Player Matchup

Izanami
Izanami
IDontCare2272
Izanami
Level 17
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 3
Awilix
Awilix
VoItaic Ocean
Awilix
Level 129
God Stats
1W - 1L
1,332 SR
Queue Stats
60W - 67L
1,462 Elo+
Party 3
Agni
Agni
XxManBeArPiiGxX
Agni
Level 126
God Stats
2W - 1L
1,258 SR
Queue Stats
5W - 5L
1,164 Elo+
Party 1
Chaac
Chaac
kgbbl1nk4
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Party 1
Ymir
Ymir
mathblue 11
Ymir
Level 41
God Stats
12W - 14L
1,670 SR
Queue Stats
54W - 54L
1,502 Elo+
Solo
Team Averages
Level 65
1,442 SR
1,402 Elo+

VS

Team Averages
Level 81
1,470 SR
1,439 Elo+
Nemesis
Nemesis
GlareYRN
Nemesis
Level 41
God Stats
10W - 9L
1,623 SR
Queue Stats
44W - 52L
1,450 Elo+
Solo
Anubis
Anubis
Kruczynskii
Anubis
Level 123
God Stats
5W - 7L
1,428 SR
Queue Stats
277W - 270L
1,478 Elo+
Party 2
Maui
Maui
TONIODIGGY
Maui
Level 146
God Stats
39W - 42L
1,238 SR
Queue Stats
992W - 1,013L
1,385 Elo+
Solo
Izanami
Izanami
WTFL_ZAHID
Izanami
Level 34
God Stats
3W - 5L
1,563 SR
Queue Stats
180W - 166L
1,450 Elo+
Party 2
Tyr
Tyr
llDemonTimeII
Tyr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
458W - 464L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 1 / 10
11,385
1,139
13,131
5,741
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 9
12,456
1,246
23,100
7,244
3,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 14
10,800
1,080
7,935
7,440
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
kgbbl1nk4
Chaac
17
0 / 2 / 15
10,551
1,055
8,093
8,781
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
6 / 1 / 10
12,724
1,272
7,395
6,994
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

380

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GlareYRN
Nemesis
15
7 / 11 / 1
11,595
1,160
19,398
31,742
22,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
13
0 / 0 / 0
7,194
719
0
0
0
16
1 / 8 / 2
10,978
1,098
7,300
35,829
52,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
WTFL_ZAHID
Izanami
13
0 / 2 / 0
8,809
881
306
2,065
702
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 0
8,748
875
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
21
Kills
8
8
Deaths
21
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GlareYRN
Nemesis
7
11
1
0.68
W
Izanami
5
1
10
10
L
Anubis
0
0
0
0
L
1
8
2
0.25
W
9
1
9
13.5
L
Izanami
WTFL_ZAHID
Izanami
0
2
0
0
W
1
3
14
2.67
W
Chaac
kgbbl1nk4
Chaac
0
2
15
3.75
L
0
0
0
0
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,654
Damage
27,004
36,200
Taken
69,636
25,611
Mitigated
75,733
9,606
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GlareYRN
Nemesis
19,398
10,057
0
2,580
31,742
22,382
0
6,293
25,024
0
29,011
W
Izanami
13,131
8,490
1,001
2,058
5,741
2,060
0
350
5,391
0
49,388
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
7,300
2,941
0
380
35,829
52,649
0
8,529
26,750
36,569
0
W
23,100
11,710
539
724
7,244
3,063
0
820
6,424
0
34,495
L
Izanami
WTFL_ZAHID
Izanami
306
206
0
0
2,065
702
0
508
1,557
0
2,550
W
7,935
738
0
0
7,440
2,849
0
1,437
6,003
26,904
0
W
Chaac
kgbbl1nk4
Chaac
8,093
3,094
0
3,833
8,781
9,550
0
2,960
5,821
0
16,730
L
0
0
0
0
0
0
0
0
0
0
0
W
7,395
1,983
0
1,451
6,994
8,089
0
1,733
5,261
21,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,916
Gold Earned
47,324
234
Minions Killed
77
9
Camps Cleared
3
915,686
Distance Traveled
356,781
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,595
1,160
19
2
1
189,732
0
W
Izanami
11,385
1,139
85
9
2
175,941
0
L
Anubis
7,194
719
0
0
0
0
0
L
Maui
10,978
1,098
55
6
1
140,569
2
W
Awilix
12,456
1,246
34
3
2
203,210
0
L
Izanami
8,809
881
3
0
1
26,480
0
W
Agni
10,800
1,080
54
5
0
173,284
0
W
Chaac
10,551
1,055
32
3
0
185,382
0
L
Tyr
8,748
875
0
0
0
0
0
W
Ymir
12,724
1,272
29
3
5
177,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role