Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 144
God Stats
27W - 23L
1,504 SR
Queue Stats
66W - 94L
1,441 Elo+
Party 1
Thanatos
Thanatos
ReBlack25
Thanatos
Level 159
God Stats
1W - 0L
1,538 SR
Queue Stats
33W - 32L
1,553 Elo+
Party 1
Hel
Hel
WYNlllMCH
Hel
Level 89
God Stats
1W - 0L
1,575 SR
Queue Stats
29W - 24L
1,478 Elo+
Solo
Aphrodite
Aphrodite
Łucıƒer
Aphrodite
Level 122
God Stats
4W - 1L
1,611 SR
Queue Stats
204W - 154L
1,620 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,519 Elo+

VS

Team Averages
Level 95
1,569 SR
1,479 Elo+
Maui
Maui
Gavva
Maui
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 137L
1,446 Elo+
Solo
Yemoja
Yemoja
Gui_Gu01062019
Yemoja
Level 28
God Stats
3W - 11L
1,372 SR
Queue Stats
7W - 12L
1,405 Elo+
Solo
Ullr
Ullr
TTVNormanRockwel
Ullr
Level 124
God Stats
0W - 3L
1,777 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
baltapukis
Janus
Level 48
God Stats
18W - 16L
1,575 SR
Queue Stats
54W - 48L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
flo27xx
Sun Wukong
Level 125
God Stats
8W - 5L
1,620 SR
Queue Stats
785W - 825L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 1 / 12
8,541
776
5,705
18,722
19,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
BlackVenom1996
Jormungandr
15
0 / 0 / 11
8,072
734
7,788
11,853
6,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ReBlack25
Thanatos
17
14 / 5 / 3
10,272
934
20,918
20,706
12,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 2
7,986
726
1,871
5,971
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Łucıƒer
Aphrodite
16
6 / 0 / 10
9,224
839
16,232
13,508
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Gavva
Maui
13
1 / 2 / 1
7,965
724
4,104
13,497
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 2
8,350
759
6,548
10,792
6,599
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 2 / 3
8,258
751
16,137
10,156
3,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
1 / 10 / 2
7,776
707
8,946
14,237
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
flo27xx
Sun Wukong
14
2 / 4 / 1
8,395
763
8,433
12,648
7,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
6
7
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
12
6
W
Jormungandr
BlackVenom1996
Jormungandr
0
0
11
5.5
L
Maui
Gavva
Maui
1
2
1
0.75
L
0
4
2
0.25
W
Thanatos
ReBlack25
Thanatos
14
5
3
3.1
L
2
2
3
1.75
W
2
1
2
3
L
Janus
1
10
2
0.2
L
Sun Wukong
flo27xx
Sun Wukong
2
4
1
0.63
W
Aphrodite
Łucıƒer
Aphrodite
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,514
Damage
44,168
70,760
Taken
61,330
48,377
Mitigated
32,549
43,928
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,705
2,236
2,400
7,486
18,722
19,304
242
4,314
14,325
0
10,293
W
Jormungandr
BlackVenom1996
Jormungandr
7,788
2,271
0
454
11,853
6,925
1,680
2,865
8,852
26,982
0
L
Maui
Gavva
Maui
4,104
1,692
0
2,141
13,497
10,861
0
6,215
7,282
10,334
0
L
6,548
835
2,083
982
10,792
6,599
674
6,231
4,561
20,612
0
W
Thanatos
ReBlack25
Thanatos
20,918
6,253
0
13,614
20,706
12,190
0
5,371
15,147
0
43,748
L
16,137
6,249
0
637
10,156
3,647
0
3,693
6,463
0
27,837
W
1,871
540
913
2,659
5,971
2,708
1,481
2,383
3,546
16,199
0
L
Janus
8,946
881
0
510
14,237
4,332
275
4,005
10,232
24,618
0
L
Sun Wukong
flo27xx
Sun Wukong
8,433
1,658
0
1,617
12,648
7,110
0
5,747
6,901
0
24,453
W
Aphrodite
Łucıƒer
Aphrodite
16,232
2,926
6,934
9,468
13,508
7,250
268
4,665
8,539
30,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
40,744
175
Minions Killed
167
0
Camps Cleared
0
1,140,060
Distance Traveled
1,095,329
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,541
776
12
1
0
247,061
2
W
Jormungandr
8,072
734
45
4
0
249,024
1
L
Maui
7,965
724
16
1
0
220,157
4
L
Yemoja
8,350
759
30
3
0
218,142
0
W
Thanatos
10,272
934
39
4
0
241,134
0
L
Ullr
8,258
751
40
4
0
226,610
2
W
Hel
7,986
726
34
3
0
179,682
1
L
Janus
7,776
707
49
4
0
194,855
3
L
Sun Wukong
8,395
763
32
3
0
235,565
2
W
Aphrodite
9,224
839
45
4
0
223,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role