Player Matchup

Guan Yu
Guan Yu
Blademaster1761
Guan Yu
Level 99
God Stats
1W - 2L
1,582 SR
Queue Stats
7W - 16L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
FanaticDreamer
Ah Puch
Level 146
God Stats
2W - 5L
1,516 SR
Queue Stats
6W - 9L
1,561 Elo+
Party 1
Izanami
Izanami
TheVilIain
Izanami
Level 58
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 101
1,615 SR
1,518 Elo+

VS

Team Averages
Level 70
1,414 SR
1,465 Elo+
Horus
Horus
CondemnedLoki6
Horus
Level 81
God Stats
8W - 5L
1,517 SR
Queue Stats
193W - 215L
1,474 Elo+
Party 2
Chaac
Chaac
JusCa2r
Chaac
Level 42
God Stats
2W - 2L
1,632 SR
Queue Stats
118W - 110L
1,479 Elo+
Party 2
Ao Kuang
Ao Kuang
SeVuL
Ao Kuang
Level 88
God Stats
3W - 2L
1,092 SR
Queue Stats
48W - 59L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
10,021
589
10,831
23,829
23,323
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 8 / 2
9,732
572
16,494
20,633
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheVilIain
Izanami
16
4 / 7 / 1
11,370
669
12,263
18,190
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
12,926
760
14,242
18,476
19,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
JusCa2r
Chaac
19
8 / 2 / 9
12,532
737
28,287
21,806
22,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
SeVuL
Ao Kuang
16
6 / 2 / 4
12,271
722
9,687
11,652
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
18
18
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
4
2
11
4.75
L
1
8
2
0.25
W
Chaac
JusCa2r
Chaac
8
2
9
6.25
W
Ao Kuang
SeVuL
Ao Kuang
6
2
4
4
L
Izanami
TheVilIain
Izanami
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
52,216
62,652
Taken
51,934
38,492
Mitigated
48,222
13,785
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,831
1,273
2,565
8,386
23,829
23,323
253
3,781
20,048
0
27,118
W
14,242
4,188
3,978
9,224
18,476
19,589
785
5,426
13,050
0
41,635
L
16,494
1,565
0
2,421
20,633
7,429
251
3,711
16,922
45,194
0
W
Chaac
JusCa2r
Chaac
28,287
3,605
0
5,467
21,806
22,770
581
6,705
15,101
0
63,726
W
Ao Kuang
SeVuL
Ao Kuang
9,687
3,521
0
3,942
11,652
5,863
1,153
4,484
7,168
22,213
0
L
Izanami
TheVilIain
Izanami
12,263
6,651
0
413
18,190
7,740
911
3,428
14,762
0
44,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
37,729
171
Minions Killed
158
7
Camps Cleared
6
737,776
Distance Traveled
790,275
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,021
589
40
2
2
297,189
0
W
Horus
12,926
760
55
3
2
296,602
4
L
Ah Puch
9,732
572
59
3
1
213,007
5
W
Chaac
12,532
737
83
5
1
316,493
3
W
Ao Kuang
12,271
722
20
1
3
177,180
2
L
Izanami
11,370
669
72
4
4
227,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role