Player Matchup

Olorun
Olorun
JOren_XVIV
Olorun
Level 148
God Stats
2W - 7L
1,076 SR
Queue Stats
371W - 376L
1,464 Elo+
Solo
He Bo
He Bo
JudaszenkoPL
He Bo
Level 134
God Stats
3W - 5L
1,282 SR
Queue Stats
300W - 316L
1,509 Elo+
Party 1
Sol
Sol
Lion_Sin_Achi
Sol
Level 102
God Stats
3W - 1L
1,592 SR
Queue Stats
72W - 93L
1,476 Elo+
Solo
Scylla
Scylla
Szefpolek
Scylla
Level 128
God Stats
2W - 3L
1,331 SR
Queue Stats
479W - 460L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jurzaaaaaaaaaaa
Morgan Le Fay
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 75L
1,424 Elo+
Solo
Team Averages
Level 114
1,356 SR
1,467 Elo+

VS

Team Averages
Level 55
1,569 SR
1,436 Elo+
Ganesha
Ganesha
GregorioDM
Ganesha
Level 125
God Stats
1W - 1L
1,711 SR
Queue Stats
108W - 94L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
MagnoSantos
Baron Samedi
Level 84
God Stats
0W - 1L
1,581 SR
Queue Stats
96W - 85L
1,499 Elo+
Party 2
Khepri
Khepri
Zaisor
Khepri
Level 24
God Stats
0W - 2L
1,295 SR
Queue Stats
40W - 63L
1,410 Elo+
Solo
Mercury
Mercury
phantom334
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,161 Elo+
Solo
Hera
Hera
ѧZedѧ
Hera
Level 23
God Stats
1W - 2L
1,759 SR
Queue Stats
107W - 96L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JOren_XVIV
Olorun
17
2 / 2 / 13
10,346
862
5,400
8,729
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
6 / 4 / 8
10,555
880
7,546
10,794
3,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 18
10,345
862
12,749
11,971
4,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Szefpolek
Scylla
18
10 / 3 / 9
11,227
936
9,287
10,070
3,416
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
jurzaaaaaaaaaaa
Morgan Le Fay
16
2 / 4 / 13
9,715
810
9,287
11,181
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GregorioDM
Ganesha
15
1 / 5 / 8
7,994
666
7,031
16,627
27,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MagnoSantos
Baron Samedi
15
5 / 5 / 2
8,492
708
7,844
13,727
14,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
Zaisor
Khepri
5
0 / 0 / 0
5,976
498
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
phantom334
Mercury
12
0 / 10 / 4
7,386
616
4,511
13,945
6,913
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
ѧZedѧ
Hera
19
7 / 3 / 3
10,695
891
20,024
9,400
5,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
23
Kills
13
14
Deaths
23
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
GregorioDM
Ganesha
1
5
8
1
W
Olorun
JOren_XVIV
Olorun
2
2
13
4.25
W
6
4
8
2.5
W
3
1
18
12
L
Baron Samedi
MagnoSantos
Baron Samedi
5
5
2
1.2
W
Scylla
Szefpolek
Scylla
10
3
9
4.83
L
Khepri
Zaisor
Khepri
0
0
0
0
W
Morgan Le Fay
jurzaaaaaaaaaaa
Morgan Le Fay
2
4
13
2.13
L
Mercury
phantom334
Mercury
0
10
4
0.2
L
Hera
ѧZedѧ
Hera
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,269
Damage
39,410
52,745
Taken
53,699
22,489
Mitigated
55,215
24,362
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
GregorioDM
Ganesha
7,031
435
523
3,532
16,627
27,718
0
13,366
3,261
13,428
0
W
Olorun
JOren_XVIV
Olorun
5,400
2,113
5,072
2,753
8,729
6,772
1,613
3,772
4,957
18,213
0
W
7,546
757
1,634
1,391
10,794
3,719
544
7,376
3,418
20,027
0
W
12,749
4,812
1,050
5,366
11,971
4,746
2,762
7,844
4,127
32,690
0
L
Baron Samedi
MagnoSantos
Baron Samedi
7,844
529
1,573
3,199
13,727
14,868
0
10,719
3,008
18,087
0
W
Scylla
Szefpolek
Scylla
9,287
800
804
3,078
10,070
3,416
1,621
6,752
3,318
20,565
0
L
Khepri
Zaisor
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
jurzaaaaaaaaaaa
Morgan Le Fay
9,287
951
910
2,304
11,181
3,836
1,671
9,155
2,026
26,715
0
L
Mercury
phantom334
Mercury
4,511
888
0
510
13,945
6,913
0
12,189
1,756
0
10,350
L
Hera
ѧZedѧ
Hera
20,024
3,683
172
1,150
9,400
5,716
0
7,995
1,405
43,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,188
Gold Earned
40,543
141
Minions Killed
77
0
Camps Cleared
0
1,178,220
Distance Traveled
791,965
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,994
666
0
0
0
174,495
1
W
Olorun
10,346
862
19
2
0
228,825
0
W
He Bo
10,555
880
27
2
0
242,058
2
W
Sol
10,345
862
40
3
0
238,321
4
L
Baron Samedi
8,492
708
17
1
0
160,952
1
W
Scylla
11,227
936
29
2
0
243,240
0
L
Khepri
5,976
498
0
0
0
23,690
0
W
Morgan Le Fay
9,715
810
26
2
0
225,776
0
L
Mercury
7,386
616
11
1
0
221,355
2
L
Hera
10,695
891
49
4
0
211,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role