Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
HolloWGraffix
Maui
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,195 Elo+
Party 2
Thor
Thor
Il Trunks
Thor
Level 146
God Stats
15W - 9L
1,634 SR
Queue Stats
74W - 64L
1,675 Elo+
Party 2
Neith
Neith
xTHE Doctor357
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 8L
1,446 Elo+
Party 2
Team Averages
Level 111
1,527 SR
1,463 Elo+

VS

Team Averages
Level 43
1,639 SR
1,539 Elo+
Olorun
Olorun
GG Capu
Olorun
Level 43
God Stats
15W - 21L
1,618 SR
Queue Stats
110W - 153L
1,468 Elo+
Solo
Eset
Eset
Lumpnit
Eset
Level 44
God Stats
5W - 1L
1,825 SR
Queue Stats
59W - 68L
1,498 Elo+
Solo
Skadi
Skadi
TarHeelNationCH
Skadi
Level 80
God Stats
1W - 2L
1,703 SR
Queue Stats
106W - 101L
1,583 Elo+
Party 1
Lancelot
Lancelot
Thekidmartian
Lancelot
Level 46
God Stats
4W - 3L
1,549 SR
Queue Stats
151W - 139L
1,576 Elo+
Solo
Ymir
Ymir
UhManNowDeceased
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 98L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
10 / 2 / 1
8,898
684
15,355
6,791
2,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
 
Hercules
13
2 / 0 / 1
7,873
606
7,578
10,276
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 9
7,317
563
5,790
11,860
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
5 / 3 / 2
7,067
544
7,687
10,374
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
6,116
470
1,280
5,617
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GG Capu
Olorun
11
1 / 6 / 1
6,449
496
2,588
10,863
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
Lumpnit
Eset
10
3 / 3 / 4
7,033
541
5,935
12,399
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 4
6,847
527
8,425
8,846
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Thekidmartian
Lancelot
12
3 / 3 / 1
7,505
577
3,344
11,539
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
6,381
491
4,907
9,633
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
19
Kills
9
9
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
2
1
5.25
W
Hercules
 
Hercules
2
0
1
2.5
L
Olorun
GG Capu
Olorun
1
6
1
0.25
W
1
0
9
5.5
W
Thor
5
3
2
2
L
Eset
Lumpnit
Eset
3
3
4
1.67
L
2
4
4
1
L
Lancelot
Thekidmartian
Lancelot
3
3
1
1.17
L
0
3
0
0
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
25,199
44,918
Taken
53,280
24,735
Mitigated
26,621
11,608
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,355
2,206
0
1,334
6,791
2,727
0
1,975
4,816
64,932
0
W
Hercules
 
Hercules
7,578
3,623
0
5,542
10,276
6,680
0
4,907
5,369
0
55,504
L
Olorun
GG Capu
Olorun
2,588
700
372
1,875
10,863
4,072
1,274
5,912
4,951
47,096
0
W
5,790
1,212
0
2,595
11,860
8,361
0
3,344
8,516
23,984
3,270
W
Thor
7,687
2,462
0
1,579
10,374
4,623
0
2,118
8,256
0
41,437
L
Eset
Lumpnit
Eset
5,935
1,150
169
3,651
12,399
10,420
0
6,641
5,758
21,433
0
L
8,425
4,140
0
230
8,846
2,995
0
3,394
5,452
0
53,165
L
Lancelot
Thekidmartian
Lancelot
3,344
718
0
1,756
11,539
4,327
0
4,054
7,331
0
51,468
L
4,907
2,819
0
520
9,633
4,807
0
223
8,751
44,324
0
W
1,280
632
0
558
5,617
2,344
1,362
1,086
4,531
0
31,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
34,215
396
Minions Killed
357
0
Camps Cleared
0
1,210,184
Distance Traveled
1,206,696
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,898
684
111
9
0
241,887
4
W
Hercules
7,873
606
119
9
0
257,851
1
L
Olorun
6,449
496
80
6
0
231,817
1
W
Maui
7,317
563
38
3
0
236,025
4
W
Thor
7,067
544
65
5
0
245,770
5
L
Eset
7,033
541
20
2
0
239,595
4
L
Skadi
6,847
527
92
7
0
216,577
0
L
Lancelot
7,505
577
84
6
0
295,369
2
L
Ymir
6,381
491
81
6
0
223,338
2
W
Neith
6,116
470
63
5
0
228,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role