Player Matchup

Guan Yu
Guan Yu
Blademaster1761
Guan Yu
Level 99
God Stats
19W - 16L
1,600 SR
Queue Stats
333W - 301L
1,558 Elo+
Party 3
Sol
Sol
FanaticDreamer
Sol
Level 146
God Stats
121W - 92L
1,651 SR
Queue Stats
216W - 204L
1,531 Elo+
Party 3
Maui
Maui
Proyect3cE
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 112L
1,455 Elo+
Solo
Arachne
Arachne
TheVilIain
Arachne
Level 58
God Stats
1W - 2L
1,484 SR
Queue Stats
5W - 5L
1,624 Elo+
Party 3
Neith
Neith
chleopatre
Neith
Level 127
God Stats
3W - 1L
1,906 SR
Queue Stats
76W - 67L
1,541 Elo+
Solo
Team Averages
Level 107
1,628 SR
1,542 Elo+

VS

Team Averages
Level 112
1,521 SR
1,513 Elo+
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BLEYTER
Medusa
Level 145
God Stats
17W - 10L
1,680 SR
Queue Stats
525W - 464L
1,517 Elo+
Party 2
Thor
Thor
Civ90-VCG
Thor
Level 125
God Stats
5W - 6L
1,334 SR
Queue Stats
189W - 191L
1,509 Elo+
Party 1
Ra
Ra
JinxiiOG
Ra
Level 64
God Stats
3W - 2L
1,591 SR
Queue Stats
105W - 101L
1,452 Elo+
Party 1
Chaac
Chaac
Meltatron
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,906
576
3,878
9,077
6,372
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 4 / 3
6,287
524
9,176
10,646
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 2 / 2
6,007
501
3,137
10,524
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
TheVilIain
Arachne
10
2 / 1 / 0
6,259
522
4,299
10,334
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
10
0 / 3 / 1
5,906
492
4,813
7,560
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 5
5,584
465
3,076
6,195
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
BLEYTER
Medusa
13
4 / 0 / 1
7,759
647
6,628
8,082
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
11
2 / 1 / 3
6,803
567
4,695
8,227
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 2
6,690
558
6,254
6,294
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Meltatron
Chaac
11
1 / 2 / 2
6,626
552
7,973
9,798
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
5
2.5
W
Medusa
BLEYTER
Medusa
4
0
1
4.5
L
1
0
1
1.5
W
Thor
2
1
3
3.5
L
1
4
3
0.63
W
3
1
2
4
W
Chaac
Meltatron
Chaac
1
2
2
1
L
1
2
2
1
L
Arachne
TheVilIain
Arachne
2
1
0
2
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
28,626
48,141
Taken
38,596
24,657
Mitigated
19,996
16,266
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,076
755
168
715
6,195
5,594
76
2,477
3,718
17,256
0
W
Medusa
BLEYTER
Medusa
6,628
3,338
0
3,682
8,082
3,116
906
892
7,190
0
62,586
L
3,878
423
417
3,113
9,077
6,372
467
331
8,657
0
44,806
W
Thor
4,695
713
0
3,931
8,227
3,505
0
3,024
5,203
0
45,653
L
9,176
4,614
0
3,907
10,646
3,375
1,528
3,324
6,852
56,053
0
W
6,254
560
339
1,423
6,294
2,678
142
4,461
1,833
40,074
0
W
Chaac
Meltatron
Chaac
7,973
1,939
0
3,794
9,798
5,103
0
1,459
8,339
0
46,838
L
3,137
1,149
242
2,745
10,524
8,034
0
2,874
7,156
16,597
0
L
Arachne
TheVilIain
Arachne
4,299
2,860
0
3,105
10,334
3,669
314
873
9,282
0
41,459
L
Neith
4,813
1,569
0
2,737
7,560
3,207
0
598
6,864
0
38,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
33,462
328
Minions Killed
381
0
Camps Cleared
0
1,165,337
Distance Traveled
1,242,084
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,584
465
26
2
0
236,145
5
W
Medusa
7,759
647
109
9
0
232,714
5
L
Guan Yu
6,906
576
90
8
0
270,433
7
W
Thor
6,803
567
93
8
0
279,257
5
L
Sol
6,287
524
81
7
0
196,447
4
W
Ra
6,690
558
65
5
0
261,954
4
W
Chaac
6,626
552
88
7
0
232,014
2
L
Maui
6,007
501
20
2
0
191,022
2
L
Arachne
6,259
522
67
6
0
277,652
1
L
Neith
5,906
492
70
6
0
229,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role