Player Matchup

Yu Huang
Yu Huang
BrightMage
Yu Huang
Level 135
God Stats
0W - 3L
1,257 SR
Queue Stats
9W - 12L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Furret2004
Morgan Le Fay
Level 90
God Stats
2W - 4L
1,238 SR
Queue Stats
70W - 71L
1,474 Elo+
Solo
Ishtar
Ishtar
Zamsquamch
Ishtar
Level 107
God Stats
17W - 15L
1,601 SR
Queue Stats
72W - 62L
1,585 Elo+
Solo
Odin
Odin
killem115
Odin
Level 44
God Stats
1W - 3L
1,291 SR
Queue Stats
4W - 7L
1,671 Elo+
Solo
Bastet
Bastet
xXSuffer2DayXx
Bastet
Level 147
God Stats
4W - 5L
1,540 SR
Queue Stats
258W - 300L
1,458 Elo+
Solo
Team Averages
Level 105
1,385 SR
1,522 Elo+

VS

Team Averages
Level 149
1,741 SR
1,736 Elo+
Thor
Thor
Daniel543
Thor
Level 159
God Stats
2W - 0L
1,822 SR
Queue Stats
86W - 27L
1,805 Elo+
Party 1
Gilgamesh
Gilgamesh
Erik1994
Gilgamesh
Level 149
God Stats
2W - 0L
1,587 SR
Queue Stats
234W - 127L
1,766 Elo+
Party 1
Hera
Hera
Namende
Hera
Level 158
God Stats
3W - 1L
1,976 SR
Queue Stats
157W - 68L
1,755 Elo+
Party 1
Bastet
Bastet
YoureNobody
Bastet
Level 160
God Stats
12W - 6L
1,823 SR
Queue Stats
220W - 132L
1,705 Elo+
Party 1
Maui
Maui
bendirt01
Maui
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 129L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BrightMage
Yu Huang
17
2 / 5 / 1
10,019
668
9,732
23,496
11,068
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Furret2004
Morgan Le Fay
15
1 / 14 / 4
9,247
616
9,935
28,496
9,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Zamsquamch
Ishtar
16
2 / 8 / 3
10,498
700
10,893
25,676
8,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
15
1 / 10 / 3
9,189
613
7,321
24,987
13,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 12 / 1
9,123
608
3,169
19,203
7,344
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
15 / 2 / 14
12,597
840
25,798
16,527
8,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Erik1994
Gilgamesh
18
6 / 1 / 18
12,324
822
14,049
17,452
15,829
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Namende
Hera
19
12 / 1 / 24
12,658
844
33,312
8,626
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
14 / 1 / 18
12,656
844
29,658
18,995
10,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
16
1 / 2 / 19
10,526
702
8,600
16,452
21,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
141
7
Kills
48
49
Deaths
7
12
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BrightMage
Yu Huang
2
5
1
0.5
W
Thor
15
2
14
11
W
Gilgamesh
Erik1994
Gilgamesh
6
1
18
15
L
Morgan Le Fay
Furret2004
Morgan Le Fay
1
14
4
0.21
W
Hera
Namende
Hera
12
1
24
24
W
Bastet
14
1
18
23
L
Ishtar
Zamsquamch
Ishtar
2
8
3
0.44
W
Maui
1
2
19
5.25
L
Odin
1
10
3
0.25
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
111,417
121,858
Taken
78,052
49,720
Mitigated
61,003
5,029
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BrightMage
Yu Huang
9,732
833
0
0
23,496
11,068
0
10,701
12,442
36,256
0
W
Thor
25,798
4,239
0
3,759
16,527
8,506
2,028
2,998
13,229
0
55,803
W
Gilgamesh
Erik1994
Gilgamesh
14,049
3,751
1,894
4,150
17,452
15,829
1,243
3,814
12,348
4,093
49,733
L
Morgan Le Fay
Furret2004
Morgan Le Fay
9,935
1,245
0
932
28,496
9,765
0
9,396
18,931
24,673
0
W
Hera
Namende
Hera
33,312
7,610
0
2,706
8,626
4,449
2,426
2,432
6,194
64,137
0
W
Bastet
29,658
7,767
0
4,509
18,995
10,380
200
6,670
12,325
0
45,924
L
Ishtar
Zamsquamch
Ishtar
10,893
4,886
0
1,132
25,676
8,130
0
7,084
18,192
0
33,146
W
Maui
8,600
1,112
108
1,340
16,452
21,839
972
3,753
12,468
18,091
0
L
Odin
7,321
186
923
1,663
24,987
13,413
0
9,721
14,946
0
14,229
L
3,169
866
0
379
19,203
7,344
0
4,836
14,214
0
6,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
60,761
155
Minions Killed
246
0
Camps Cleared
0
1,158,579
Distance Traveled
1,604,536
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,019
668
55
4
0
244,897
0
W
Thor
12,597
840
46
3
0
307,742
1
W
Gilgamesh
12,324
822
64
4
0
303,334
2
L
Morgan Le Fay
9,247
616
28
2
0
214,351
0
W
Hera
12,658
844
81
5
0
307,335
0
W
Bastet
12,656
844
38
3
0
378,380
2
L
Ishtar
10,498
700
55
4
0
263,199
2
W
Maui
10,526
702
17
1
0
307,745
1
L
Odin
9,189
613
12
1
0
258,813
0
L
Bastet
9,123
608
5
0
0
177,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role