Player Matchup

Tyr
Tyr
Erik1994
Tyr
Level 149
God Stats
3W - 1L
1,803 SR
Queue Stats
411W - 133L
1,861 Elo+
Party 1
Sylvanus
Sylvanus
YoureNobody
Sylvanus
Level 160
God Stats
4W - 1L
1,653 SR
Queue Stats
349W - 108L
1,888 Elo+
Party 1
Hun Batz
Hun Batz
bendirt01
Hun Batz
Level 119
God Stats
3W - 0L
1,701 SR
Queue Stats
156W - 55L
1,777 Elo+
Party 1
Team Averages
Level 143
1,719 SR
1,842 Elo+

VS

Team Averages
Level 141
1,560 SR
1,676 Elo+
Maui
Maui
Eternallwill
Maui
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 11L
1,765 Elo+
Solo
Skadi
Skadi
Koryie
Skadi
Level 142
God Stats
1W - 1L
1,460 SR
Queue Stats
21W - 19L
1,685 Elo+
Solo
Nu Wa
Nu Wa
WingBlade7
Nu Wa
Level 123
God Stats
8W - 1L
1,719 SR
Queue Stats
42W - 23L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
11,943
703
12,651
24,218
27,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
YoureNobody
Sylvanus
18
9 / 2 / 12
13,132
772
21,627
25,642
14,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
bendirt01
Hun Batz
18
11 / 2 / 10
13,874
816
25,081
20,820
9,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,826
696
15,290
26,061
36,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Skadi
Koryie
Skadi
13
3 / 8 / 1
10,715
630
13,310
20,942
7,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
16
2 / 11 / 3
11,457
674
16,722
18,017
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
22
Kills
7
7
Deaths
22
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
2
3
4
1.33
L
Skadi
Koryie
Skadi
3
8
1
0.44
L
Nu Wa
2
11
3
0.32
W
Sylvanus
YoureNobody
Sylvanus
9
2
12
7.5
W
Hun Batz
bendirt01
Hun Batz
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,359
Damage
45,322
70,680
Taken
65,020
50,892
Mitigated
50,518
24,700
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,651
1,255
0
3,493
24,218
27,024
455
10,041
13,413
1,008
49,961
L
15,290
4,251
399
1,491
26,061
36,354
0
6,535
19,526
32,594
0
L
Skadi
Koryie
Skadi
13,310
5,530
0
750
20,942
7,835
0
5,918
15,024
0
34,919
L
Nu Wa
16,722
8,593
0
677
18,017
6,329
0
7,729
10,288
52,548
0
W
Sylvanus
YoureNobody
Sylvanus
21,627
5,765
7,466
11,621
25,642
14,265
649
14,066
11,576
55,316
8,390
W
Hun Batz
bendirt01
Hun Batz
25,081
7,872
0
2,120
20,820
9,603
1,608
8,632
12,188
0
68,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
33,998
235
Minions Killed
147
12
Camps Cleared
3
966,948
Distance Traveled
789,062
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,943
703
64
4
6
348,333
3
L
Maui
11,826
696
26
2
0
307,456
0
L
Skadi
10,715
630
55
3
1
223,867
1
L
Nu Wa
11,457
674
66
4
2
257,739
5
W
Sylvanus
13,132
772
71
4
3
267,573
2
W
Hun Batz
13,874
816
100
6
3
351,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role