa
16,923
6,269
0
2,430
16,844
8,120
75
7,436
9,408
36,497
0
L
Merlin
mj9110
Merlin
26,829
834
261
356
11,238
4,853
50
7,759
2,959
74,564
0
W
Izanami
yellberry
Izanami
16,678
11,532
0
5,877
14,361
6,944
2,265
8,796
5,565
0
86,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
33,763
290
Minions Killed
203
10
Camps Cleared
6
984,330
Distance Traveled
929,745
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,354
598
33
2
1
344,820
4
L
Chaac
10,842
571
67
4
1
289,472
1
W
Atlas
14,088
741
75
4
3
351,016
3
W
Nu Wa
12,768
672
55
3
3
297,079
0
L
Merlin
11,567
609
103
5
4
295,453
4
W
Izanami
13,698
721
160
8
4
336,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role