Player Matchup

Maui
Maui
SAOfantasia
Maui
Level 102
God Stats
15W - 5L
1,446 SR
Queue Stats
144W - 118L
1,516 Elo+
Party 1
Freya
Freya
Yggdragod
Freya
Level 105
God Stats
4W - 3L
1,570 SR
Queue Stats
231W - 163L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
einfachNURtobii
Danzaburou
Level 58
God Stats
8W - 7L
1,535 SR
Queue Stats
151W - 111L
1,584 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,562 Elo+

VS

Team Averages
Level 61
1,500 SR
1,455 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Michael291
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,427 Elo+
Party 2
Olorun
Olorun
superguy2000
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
9,053
696
5,144
16,484
17,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Yggdragod
Freya
17
9 / 1 / 4
10,741
826
18,081
11,598
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
einfachNURtobii
Danzaburou
16
4 / 2 / 9
10,352
796
16,330
9,722
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 5 / 5
8,891
684
9,154
13,324
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
13
1 / 4 / 4
8,426
648
10,581
17,486
11,396
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
14
5 / 4 / 1
9,450
727
9,824
14,348
6,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
7
7
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
5
0.7
L
Chaac
1
4
4
0.75
W
0
4
10
1.25
W
Freya
Yggdragod
Freya
9
1
4
11
W
Danzaburou
einfachNURtobii
Danzaburou
4
2
9
4.25
L
Olorun
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,555
Damage
29,559
37,804
Taken
45,158
28,089
Mitigated
23,075
8,499
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,154
4,494
0
2,022
13,324
5,386
959
5,346
7,626
0
27,359
L
Chaac
10,581
1,756
0
2,495
17,486
11,396
29
8,370
8,867
0
28,807
W
5,144
1,330
414
2,320
16,484
17,700
367
5,126
11,358
14,994
0
W
Freya
Yggdragod
Freya
18,081
6,147
0
4,436
11,598
5,379
925
3,636
7,962
47,801
0
W
Danzaburou
einfachNURtobii
Danzaburou
16,330
7,882
0
1,329
9,722
5,010
1,367
1,127
8,595
0
45,347
L
Olorun
9,824
6,478
488
3,608
14,348
6,293
396
8,948
5,032
33,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
26,767
166
Minions Killed
139
8
Camps Cleared
4
741,525
Distance Traveled
633,694
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,891
684
51
4
1
198,496
1
L
Chaac
8,426
648
45
3
0
238,952
2
W
Maui
9,053
696
13
1
1
247,922
3
W
Freya
10,741
826
81
6
5
254,053
1
W
Danzaburou
10,352
796
72
6
2
239,550
2
L
Olorun
9,450
727
43
3
3
196,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role