Player Matchup

Cthulhu
Cthulhu
BelMareBoys
Cthulhu
Level 13
God Stats
6W - 9L
1,215 SR
Queue Stats
8W - 14L
1,297 Elo+
Party 1
Hades
Hades
QUiST15
Hades
Level 152
God Stats
6W - 5L
1,594 SR
Queue Stats
185W - 189L
1,385 Elo+
Party 1
Izanami
Izanami
oTreyway
Izanami
Level 8
God Stats
14W - 5L
1,304 SR
Queue Stats
38W - 35L
1,327 Elo+
Party 1
Team Averages
Level 58
1,371 SR
1,337 Elo+

VS

Team Averages
Level 100
1,471 SR
1,237 Elo+
Baron Samedi
Baron Samedi
ChampionPapi7
Baron Samedi
Level 125
God Stats
0W - 5L
1,494 SR
Queue Stats
7W - 22L
1,120 Elo+
Solo
Artemis
Artemis
Yinrovi
Artemis
Level 53
God Stats
48W - 52L
1,419 SR
Queue Stats
142W - 223L
1,299 Elo+
Solo
Maui
Maui
deebrooke92
Maui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BelMareBoys
Cthulhu
16
0 / 3 / 8
11,878
699
8,371
23,584
31,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
QUiST15
Hades
18
7 / 9 / 6
13,785
811
23,211
24,120
16,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
oTreyway
Izanami
17
6 / 4 / 3
12,354
727
10,464
14,462
6,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChampionPapi7
Baron Samedi
17
3 / 5 / 11
12,109
712
12,883
14,998
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Yinrovi
Artemis
18
12 / 6 / 4
13,841
814
31,182
23,813
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 6
9,677
569
3,368
12,886
7,630
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
16
16
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BelMareBoys
Cthulhu
0
3
8
1.33
L
Baron Samedi
ChampionPapi7
Baron Samedi
3
5
11
1.7
W
Hades
QUiST15
Hades
7
9
6
1.11
L
Artemis
Yinrovi
Artemis
12
6
4
2.33
L
1
2
6
2
W
Izanami
oTreyway
Izanami
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
47,433
62,166
Taken
51,697
54,972
Mitigated
24,317
10,862
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BelMareBoys
Cthulhu
8,371
1,012
0
1,443
23,584
31,061
222
6,676
16,908
27,380
0
L
Baron Samedi
ChampionPapi7
Baron Samedi
12,883
826
2,722
4,410
14,998
6,819
380
9,801
5,197
45,683
0
W
Hades
QUiST15
Hades
23,211
2,101
673
7,481
24,120
16,946
226
5,511
18,609
55,924
0
L
Artemis
Yinrovi
Artemis
31,182
18,384
268
5,841
23,813
9,868
1,036
16,563
7,250
0
72,538
L
3,368
983
144
509
12,886
7,630
30
6,257
6,629
10,757
0
W
Izanami
oTreyway
Izanami
10,464
7,760
0
1,265
14,462
6,965
2,949
4,412
10,050
34
36,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,017
Gold Earned
35,627
164
Minions Killed
163
2
Camps Cleared
7
823,448
Distance Traveled
647,734
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,878
699
23
1
0
329,544
0
L
Baron Samedi
12,109
712
50
3
1
265,977
4
W
Hades
13,785
811
65
4
2
230,745
3
L
Artemis
13,841
814
100
6
4
206,936
2
L
Maui
9,677
569
13
1
2
174,821
0
W
Izanami
12,354
727
76
4
0
263,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role